Fuel Your Creativity with a Random Magical Item Generator

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Random Magical Item Generator: A random magical item generator is a tool or system that generates random magical items in tabletop role-playing games (RPGs) such as Dungeons and Dragons (D&D). These generators are designed to add variety and surprise to game sessions by providing players with unique and unpredictable magical items. The random magical item generator works by following a set of rules and guidelines to generate a combination of item type, magical properties, and any additional details. This could include weapons such as swords or bows, armor, potions, rings, amulets, or other items that have magical properties. The generator typically takes into account various factors such as the level of the characters, their abilities or class, and the general setting of the game. This ensures that the magical items generated are suitable and balanced for the players.


Potion of True Healing
Potion, rare When you drink this potion, you regain 35 hit points and are cured of blindness, deafness, and any disease affecting you.

Apply that to three attacks per round with a burst of six attacks on a round where Action Surge is activated and fight against a monster with 200 HP an efreet for example and you can get some way out of scale damage spikes. It seems to be missing the higher rarities, which are likely more interesting for increased damage - for example, the rare flame blade adds 2d6 fire endgroup.

Hit or miss magical devices 5e

This ensures that the magical items generated are suitable and balanced for the players. It may also consider any specific requirements or limitations set by the game master or the campaign. The generator may use a set of tables or algorithms to determine the different aspects of the items.

Which magic weapon deals the most damage?

1 To make damage calculations comparable, use the expected base damage assuming a hit (without hit chance adjustment for different ACs), and add additional damage from critical hits. As we assume a hit already, and a 1 would always miss, there are only 19/20 possible d20 results to account for for a critical, so use 5.26% chance for that.

You can in addition provide the expected damage against an average AC that gives you a base 65% hit chance (and if you like use increased hit chance on that base from advantage), and use the normal 5% critical chance for that.

Follow Nobody the Hobgoblin asked May 20, 2022 at 4:56 Nobody the Hobgoblin Nobody the Hobgoblin 88.2k 12 12 gold badges 249 249 silver badges 537 537 bronze badges \$\endgroup\$

\$\begingroup\$ Since it is not entirely clear for me: Do you want the calculations to use median/expected averages damages or shall we assume max dice where applicable? Also, may we crit? (thinking of a vorporal sword or similar which do extra stuff on a crit) \$\endgroup\$

May 20, 2022 at 5:51

\$\begingroup\$ @TobiasF. I will add this. I am looking for expected damage, not maximum damage (because this is much more relevant in actual play). You can assume normal crit chances. Vorpal is tricky as most of the time, it just beheads and does not deal damage, not sure how to handle that. \$\endgroup\$

May 20, 2022 at 6:01
Random magical iten generator

For example, one table may be used to determine the item type (e.g., weapon, armor, etc.), another table may determine the magical property (e.g., flaming, healing, etc.), and additional tables may determine any specific details or characteristics of the item. Players and game masters can use the random magical item generator to introduce unexpected and interesting items into the game. This can lead to exciting scenarios where players discover hidden powers, overcome challenges using unique abilities, or even face unforeseen consequences of utilizing the magical items. In addition to creating an element of surprise, random magical item generators also save time and effort for game masters who may not have the resources or creativity to manually design every magical item in the game world. It allows for a more dynamic and organic game experience as the items generated reflect the randomness and variety of a magical realm. Overall, a random magical item generator is a valuable tool for enhancing the gameplay experience in RPGs by adding unpredictability, variety, and excitement through the generation of unique magical items that players can discover and utilize in their adventures..

Reviews for "Forge Legendary Artifacts with a Random Magical Item Generator"

1. Samantha - 2 stars
I was really disappointed with the "Random magical item generator". The items it generated were so random and nonsensical that they didn't fit with the game I was playing at all. It seemed like the generator was just throwing together random words without any thought or consideration for balance or usefulness. I ended up having to manually generate my own items because the ones from this generator were completely unusable. I would not recommend this generator to other players looking for useful or balanced magical items.
2. Jake - 1 star
I found the "Random magical item generator" to be a complete waste of time. The items it generated were not only useless, but they were also repetitive. I kept getting the same items over and over again, which got incredibly frustrating. It felt like the generator had a very limited pool of items to choose from, and once it ran out, it just kept recycling them. Additionally, the descriptions of the items were poorly written and lacked any creativity. I would suggest avoiding this generator and finding a more reliable and well-designed alternative.
3. Emily - 2 stars
I was hoping the "Random magical item generator" would help spark some inspiration for my Dungeons and Dragons campaign, but unfortunately, it fell short. The items it generated were so bizarre and outlandish that they didn't fit the tone or setting of my game. It seemed like the generator had no understanding of the game mechanics or the context in which these items would be used. Overall, I found the generator to be more frustrating than helpful, and I would not recommend it to other players looking for meaningful and usable magical items.
4. Max - 1 star
I was really excited to try out the "Random magical item generator," but my excitement quickly turned into disappointment. The items it generated were completely unbalanced, and some were even overpowered. It seemed like the generator had no concept of game balance or how these items would affect gameplay. As a result, my game quickly devolved into chaos and frustration. I would strongly advise against using this generator unless you want to throw off the balance of your game and create a frustrating experience for both the players and the game master.

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