From Carbon Storage to Emissions: The Curse of Foresting

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Curse of the Deforestation Deforestation is an unsustainable practice that has dire consequences for the environment and all living beings. In recent years, the curse of deforestation has plagued our planet, leading to irreparable damage to ecosystems and contributing to global climate change. **The main idea of the curse of deforestation is the devastating impact it has on the environment.** Forests are vital for maintaining a healthy ecosystem and balancing the Earth's climate. They act as carbon sinks, absorbing large amounts of carbon dioxide and releasing oxygen into the atmosphere. When forests are cut down, this natural carbon storage is lost, contributing to the greenhouse effect and exacerbating climate change.


This ability is exactly like the tattooed sorcerer ability of the same name.

If he succeeds at this check, he can sacrifice a prepared spell or spell slot of equal or higher level as an immediate action to bind the spell, suppressing its effects and suspending its duration for a number of rounds equal to his level. When the mystic spends a standard action to concentrate on an ongoing illusion effect created by one of his spells, he gains concealment 20 miss chance until the beginning of his next turn.

Magic pbbit tattoo

When forests are cut down, this natural carbon storage is lost, contributing to the greenhouse effect and exacerbating climate change. Moreover, **deforestation destroys habitats and threatens biodiversity**. Forests are home to countless species, many of which have not even been discovered yet.

Tattooed Mystic

Tattooed mystics are renowned for both the artistry with which they adorn their bodies and the powerful magic they summon from these markings. Many learn the ways of tattooing from their forebears, the craft having been passed down through generations of wanderers and fortune-tellers.

Hit Die: d6.

Requirements

To qualify to become a tattooed mystic, a character must fulfill all the following criteria.

  • Feats: Magic Tattoo.
  • Skills: Craft (tattoo) 5 ranks, Spellcraft 5 ranks.
  • Spells: Able to cast 2nd-level spells.
  • Special: Able to speak an ancient language.

Class Skills

The tattooed mystic’s class skills (and the key ability for each skill) are Knowledge (arcana) (Int), Knowledge (history) (Int), Linguistics (Int), and Spellcraft (Int).

Skill Ranks at Each Level: 2 + Int modifier.

Table: Tattooed Mystic
Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day
1st +0 +0 +0 +1 Familiar tattoo
2nd +1 +1 +1 +1 Mystic tattoo +1 level of spellcasting class
3rd +1 +1 +1 +2 Magical tattoo artist +1 level of spellcasting class
4th +2 +1 +1 +2 Mystic tattoo +1 level of spellcasting class
5th +2 +2 +2 +3 Skillful tattooist
6th +3 +2 +2 +3 Mystic tattoo +1 level of spellcasting class
7th +3 +2 +2 +4 Tattoo mastery +1 level of spellcasting class
8th +4 +3 +3 +4 Mystic tattoo +1 level of spellcasting class
9th +4 +3 +3 +5 Potent tattoos
10th +5 +3 +3 +5 Mystic tattoo +1 level of spellcasting class

Class Features

The following are class features of the tattooed mystic prestige class.

Weapon and Armor Proficiency

A tattooed mystic gains no additional weapon or armor proficiencies.

Familiar Tattoo (Su)

This ability is exactly like the tattooed sorcerer ability of the same name.

Mystic Tattoo (Su)

A tattooed mystic inscribes ancient symbols of power on his skin to enhance his spellcasting.

At 2nd level and every two levels thereafter, the mystic inscribes a new tattoo on his body, chosen from the list below. Mystic tattoos do not occupy magic item or tattoo slots on his body. The mystic can select each tattoo more than once; the effects of multiple tattoos are noted in their descriptions.

Binding Trine: This triangular design allows the mystic to transform a hostile spell affecting him into a magical tattoo, similar to a reservoir tattoo. When the mystic fails a saving throw against a spell of 3rd level or lower that targets only him, he gets a chance to identify it with a Spellcraft check (DC 15 + spell level). If he succeeds at this check, he can sacrifice a prepared spell or spell slot of equal or higher level as an immediate action to bind the spell, suppressing its effects and suspending its duration for a number of rounds equal to his level. Only spells with a duration longer than instantaneous can be bound this way, and only one spell can be held at a time. While bound, the spell can be dispelled or removed as normal. The maximum spell level this tattoo can bind increases by 2 each time it’s selected, to a maximum of 9th level.

Blistering Bands: These glowing, angular markings encircle the mystic’s arms. Whenever the mystic casts an evocation spell that deals energy damage, he can spend a swift action to surround himself with an aura of that same energy until the beginning of his next turn. Creatures adjacent to the mystic when he activates the ability or that end their turns adjacent to him take 1d6 points of damage of the same energy type as the evocation spell. If the spell deals more than one type of energy damage, the mystic must choose which of those types of damage his aura deals. Selecting this tattoo additional times increases the damage dealt by 2d6, to a maximum of 7d6.

Flickering Eye: The skin beneath this stylized eye seems partially translucent and insubstantial. When the mystic spends a standard action to concentrate on an ongoing illusion effect created by one of his spells, he gains concealment (20% miss chance) until the beginning of his next turn. Effects that negate invisibility negate this miss chance. When this tattoo is chosen a second time, the miss chance increases to 50%. When it’s chosen a third time, the mystic instead becomes invisible, as per the spell invisibility, until the beginning of his next turn.

Pouncing Beasts: These bestial pictographs seem poised to leap off the mystic’s skin. The mystic can cast summon monster and summon nature’s ally spells of up to 3rd level as a standard action, rather than a full-round action, provided all the creatures summoned enter play adjacent to him. The maximum spell level the tattoo can affect increases by 2 each time it’s selected, to a maximum of 9th level.

Rune of Fangs: These jagged runes cover the mystic’s face, giving him a bestial expression. While polymorphed or otherwise transformed into a form with natural attacks, the mystic gains an enhancement bonus on his attack and damage rolls equal to 1/2 his level with one natural attack, chosen when he assumes that form. Each time he selects this tattoo, he can choose one additional natural attack to apply the bonus to.

Swallowing Glyph: This ornate, shadowy glyph absorbs the souls of those the mystic slays. Any time the mystic slays a creature with a necromancy spell, he can spend a swift action to gain a number of temporary hit points equal to the spell’s level. Temporary hit points gained from subsequent uses of this ability do not stack. The second time this tattoo is selected, the number of temporary hit points increases to double the spell’s level. The third time it’s selected, the number increases to triple the spell’s level.

Twisting Script: The indistinct shapes that form this spiral tattoo twist into legible text when scrutinized. Creatures within 30 feet of the mystic that can see him are affected by his language-dependent enchantment spells, even if they do not understand the language he speaks. Creatures without a language are immune to this effect. The range of the effect increases by 30 feet each time this tattoo is selected, to a maximum of 150 feet.

Magical Tattoo Artist

At 3rd level, a tattooed mystic gains Inscribe Magical Tattoo as a bonus feat.

Skillful Tattooist (Ex)

At 5th level, as long as a tattooed mystic is using his Craft (calligraphy, paintings, or tattoos) skill to craft magical tattoos on his own body, he can do so in half the time it would normally take.

Tattoo Mastery (Ex)

At 7th level, a tattooed mystic can use his own ability score modifier and relevant feats to set the DC for spell tattoos he crafts, and can use his own caster level if it is higher than that of the spell tattoo he is crafting (similar to a caster using a staff.)

Potent Tattoos (Ex)

At 9th level, when a tattooed mystic uses his caster level to determine the DC of one the spell tattoos he has crafted, he does so at +1 caster level.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Paths of Prestige © 2012, Paizo Publishing, LLC; Authors: Benjamin Bruck, Jason Bulmahn, Matt Goodall, and Jason Nelson.

Curse of the foresting

The destruction of their habitats puts these species at risk of extinction, disrupting the delicate balance of ecosystems. The loss of biodiversity also negatively impacts humans, as it can lead to the disappearance of medicinal plants, food sources, and a decline in ecosystem services such as clean water and air. The curse of deforestation is often driven by various factors, including **agricultural expansion, logging, urbanization, and infrastructure development**. Large-scale agriculture, particularly for commodities like palm oil and soy, has led to the clearing of vast areas of forests. Logging for timber and fuel has also significantly contributed to deforestation. Urbanization and the construction of roads, dams, and mines further fragment and destroy forests. Regrettably, deforestation is not limited to a few isolated areas, but it is a global issue. The Amazon rainforest, known as the "lungs of the Earth," has faced extensive deforestation due to illegal logging, agriculture, and land conversion. Similarly, Southeast Asia has experienced widespread deforestation due to unsustainable palm oil plantations. Africa and other parts of the world are also grappling with this curse, with devastating consequences for local communities and the environment. Addressing the curse of deforestation requires collective efforts on a global scale. Governments, businesses, and individuals must prioritize sustainable land use practices, support reforestation initiatives, and enforce stricter regulations against illegal deforestation. Investing in alternative livelihood options for communities dependent on deforestation activities is also crucial. In conclusion, the curse of deforestation represents a grave threat to our planet and its inhabitants. The loss of forests not only contributes to climate change but also endangers biodiversity and disrupts crucial ecosystem services. By acknowledging the severity of this issue and taking immediate action, we can work towards reversing the curse and protecting the invaluable forests that sustain life on Earth..

Reviews for "The Curse of Foresting: Threats to Global Climate Stability"

- Sarah - 2/5 stars - I really didn't enjoy "Curse of the Foresting". The storyline was confusing and hard to follow, and I couldn't connect with the characters. The pacing was off, with some parts dragging on and others feeling rushed. Overall, it just didn't captivate me like I had hoped it would.
- John - 1/5 stars - "Curse of the Foresting" was a complete waste of time. The acting was terrible, and the special effects were laughable. The plot made no sense, and the dialogue was cringe-worthy. I was really disappointed with this movie and would not recommend it to anyone.
- Emily - 2/5 stars - I found "Curse of the Foresting" to be quite boring. The story lacked originality and felt like a generic horror movie. The scares were predictable, and the characters were one-dimensional. The ending was unsatisfying and didn't tie up any loose ends. I was hoping for more from this film, but it fell short of my expectations.
- Mike - 3/5 stars - While "Curse of the Foresting" wasn't my cup of tea, I can see why some people might enjoy it. The cinematography and visual effects were impressive, but the story itself was weak. The pacing was inconsistent, with some parts dragging on unnecessarily. Overall, I found it to be an average horror film that didn't leave a lasting impression.

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