30 essential cards for a beginner's Magic collection

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Magic is a wondrous concept that captivates the imagination. It has the power to create awe and wonder in the minds of those who witness its effects. Magic has been a source of entertainment for centuries, with people performing tricks and illusions to amaze audiences. From card tricks to disappearing acts, magic has the ability to transport us to a world of enchantment. Whether it's a magician pulling a rabbit out of a hat or making objects levitate, magic never fails to leave us spellbound. Its ability to defy logic and perception is what makes it truly magical.


Feats and Class Features
Grabbing Racial Heritage: Elf(moar mental focus) at 1st lvl.
Using a Gauntlet for my Panoply Bond so I can still smack stuff with a greatsword/bardiche. Not choosing armor because then I'd be locked into it forever. A buckler might work even if I don't get the shield bonus.
Going with Transmutation and Conjuration Implements for the first 10 lvls, maybe change Conjuration for Abjuration instead if someone else gets CLW, but currently none. Gonna take all the standard awesome Transmutation focus powers, but I might skip Alter Size just because it's pretty weak in the first few lvls, maybe grab it after lvl10. Sudden Speed will be great for countering Heavy Armor speed penalty at low lvls.

EDIT Party is not confirmed, but currently in concept stage is Card Caster Magus, Knife Master Rogue, Zen Archer Monk, and a Cavalier or Swashbuckler. Get some buffs for when you can t reach your opponent this turn Shield, for example , but don t focus on pre-buffing, because the more time you spend, the more time they have to buff as well or simply hit you in the face.

I want to be a maic blaksmith

Its ability to defy logic and perception is what makes it truly magical. In just 30 words, magic is the art of creating illusions and wonder, captivating our imagination and taking us on a journey beyond the realm of possibility..

I want to be a maic blaksmith

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Magic 30 cwrds

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Reviews for "The 30 strongest Magic cards in the current standard format"

1. Samantha - 1 star - I was extremely disappointed with "Magic 30 Words". The game was advertised as a fun and challenging word puzzle, but it turned out to be boring and repetitive. The words were too easy and the game lacked any sort of excitement or innovation. I quickly lost interest and found myself wanting to move on to more engaging games. Overall, I would not recommend "Magic 30 Words" to anyone looking for a stimulating and enjoyable word game experience.
2. John - 2 stars - As an avid fan of word games, I had high hopes for "Magic 30 Words". However, I found it to be underwhelming and lacking in creativity. The challenges were too simple and repetitive, and the game quickly became monotonous. Additionally, there were no additional features or levels to keep me engaged and motivated to play. Although the graphics and interface were visually appealing, they were not enough to compensate for the overall lackluster gameplay. I would suggest looking elsewhere for a more stimulating and enjoyable word game experience.
3. Emily - 2 stars - "Magic 30 Words" fell short of my expectations. While the concept of the game was interesting, the execution was lacking. The levels were too easy and the puzzles became predictable and boring after a short period of time. Additionally, the game lacked any sort of storyline or progression, making it feel disjointed and uninteresting. I was hoping for a more immersive and challenging word game, but unfortunately, "Magic 30 Words" did not deliver. I would not recommend it to those seeking a captivating and engaging word puzzle experience.

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