Unlocking the Witch's Swing: A Journey into Enchantment

By admin

Once upon a moonlit night, in the heart of a mystical forest, a witch began to weave her enchantments on a swing. It was a swing unlike any other, made of twisted branches and adorned with vibrant flowers that seemed to bloom in sync with the witch's magic. As she swayed back and forth, whispers of ancient spells escaped her lips, carrying the power of the elements through the cool night air. The witch was a master of her craft, harnessing the forces of nature to create spells that could shape reality itself. The swing became her conduit, a gateway between the physical realm and the ethereal planes where her magic took form. With each push, her spells grew in strength, weaving a tapestry of enchantment that danced in harmony with the swing's rhythmic motion.


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Asset use permission in mods files that are being sold You are not allowed to use assets from this file in any mods files that are being sold, for money, on Steam Workshop or other platforms. Asset use permission in mods files that are being sold You are not allowed to use assets from this file in any mods files that are being sold, for money, on Steam Workshop or other platforms.

Witch enchanting on a swing

With each push, her spells grew in strength, weaving a tapestry of enchantment that danced in harmony with the swing's rhythmic motion. As the witch swung higher and higher, her power grew, and the forest around her seemed to come alive. Sparkling fireflies flitted through the air, their gentle glow magnified by the witch's magic.

MM - Cast-On-Swing Enchantments

Another entry in the Magic Mechanics mod series, weapons with enchantments of Cast-On-Strike and Cast-On-Use types will now work without hitting a target. Just swing your weapon and the enchantment will work as normal, sending a spell projectile towards your target.

Requirements

DLC requirements

DLC name
Bloodmoon
Tribunal

Nexus requirements

Mod name Notes
Magicka Expanded
MGE XE
Permissions and credits

Credits and distribution permission

  • Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permission You are not allowed to upload this file to other sites under any circumstances
  • Modification permission You must get permission from me before you are allowed to modify my files to improve it
  • Conversion permission You are not allowed to convert this file to work on other games under any circumstances
  • Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is opted-in to receive Donation Points

Changelogs

Version 1.41

  • Fixed ghost potions appearing in inventory. Should also prevent drink sound.

Version 1.4

  • Now, only Cast-On-Strike enchanted items will use the new Cast-On-Swing mechanic.

Version 1.3

  • Fixed a conflict where some mods that watch for potion usage could be affected by casting.
  • Fixed a bug where a debug statement was not found.

Version 1.2

  • Fixed bug where weapons without enchantments could cause an error.

Version 1.1

  • Fixed a bug where constant effect enchanted weapons could create projectiles in Cast-On-Swing Enchantments.

Version 1

  • Initial release.

Magic Mechanics - Cast-On-Swing Enchantments
By: OperatorJack

Description
This mod makes it so that weapons with enchantments of Cast-On-Strike type will work without hitting a target. Just swing your weapon and the enchantment will work as normal, sending a spell projectile towards your target.

Magic Mechanics Mod Series
The Magic Mechanics mod series is a collection of mods that expand, improve and alter the vanilla Morrowind magic system in various ways. Mods in this series start with the abbreviation "MM" in their titles. To view all of the mods currently in the series, take a look at the series documentation on GitHub!

Spoiler: Show

Requirements
- Morrowind
- Tribunal
- Bloodmoon
- MGE XE 0.10.1
- MWSE 2.1+
- Magicka Expanded Framework (Package 00 - Framework)

Permissions
These mods may be utilised for any purpose for Morrowind, as long as you credit me as the original author, except as described below. They may not be used for other games.

Conflicts
These mods may conflict with mods that add new magic mechanics, or alter existing mechanics.
They are fully compatible with Magicka Expanded.
I do not recommend using them with 4NM_Magic due to it having some similar, conflicting mechanics.

Installation & Removal
Installation:
Copy the mod contents to your Data Files directory or use a mod installer.
Removal:
Uninstall this mod using your mod management tool or delete the mod contents from your Data Files directory.

Credits
- NullCascade, Greatness7 and Merlord - on-going help and development of MWSE.
- NullCascade for adding the MWSE mechanics using in "Homing Projectiles".
- Greatness7 for help in developing all mechanics and his limitless game mechanic knowledge.
- The concept art used in the images section is found here, from Lorenzo Bruzzese.

If in the event your delivery is delayed by the courier company or Australia Post, the steps are as follows:
Witch enchanting on a swing

Leaves rustled in the trees, whispering secrets only she could understand. Animals cautiously emerged from their hiding places, drawn to the enchanting aura that surrounded the swing. With a final surge of her power, the witch reached the peak of her swing, suspended high above the forest floor. She gazed out into the night, a smile playing upon her lips as she reveled in her connection to nature's energy. From this vantage point, she could see the intricate web of life that intertwined every living being, each thread pulsating with the magic that flowed through the world. As the swing began its descent, the witch closed her eyes, surrendering herself to the flow of her enchantment. She could feel the energy of the forest wrapping around her, infusing her very being with its ancient wisdom. Her spells, now fully realized, shimmered and crackled all around her, creating a whirlwind of magic that brought the forest to life in a dazzling display of vibrant colors. With a final, triumphant push, the witch's swing came to a gentle stop. The air was still, and the forest seemed to hold its breath, basking in the aftermath of the witch's enchantment. As the last echoes of her spell faded away, the witch stepped off the swing, a renewed sense of purpose radiating from her. She had tapped into the very essence of magic, using the swing as a conduit to channel her power. The forest had been transformed, infused with her enchantments and forever changed by her touch. The whispers of her spells would linger in the air, reminding all who passed through the mystical woods of the vibrant enchantment that had once danced upon the swing. And so, the witch departed, leaving behind a legacy of magic and wonder. The swing stood as a testament to her power, a reminder that even in the most unexpected places, enchantment could be found. Those who dared to swing upon it would feel a small sliver of the witch's magic, a taste of the awe-inspiring power that once flowed through the forest on that moonlit night..

Reviews for "A Journey into Enchantment: Witches on Swings"

1. Alice - 1 star
I was really disappointed with "Witch enchanting on a swing". The plot was predictable and lacked originality. The characters were one-dimensional and lacked depth. The writing style was bland and lacked any sort of literary flair. Overall, I found the whole experience to be quite underwhelming. I would not recommend this book to anyone looking for a captivating and unique read.
2. Bob - 2 stars
I had high hopes for "Witch enchanting on a swing", but unfortunately, it fell short of my expectations. The pacing of the story was inconsistent, with long stretches of boredom followed by rushed and confusing action scenes. The dialogue between the characters felt forced and unrealistic. Additionally, I found the ending to be unsatisfying and unresolved. Overall, I was left feeling unimpressed by this book and would not recommend it to others.
3. Emily - 2 stars
I found "Witch enchanting on a swing" to be quite disappointing. The writing style was dull and lacked any sort of creative or poetic language. The characters were unlikable and their motivations were unclear. The plot itself was confusing and disjointed, making it difficult to follow along with the story. Overall, I was left feeling frustrated and unengaged with this book. I would not recommend it to anyone looking for a captivating and well-written fantasy novel.

The Dance of Sorcery: A Witch Enchanting on a Swing

The Charms of Witches on Swings: A Mystic's Dream

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