Nancy Drew: Curse of Blackmoor Manor is a point-and-click adventure game developed by Her Interactive. It is the eleventh installment in the Nancy Drew game series and was first released in 2004. In this game, players assume the role of Nancy Drew, a young detective, who travels to England to uncover the source of strange occurrences at the Blackmoor Manor. The game is set in an ancient manor located in the English countryside. Nancy stays at the manor as a guest while investigating the mysterious happenings. She soon discovers that Linda Penvellyn, the young daughter of the Penvellyn family who resides in the manor, is behaving strangely and has locked herself in her room.
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She soon discovers that Linda Penvellyn, the young daughter of the Penvellyn family who resides in the manor, is behaving strangely and has locked herself in her room. As Nancy explores the manor and interacts with its eccentric inhabitants, she uncovers clues and puzzles that need to be solved to progress the story. Curse of Blackmoor Manor is renowned for its atmospheric setting and intricate puzzles.
Cast & Crew
Directed By
Written By
Todd Berger screenplay by / story by
Robert Rugan screenplay by
John R. Morey story by
Cast
Marlon Wayans Howard Gordon
Priah Ferguson Sydney Gordon
Kelly Rowland Emily Gordon
John Michael Higgins Principal Floyd
Lauren Lapkus Mayor Tammy
Rob Riggle Sully
Nia Vardalos Madam Hawthorne
Abi Monterey Ramona
Holly J. Barrett Jamie
Myles Perez Mario
Helen Slayton-Hughes Victoria
Doug Dawson Stingy Jack Ghost
Pfeiffer Yaeger Young Victoria
William Finn Carmichael Skeleton Kid
Jonathan Kite Mr. Skinner
Douglas Hodge Old Man
Kay Hall Old Woman
David A. Cooper Father Ben
Dave Sheridan Farmer Brown
Keil Oakley Zepernick Stingy Jack Effigy
Nickolas Wolf Ringmaster
Mark Steger Pharaoh Mummy
Gordon Tarpley High Priest Mummy
Elin Quinn Ponder Trick or Treat Kid #1
Drew Clavin Farmer Trick or Treat Kid #2
Catherine J. Agan Yearbook Photographer
Stefanie Barbato Suspicious Neighbor
Tristan Bowden Trick or Treater
Josh D'Agostino Biker
Steven I. Dillard Haunted Tree
Jason Eller 1920's Strong Man
Phoenix Jd Gabe Demented Jester from Hell
Abbie Getty Townsperson
Sharonda Gilbert Student
Rowan Delana Howard Trick or Treater Cat
Kevin Howell Rat Fink
Ralphael Lester Giant Clown
Rekha Letsinger Pirate
Gloria Mays Faculty (Face Painter)
Robert Daniel Souris Fatz the Clown
Juan Szilagyi Park Halloween Attendee
Stormy Taylor Trick or Treater
Chris Williams Quintok the Axe
Sam Zheng Insane Man in Maze / Sydney's Friend / Monster Horde Member
Produced By
Andrea Ajemian executive producer
Rick Alvarez producer
Madeline Little associate producer
James Moran co-producer
Nathan Talbert Reimann producer
Jeff Wadlow executive producer
Marlon Wayans producer
Music
Cinematography
David Hennings director of photography
Sound
Mark Amicucci assistant sound editor
Jeremy S. Bloom sound effects editor
Michael P. Clark production sound mixer
Ian Cymore Dialogue Supervisor
Michael Davidson adr recordist
Grant Elder sound effects editor
Robert Fernandez re-recording mixer
Luke Gibleon sound designer
Jerrid Jones sound utility
Sanaa Kelley foley artist
Andre Kelman adr mixer
Madeline Little coordinator: Sound Post
John Maskew playback operator
Lisa McClung producer: Sound Post
Chris Navarro adr mixer
Kevin Peters sound effects editor
Matt Salib foley artist
Brenton Stumpf boom operator
Mathew Waters Sound Supervisor / re-recording mixer
Editing
Casting Director
Production Design
Art Direction
Mark Dillon supervising art director
LeShae Ann Nash assistant art director
Set Design
Costumes
Makeup
Richard Arguijo mold department
Martin Astles designer/key artist: Illusion Industries Inc.
Charmaine Balcerzak hair stylist
Syretta L. Bell makeup artist
Antoinette Black hair stylist
Suzanna Boykin hair stylist
Barney Burman sculptor painter: Alterian inc
Daniel Carrasco creature designer
Richard Cherry makeup artist
Rebecca DeHerrera makeup department head
Thomas Floutz special makeup effects artist
André Freitas makeup effects department head
Maggie Myer Additional Photography
Tony Gardner makeup effects designer
Janet Gibson hair stylist: Hairstylist
Joyce Gilliard key hair stylist
Priscilla Green assistant hair stylist
Crystal Haynes hair stylist
Keka Heron hair stylist
Para Malden key makeup artist
Felissia Middlebrooks hair stylist
Mayumi Murakami makeup artist
Shaneka Murray makeup artist
Tariq Nevar barber
Haley Porch makeup artist
Bradley Seale hair stylist
David W. Smith lead sculptor: Alterian Studios
Linda Villalobos hair department head
Special Effects
Robert H. Bennett creature designer
Brandon Engstrom Sculptor
Madaris Jason special effects technician
Elizabeth Ledezma special effects
Russell Lukich special effects: Sculptor/painter
Kirsten Maurer SFX Specialty Costumer
Jeffery D. Woodrel special effects coordinator
Visual Effects
Kaveh Abdollahi fx artist
Victoria Abel animator: Folks VFX
Karthik Adepu Compositor: Folks
Adrian Alanis digital compositor
Felipe Amaya FX Artist: FuseFX
Kyle Anderson cg supervisor: FuseFX
Sergio Angel 3d artist / 3d artist: visual effects
Michael Armacost digital compositor
Jason Arrieta compositor: FuseFX
Félix Arsenault cg supervisor: Folks VFX
John Ashby lidar supervisor / visual effects supervisor: aura fx
Bradley David Baker digital compositor: FuseFX
Ryan Basa compositor
Lance Becker op/3d asset capture
Alexis Belanger compositing supervisor: Folks VFX
Andres Benavides 3d artist
Nicole Benjamin visual effects coordinator: FuseFX
Pranali Tukaram Bhere VFX Lead Compositor: Labyrinth Cinematic Solutions
Aevar Bjarnason CG supervisor
Brandon Blevins compositor: Folks
Praveen Bokade compositor: labyrinth cinematic solutions
Florian Bossonney visual effects artist
Laura Botero matchmove artist
Marie-Pierre Boucher visual effects producer
Ian Bruneau data wrangler
Jonathan Bryan visual effects editor: FuseFX
Julian Bryant digital compositor
Gustavo Calderón compositing
Vianney Casas Visual Effects Producer: Ingenuity Studios
Mauricio Cañon 3d artist / 3d artist: visual effects
Anthony Cefaretti cg artist: FuseFX
Alexandre Corbin tracking layout artist
Kieley Culbertson Visual Effects Executive Producer: Ingenuity Studios
Jonathan Desaulniers digital compositor: Folks
Vincent Desgrippes Lead Compositor
Kalpak Deshmukh fx artist
Vishal Dharsha Paint artist
Daniel Diaz 3d tracking and matchmove artist / tracker artist: FuseFX
Maxime Dontigny digital compositor
Raphael Duplessis 3D Animator
Madison Eckler FX Artist: FuseFX
Mike Elizalde creature effects: Spectral Motion
Julio Galvan compositing coordinator: Ingenuity Studios
Gregory Gangemi head of cg: FuseFX
Tony Gardner creature effects: Alterian, Inc.
Ashley Gervacio Roto/Paint Artist
Pasquale Greco production manager: scanable
Nicolas Grenier previs artist
Marc-André Guindon previs supervisor
Will Hackett compositor: fin design + effects
Jessica Harrison visual effects production manager
Ahmed Hassan cg supervisor: visual effects / vfx cg supervisor: Ingenuity Studios
Nicole Hekel compositor
Robert Henry compositing supervisor: FuseFX
Chris Hil compositor
Josh Hulands Compositing Supervisor: Fin Design + Effects
Jess Hunt compositor
Dimitre Iliev Pipeline TD: powerhouse vfx
William Jackson compositor: FuseFX
Sid Jayakar Visual Effects Supervisor: Labyrinth
Will Johnson Visual Effects Supervisor: FuseFX
Étienne Jubinville lead tracking/layout: Folks VFX
Johnny Kachenmeister visual effect editor: Ingenuity Studios
Sean Kachenmeister visual effects editor: Ingenuity Studios
Abhijit Kadam compositor
Yeonsoo Jenny Kim compositor
Jordan Kirchner visual effects editor / visual effects editor: FuseFX
Dmitriy Kirillyak digital compositor
Brian Kubovcik head of studio/senior visual effects supervisor: FuseFX
Renata Kunicki 3d modeler
Mee-Jeong Kwon compositing supervisor: Ingenuity Studios
Charlotte Lacoursiere Line Producer: Folks
Jason Lashley in-camera-vfx engineer
Mark Laszlo lighting artist: Ingenuity Studios
Samuel Legris asset artist
Carmain Lemoyne rigger: Folks Artiste VFX
Juan Lobo rotoscope artist
Elisa Logan visual effects coordinator
Michael Loithaler digital compositor
Patrick Lundy assistant vfx editor
Grant Lynch visual effects editor
Julio Cesar Benavides Macias cg generalist/3d artist
Bhupendra Subhash Mahajan VFX Lead Compositor: Labyrinth Cinematic Solutions
Gabriel Mandala compositor: Rising Sun Pictures
David Marcotte Matte Painting: Folks
Andrew McCaig visual effects editor: Ingenuity Studios
Richard McDaniel matchmove artist: Folks VFX
Keegan McDougall visual effects artist
Michael Means tracking supervisor: Powerhouse VFX
Alonso Menchu visual effects artist
Carlos Monroy Soto cg lighting artist
Don Morgan visual effects editor / visual effects editor: FuseFX
Christian Morin digital compositor
Pierre-David Myles digital compositor
Siddhesh Nadar roto/paint artist
Robert Nederhorst visual effects supervisor
James Newton FX Artist: FuseFX
Nicolas Ngo 3D animator: Folks VFX
Amit Nitore digital matte painter: Labyrinth Cinematic Solutions
Jesús Franco Ocádiz digital compositor
Assistant Director
Philip Banks second second assistant director
Emerald Black Key Second Assistant Director: Second Unit
Alan D'Antoni second unit director
Katye Kalivoda first assistant director: second unit
Meaghan F. McLaughlin second assistant director
James Moran first assistant director
Jason Suhrke additional second assistant director
Temple Tucker additional second assistant director
Production Management
Andrea Ajemian unit production manager
Mark Sean Haynes post-production supervisor
M. Michelle Nishikawa executive in charge of production
Jill Sacco production supervisor
Dion Suleman assistant production office coordinator
Jesse Torres post production executive
The Curse of Bridge Hollow
The Curse of Bridge Hollow is a Halloween-themed movie about a father, played by Marlon Wayans, and his teenage daughter, played by Priah Ferguson, who are forced to team up and save their town.
The manor's dark and eerie atmosphere, coupled with its secret passages and hidden rooms, adds a sense of mystery to the game. Players must navigate through the manor's various locations, including the extensive gardens, library, and ancient chapel, to gather information and uncover the truth behind the curse that haunts the manor. Throughout the game, players will encounter various characters, each with their own secrets and motives. From the enigmatic housekeeper Mrs. Drake to the sharp-tongued Jane, Nancy must gather information by talking to these characters and applying her detective skills. The game also includes phone calls and emails with Nancy's friends and allies, who provide helpful hints and guidance. To progress, players must solve a range of puzzles and riddles, which vary in difficulty. These puzzles often require logical thinking, pattern recognition, and attention to detail. Some puzzles involve decoding ancient symbols or solving cryptic patterns, while others may require players to use their observation skills to find hidden objects or assemble clues. Nancy Drew: Curse of Blackmoor Manor offers an immersive and challenging gameplay experience for mystery enthusiasts. With its engaging storyline, atmospheric setting, and intricate puzzles, this game continues to captivate players and uphold the legacy of the Nancy Drew game series..
Reviews for "An Ode to Nancy Drew: Curse of Blackmoor Manor - A Classic Adventure Game"
1. Amanda - 2/5: I was a big fan of the Nancy Drew games, but "Curse of Blackmoor Manor" really disappointed me. The storyline felt disconnected and confusing, and the puzzles were incredibly difficult and random. I found myself getting frustrated and losing interest within the first hour of gameplay. The graphics were also subpar compared to the previous games in the series. Overall, I would not recommend this game to other fans of the Nancy Drew series.
2. Ben - 1/5: "Curse of Blackmoor Manor" was a major letdown for me. The gameplay was slow, and the controls felt clunky and unresponsive. The voice acting was also poor, with some characters sounding emotionless and robotic. There was a lack of direction in the game, leaving me feeling lost and bored. The puzzles were unnecessarily complex and offered little satisfaction upon completion. I regret purchasing this game and would not recommend it to anyone.
3. Sarah - 2.5/5: As a longtime fan of the Nancy Drew games, I was excited to play "Curse of Blackmoor Manor." However, the game fell short of my expectations. The storyline was intriguing, but it lacked depth and failed to hold my interest throughout. The puzzles were challenging but often felt disjointed from the main plot. The graphics were average, and the voice acting was mediocre at best. Overall, "Curse of Blackmoor Manor" is not a standout game in the Nancy Drew series and may disappoint fans who are looking for a more immersive experience.
4. Mark - 2/5: I found "Curse of Blackmoor Manor" to be one of the weaker installments in the Nancy Drew series. The gameplay was slow-paced, and the constant backtracking became tedious and boring. The puzzles were not logical or intuitive, leaving me feeling frustrated and stuck. Additionally, the voice acting was lackluster, with some characters coming across as unconvincing. The only redeeming quality was the atmospheric setting, but it was not enough to save this disappointing game. I would advise fans of the series to pass on this particular installment.