Exploring the Intricacies of Magic Fingers Neph's Massage Strokes

By admin

Magic Finger Neph is a term that refers to a person who possesses extraordinary skills or dexterity with their fingers. These individuals are often known for their ability to perform intricate and delicate tasks effortlessly. The term "magic fingers" signifies the almost mystical quality of their dexterity, as if their fingers have a special power or enchantment. These people can manipulate objects with extreme precision and accuracy, making them highly sought after in various fields. Magic Finger Neph can be found in a wide range of professions and hobbies. In the field of music, they are often revered for their ability to play instruments with incredible speed and agility.


Armor:
-Duelist/Rotten Duelist helm, it's a pain to get but until actually proof comes out I'm going to say it stacks with Shabiri).
-Poise thresholds and resistances are king, I think Commander O'Neils is the meta best poise to weight ratio tho.
-You can equip Deathbed Dress as well to provide a healing Aura, but I don't know the range/heal/if it's worth it.

Spells -Not very worth it imo, you can really only apply one which Commanders Standard or Golden Vow offhand do, for far cheaper stat-wise and don t require the high faith requirements normally required. how to tank - blasphemous blade OP , or a weapon with the Blood Tax skill higher AR or status the better - 51 or 101 poise - CRIMSONBURST CRYSTAL TEAR - OPALINE HARDTEAR - BESTIAL VITALITY - GOLDEN VOW SPELL - boiled crab - USE THROWNABLES - dragoncrest greatshield - ritual shield - swaddling cloth if using blood tax, or whatever you want if using blasphemous - shabriri s woe if you don t have duelist s helm, or whatever you want rotten wing insignia if you use Blood Tax.

Terminal yearning humanity is a talisman of woe

In the field of music, they are often revered for their ability to play instruments with incredible speed and agility. Whether it's the piano, guitar, or drums, their fingers can effortlessly glide across the keys or strings, producing beautiful melodies and harmonies. In the world of sports, Magic Finger Neph are often found in activities such as basketball, where their nimble fingers enable them to dribble the ball with astonishing control.

Shabriri's Woe | Elden Ring Wiki

Shabriri's Woe is a Talisman and optional Keepsake in Elden Ring. Shabriri's Woe constantly attracts Enemies' aggression. Players can use talismans in Elden Ring to boost a variety of Stats.

Disturbing likeness of a man whose eyes have been gouged out.
The corners of his mouth are upturned in an almost flirtatious manner.

Constantly attracts enemies' aggression.

It is said that the man, named Shabriri, had his eyes gouged out as punishment for the crime of slander, and, with time, the blight of the flame of frenzy came to dwell in the empty sockets.

Shabriri's Woe Effect in Elden Ring

Shabriri's Woe constantly attracts enemies' aggression.

Where to find Shabriri's Woe in Elden Ring

  • Can be found on a body sitting atop the south-facing steps of a building in Frenzied Flame Village. The building is in the far northwest. [Map link]

Elden Ring Shabriri's Woe Notes & Tips

  • Sell value: 500
  • You can select Shabriri's Woe as Keepsake during Character Creation.
  • Only works in co-op: Cannot be used to attract aggro from enemies so they don't target your spirit ashes.
  • When summoning Mimic Tear, the talisman is copied to the mimic. Removing it from the player afterwards will cause enemies to fixate on the mimic instead.
  • Raises Target Priority by 0,1

Elden Ring Shabriri Notes & Trivia

  • Refers to the NPC Shabriri, who shares the same name and link to the Frenzied Flame, but is found in-game inhabiting the body of Bloody Finger Hunter Yura.
Join the page discussion Register to EDIT the Wiki! Submit Submit Submit Close 0/10 doesn't give you cool red eyes like ds2 15 +1 0 -1 Submit Anonymous Shabriri giving that lightskin stare bout to make me act up 33 +1 4 -1 Submit Anonymous

When I first found this, I thought it would make every enemy in my vicinity go "Alright, f*ck this *****" and come at me, sort of like an opposite version of the darkness spell but a constant wide AOE, which could have been a fun challenge. But unfortunately it's entirely useless if you don't use summons.

11 +1 2 -1 Submit Anonymous Critical for a Sellsword Lucet build. 6 +1 0 -1 Submit Anonymous

I'm lvl 381 @ Ng6. Just absolutely destroyed beast by summoning mimic tear with shabriris woe, then swapped it out . HFS!
Just thought you ought to know

6 +1 1 -1 Submit Anonymous I swear this only manages to work when you're at 10 hp and about to heal 19 +1 1 -1 Submit Anonymous This sure *seems* to draw aggro toward me when I have summoned spirits. 1 +1 0 -1 Submit Anonymous The real bros wear this during co-op. Whether it decides to work or not is a whole other matter. 29 +1 1 -1 Submit Anonymous Shabriri was just the god of rizz 26 +1 7 -1 Submit Anonymous

Tried this on a boss when helping a player and it didn't work well.

Also, I wish this talisman would make invaders only be able to target lock you if you're in vicinity of other players or the host. It would make things interesting.

8 +1 5 -1 Submit Anonymous i could have 4 of these and the duelist set and the host would still manage to die to waterfowl 52 +1 1 -1 Submit Anonymous

how to tank:
- blasphemous blade (OP), or a weapon with the Blood Tax skill (higher AR or status the better)
- 51 or 101 poise
- CRIMSONBURST CRYSTAL TEAR
- OPALINE HARDTEAR
- BESTIAL VITALITY
- GOLDEN VOW (SPELL)
- boiled crab
- USE THROWNABLES
- dragoncrest greatshield
- ritual shield
- swaddling cloth if using blood tax, or whatever you want if using blasphemous
- shabriri's woe if you don't have duelist's helm, or whatever you want (rotten wing insignia if you use Blood Tax)

you should be able to keep ritual shield talisman up pretty regularly with this if you don't suck. You'll be taking very very little physical damage. you need to consider what type of damage the boss you're fighting deals though, and remember that your buffs have a limited duration.

2 +1 12 -1 Submit Anonymous

(Reposted from a post on Duelist Helm)
Perhaps confirmation bias, but I think this does increase the amount of aggro you "produce." Testing with throwable daggers got Margits' attention in 2-3 daggers instead of 4-5.

Tips and tricks for anyone more than likely going for a tank aggro build:
-Throwables are a must, this will be your main means of grabbing aggro as many enemies bounce and twerk as fast as possible, not only are they easy to procure they also don't cost much.
-Don't bother with iron skin perfume, reduces any and all mobility for a buff you can acquire from Dragoncrest Shields and Pearldrake Talismans as well as armor and shields (use uplifting).
-Your main assistance will be applying buffs, tanking aggro, and applying debuffs- damage is not your main concern.
-Know your enemies and know what shields to use- as well as when/what will drain your stamina too fast to tank(dragons breath is annoying as ****).
-Shields can also be two-handed if you don't have appropriate strength or strong weapons (unlikely but it's there).
-USE THROWABLES
-Circling around an enemy and throwing **** at them is important to pull combos, try to wait until after allies attack as this really ****s with their aggro and resets it to them usually.
-USE THROWABLES

Armor:
-Duelist/Rotten Duelist helm, it's a pain to get but until actually proof comes out I'm going to say it stacks with Shabiri).
-Poise thresholds and resistances are king, I think Commander O'Neils is the meta best poise to weight ratio tho.
-You can equip Deathbed Dress as well to provide a healing Aura, but I don't know the range/heal/if it's worth it.

Weapons:
-Lances are probably the best weapons for this build, Lances can get B STR scaling base from Heavy application right out the gate. Their poise damage is incredibly strong as well and if you're fighting an enemy that blocking isn't feasible- dual wield the ****ers.
-Commanders Standard- applies an AOE buff og like, 25% damage increase, need I say more?
-You can also get a Golden Vow offhand (i like misericorde for criticals) if you can't get it though.
-Antspur(with poison) can also turtle poke applies the ever present crimson rot/poison.
-Pulley Crossbow is good for a bonus offhand that applies debuffs even better and you can help with bleed and rot feasibly too.

Shields:
-Brass Shield of course, amazing guard boost and early 100% phys. reduction; you can tank the guardian outside the start elevator with this badboy. Magnifique.
-Gilded Greatshield and Jellyfish are early 100% phys. block shields as well.
-I'm not too sure about Icon shield but you could offset with blessed dew talisman and its passive regen?
-Fingerprint Shield- your endgame goal

Spells:
-Not very worth it imo, you can really only apply one which Commanders Standard or Golden Vow offhand do, for far cheaper stat-wise and don't require the high faith requirements normally required.
-Heals; again you could possibly use deathbed dress. Healing in a fight is unfeasible due to poise- hard to locate and sit by an ally, slow, and if you have the time to do this, just use a warming stone- or hell, Holy Ground ash of war which increases defense AND is easier to manage and get into.

Talismans:
-Shabiris Woe (again until proven otherwise I'm going to state this works in tandem with Duelist helm).
-Greatshield Talisman
-Dragoncrest Shield Talismans, I use this on every character I love it. I guess you could swap it out for Pearldrake but that's on you.
-Empty Slot- I use Jarsenal and later switch out for whatever, some good choices: Stamina Regen Talisman, Ritual Shield, Bull-Goat, maybe Blessed Dew.

Ashes of War:
- Barricade shield isn't amazing from what I've heard but it's acceptable
-Bloodhound step is my other goto for again, dodging things you can't block.

Weapons:
-Lances are probably the best weapons for this build, Lances can get B STR scaling base from Heavy application right out the gate. Their poise damage is incredibly strong as well and if you're fighting an enemy that blocking isn't feasible- dual wield the ****ers.
-Commanders Standard- applies an AOE buff og like, 25% damage increase, need I say more?
-You can also get a Golden Vow offhand (i like misericorde for criticals) if you can't get it though.
-Antspur(with poison) can also turtle poke applies the ever present crimson rot/poison.
-Pulley Crossbow is good for a bonus offhand that applies debuffs even better and you can help with bleed and rot feasibly too.
Magic fimgers neph

They can also be seen in activities like rock climbing, where their finger strength and dexterity allow them to grip even the tiniest of ledges and navigate challenging routes. Furthermore, Magic Finger Neph are often sought after in professions that require intricate craftsmanship. They excel in fields like watchmaking, jewelry design, and surgery, where precision and attention to detail are paramount. Their ability to handle delicate tools and perform meticulous tasks makes them indispensable in these industries. In addition to their professional pursuits, Magic Finger Neph also leave a lasting impact on the world of art and entertainment. They can be found in activities such as drawing, painting, and sculpture, where their skilled fingers bring life to their creations. Their proficiency in tasks like calligraphy and origami is also highly respected. Overall, Magic Finger Neph are individuals who possess a unique talent for manipulating objects with their fingers. Their skills and abilities make them highly valuable in various fields, and their contributions to art, music, sports, and craftsmanship are truly extraordinary..

Reviews for "Revive Your Energy: Magic Fingers Neph's Rejuvenating Massages"

1. John - 2 stars - I found "Magic Fingers Neph" to be quite boring and predictable. The plot seemed overly simplistic and the characters lacked depth. The writing style was also quite basic and didn't hold my interest. Overall, I was disappointed with this book and wouldn't recommend it to anyone looking for a captivating and engaging read.
2. Sarah - 1 star - I couldn't get into "Magic Fingers Neph" at all. The story felt disjointed and the pacing was off. The author introduced too many unnecessary side plots and the main story line was weak. The characters were forgettable and their motivations were unclear. I struggled to finish this book and wouldn't recommend it to others.
3. Alex - 2 stars - "Magic Fingers Neph" lacked originality and creativity. The concept of magic fingers was interesting at first, but it quickly became repetitive and overused. The dialogue was clichéd and the interactions between the characters felt forced. The plot twists were predictable and the ending was disappointing. Overall, this book didn't live up to my expectations and I would suggest looking for a more unique and well-written fantasy novel.
4. Emily - 3 stars - While "Magic Fingers Neph" had its moments, I felt that it fell short in terms of character development. The protagonist lacked depth and I had a hard time connecting with their journey. The world-building was also lacking and I found myself wanting more details and background information. The writing style was decent, but the overall execution of the story left much to be desired. I would recommend this book to fans of light fantasy, but it didn't leave a lasting impression on me.

The Magic of Healing: How Magic Fingers Neph's Touch Can Change Lives

The Healing Power of Connection: Magic Fingers Neph's Massage Approach