Exploring the Blue Mage Job in FFXI: Skills and Abilities

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Blue Magic Spells in FFXI Blue Magic Spells are a unique and exciting aspect of the gameplay in Final Fantasy XI (FFXI). These spells offer players the opportunity to learn and use abilities from various monsters and creatures found in the game world. In FFXI, Blue Magic is a job-specific skill that is available to the Blue Mage class. Unlike other magic spells in the game, Blue Magic spells are not learned through leveling up or purchasing them from NPC vendors. Instead, Blue Mages must actively seek out and engage certain monsters in combat in order to learn their abilities. Blue Magic spells can be learned by successfully using the Blue Mage's "Learning" ability on a specific monster while it is using the spell.


Erratic Flutter provides a very potent Haste effect, which players may already be familiar with.

The only pieces of gear with this stat are Mavi Bazubands 1 -6 , Mavi Bazubands 2 -12 , Hashishin Bazubands -13 , Hashishin Bazubands 1 -14 , Hashishin Bazubands 2 -15 , and Hashishin Bazubands 3 -16. The only pieces of gear with this stat are Magus Bazubands, Magus Bazubands 1, Assimilator s Bazubands 10 , Assimilator s Bazubands 1 12 , 2 14 , and 3 16.

Blue Magic Spells in FFXI

Blue Magic spells can be learned by successfully using the Blue Mage's "Learning" ability on a specific monster while it is using the spell. This can be a challenging and time-consuming process, as players must first encounter the monster, survive its attacks, and then use "Learning" at the right moment to acquire the ability. Once a Blue Mage has learned a new spell, they can then equip and use it in battle.

FFXI: The Best Must-Have Blue Magic Spells (Ranked)

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The blue mage has earned its reputation in Final Fantasy XI as arguably the game’s most versatile and complex job.

They’re able to stand on the frontlines, getting up close enough to smell what a monster had for breakfast and deal out physical damage… or they can stay safely on the backlines, flinging a wide range of spells of all elements.

They’re able to use enhancing spells to turn themselves (or their allies) into beasts, or use debilitating spells to weaken enemies into putty.

They can even heal when the need arises.

And when it comes to BLU magic, there’s over 180 spells!

It can be hard to know what to equip into your set, so let’s break some must-haves for a majority of your stay in Vana’diel.

10. Sinker Drill

Learnable at level 99

Sinker Drill is not only a quick and powerful physical blue magic spell, but it grants players the very rare Critical Attack Bonus trait.

This increases the amount of critical damage dealt by a percentage.

For this reason, it’s very sought after for physical-based blue mages.

Where to learn:
Mechanical Menace (Lv 80) in Abyssea – Uleguerand

9. Sudden Lunge

Learnable at level 95

Sudden Lunge is a fantastic spell for situations where the player needs to stun an enemy, or keep them inoperable for extended periods of time – especially if solo.

Sudden Lunge can actually stun for up to 7 seconds!

This offers invaluable time for players to recuperate if they’ve suffered heavy damage.

Or this can just prevent an enemy from using a strong attack or spell in the first place.

Where to learn:
Ladybug (Lv 45) in East Ronfaure (S)
Nannakola (Lv 80) in Abyssea – Altepa

Note: Most ladybugs will use this attack very rarely during the night, so it’s best to try and learn this spell during the day.

8. Subduction

Learnable at level 99

This wind-based spell is not only punchy and MP-friendly, but also very quick to cast and recast.

So this makes Subduction one of the most potent ways for a blue mage to deal magical damage.

This attack also comes equipped with the very desirable Magic Attack Bonus trait, which enhances magic damage inflicted by the player. Which only boosts its popularity even further!

Where to learn:
Asperous Marolith (Lv 103) in Cirdas Caverns

7. Cocoon

Learnable at level 8

Cocoon ages like fine wine.

It’s learnable very early on in a blue mage’s career, but will often find itself becoming a part of a blue mage’s spell set time and time again.

Specifically because Cocoon offers a massive +50% defense!

It also boasts a miniscule MP and blue magic cost, as well as a lightning-fast casting time.

Perfect to shoulder the brunt of physical damage!

Where to learn:
Crawler (Lv 7) in East or West Sarutabaruta
Conflagarant Eruca (Lv 101) in Moh Gates

6. Magic Fruit

Learnable at level 58

Magic fruit is a blue mage’s best healing spell, due to its fast casting and recast time, as well as its relatively small MP/blue magic point cost.

Especially when you compare this to the other healing spells in the blue mage arsenal, I’d say Magic Fruit clearly stands out.

It also has a distinctively pleasant sound when cast. So what’s not to love?

Where to learn:
Young Opo-opo (Lv 35) in Yuhtunga Jungle
Natty Gibbon (Lv 90) in Dangruf Wadi

5. Occultation

Learnable at level 88

Occultation is incredibly useful for minimizing the amount of damage a blue mage takes.

It works by creating shadows which absorb a single-target attack directed at the player, making it handy for situations where a blue mage already has an enemy’s attention.

While it does have a sizable MP cost (and is able to be wiped away easily by AoE attacks), with a very high blue magic skill, this spell is able to provide up to 12 shadows.

Where to learn:
Seether (Lv 38) in Promyvion – Dem, Holla, Mea or Vahzl
Livid Seether (Lv 85) in Promyvion – Dem, Holla, Mea or Vahzl

4. Nature’s Meditation

Nature’s Meditation (often abbreviated to Nat. Meditation) is an immensely useful spell for physical damage.

Not only does it offer a very potent +20% Attack Boost, but also comes with the invaluable Accuracy Bonus trait.

This is also a very MP-efficient spell, and is almost instantaneous to cast. So players can minimize the time they’re spending casting buffing spells, and put more time into sticking enemies with their swords.

It’s little wonder why it’s so popular.

Where to learn:
Calfcleaving Chapuli (Lv 100) in Yahse Hunting Grounds
Fernfelling Chapuli (105) in Ceizak Battlegrounds

3. Mighty Guard

Learnable at level 99

Long-time FF fans might be familiar with this spell from other titles in the franchise.

And rest assured, it’s just as good here!

This defensive spell has immense power, offering a large defense boost, magic defense boost, haste, and regen.

And it’s worth noting that its effects can also be spread to the entire party with a blue mage’s Diffusion ability.

You might be thinking, such a strong spell probably has a small caveat, right?

Well it can only be cast while under the effect of Unbridled Learning, a temporary ability that Blue Mages can activate once they reach level 95.

And it’s also quite difficult to learn, but entirely worth the effort.

Where to learn:
Shinryu (Lv 100+) in Abyssea – Empyreal Paradox

2. Molting Plumage

Learnable at level 99

This spell deals considerably high wind-based magic damage, but also grants blue mages the Dual Wield trait.

This invaluable trait allows them to wield two weapons at once, which massively improves their damage-dealing capabilities.

Molting Plumage is most commonly used for this exact purpose.

Where to learn:
Tulfaire (Level 106) in Marjami Ravine

1. Erratic Flutter

Learnable at level 99

In FFXI, speed is everything.

Erratic Flutter provides a very potent Haste effect, which players may already be familiar with.

Haste allows them to not only physically attack faster, but it also drastically lowers the recast time of spells.

So a spell with a 10 second recasting time might be halved to a mere 5 second recasting time, all thanks to Erratic Flutter.

Haste directly increases the amount of actions a player can take in a shorter amount of time, and with this blue mage spell, you’ll be able to perform your role a lot more efficiently.

Where to learn:
Wamoura (Lv 80) in Halvung
Wamoura (Lv 80) in Mount Zhayolm

Long-time FF fans might be familiar with this spell from other titles in the franchise.
Blue magic spells in ffxi

Blue Magic spells in FFXI are divided into different categories, such as physical damage spells, status-inflicting spells, healing spells, and defensive spells. Each spell has its own unique properties and effects, making Blue Mages versatile and adaptable in combat. One of the most enjoyable aspects of Blue Magic in FFXI is the variety of spells available. Blue Mages can learn spells that mimic the abilities of iconic monsters from the Final Fantasy series, such as the infamous Bad Breath spell from the Malboro enemy. This adds an element of nostalgia and excitement, as players get to experience the power of these classic abilities firsthand. In addition to their combat uses, Blue Magic spells in FFXI also have other utility purposes. For example, certain spells can be used to remove detrimental status effects from the caster or their allies, providing a valuable support role in a group setting. Overall, Blue Magic spells in FFXI are a unique gameplay mechanic that adds depth and variety to the Blue Mage job. With its challenging acquisition process and diverse range of spells, playing as a Blue Mage in FFXI can be a rewarding and thrilling experience for players..

Reviews for "Enhancing your FFXI Gameplay with Blue Magic Spells"

- Sarah - 2/5 - I found the blue magic spells in FFXI to be quite underwhelming. While the concept of learning spells from enemies sounds intriguing, the execution was lacking. The learning process is tedious and time-consuming, requiring excessive grinding and camping for specific monsters. Even after obtaining the spells, they didn't feel powerful or unique enough to justify the effort put into acquiring them. Overall, I was disappointed with the blue magic system and felt it could have been much better implemented.
- John - 3/5 - The blue magic spells in FFXI left me feeling a bit mixed. On one hand, I appreciate the idea of having a unique job class with its own spell-learning mechanics. However, the spells themselves didn't live up to my expectations. Many of them felt rather situational or weak compared to regular spells from other jobs. Additionally, the process of learning the spells became repetitive and grindy after a while. While I appreciate the effort put into creating a unique system, I believe it could have been more balanced and rewarding.
- Emily - 2/5 - As a long-time player of FFXI, I was excited to try out the blue magic spells. However, my experience with them was underwhelming. Learning spells from enemies felt like a never-ending chore, with low drop rates and rare spawns making it frustrating and time-consuming. Even after obtaining some spells, they didn't feel impactful in combat. The lack of versatility and limited usefulness of blue magic made it a disappointing addition to the game. I had hoped for a more engaging and rewarding experience with blue magic, but ultimately it fell short of my expectations.
- Mike - 1/5 - The blue magic spells in FFXI are a complete letdown. The process of learning them is unnecessarily complicated and time-consuming. Searching for specific enemies to learn each spell is absolute drudgery. Even worse, many of the spells are severely underpowered and rarely find a practical use in gameplay. It feels like a wasted opportunity in terms of job balance and fun factor. I would highly discourage anyone from investing their time and effort into the blue magic spells in FFXI.

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