Comparing the various versions of Shantae and the Pirate's Curse on 3DS

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Shantae and the Pirate's Curse is a game that was released on the Nintendo 3DS. It is part of the Shantae series, which follows the adventures of a half-genie named Shantae. In this game, Shantae teams up with a group of pirates to stop an evil pirate captain from resurrecting an ancient power. The game features a unique blend of platforming, exploration, and puzzle-solving. Players control Shantae as she navigates various levels, fights enemies, and collects power-ups and items. Shantae can also transform into different creatures, each with their own abilities, which adds a layer of strategy to the gameplay.


As a bonus action, the sphere can regain 5 hit points, refilling with sacred power.

If you and allies in the area would take damage other than psychic and thunder damage from outside of the area, the sphere takes that damage instead. The dome is non-permanent barrier of magical energy to protect against an incoming attack, provides protection to you and allies in the area until the spell ends.

Magical energy barrier

Shantae can also transform into different creatures, each with their own abilities, which adds a layer of strategy to the gameplay. One of the highlights of Shantae and the Pirate's Curse is its charming and vibrant art style. The game is filled with colorful characters, detailed environments, and fluid animations.

How could the most destructive spell work in my Barrier Magic?

The core concept is a bastardized fusion of utility fogs, and the magical barriers of witches from the anime Puella Magi Madoka Magica. Utility fogs are swarms of 100 micrometer robots, foglets, that have several arms, which they can extend and retract and "grab" the arms of other foglets. Witches and their barriers are usually depicted as their own realm, with "familiars" roaming the place. Though neither witches nor familiars are immune to conventional weaponry, some can still tank a lot. Barrier Magic gets it's name from the "barrier" of utility fog, that separates the magic user from the outside world, similar to what we see in Madoka, though it can't warp space and doesn't necessarily look like an LSD trip. A barrier can easily get very huge, and utility fogs are supposed to be able to manifest just about any building, so that's a similarity. Magic always happens in barriers, but it's possible for a magic user to detach slivers of their own barrier and remotely control it. These slivers are called familiars. Fogs "move" by forming layers that slide on each other. Basically, the top layer moves from foglet to foglet, pulling itself to the next. Once the top layer moved far enough from the edge of the bottom layer, the bottom catches up. Barriers get most of their energy in the form of radiation. While narrowcast is less-than-ideal in most circumstances, barriers can get very large, so they're both easier to hit and are fine with a decreased energy density, a match Made In Heaven. Now, there are magic users, mahoutsukai as I call them 'cause once you get Dorohedoro, you can't get out. Mahoutsukai are supposed to be so destructive, they can raze an entire city when going all-out. That's okay, because they're all gone now, but it still leaves the question of how can utility fogs achieve such destruction without the barrier utterly annihilating itself in the process?

  • science-based
  • weapon-mass-destruction
  • nanotechnology

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Mephistopheles

asked Feb 9, 2020 at 20:39

Mephistopheles Mephistopheles

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$\begingroup$ 100 micrometers is only 1/10th of a millimeter. These machines are intended to be big enough to be visible to the naked eye? $\endgroup$

You hastly create a barrier that protects in a 10-foot radius sphere, centered on you. The dome is non-permanent barrier of magical energy to protect against an incoming attack, provides protection to you and allies in the area until the spell ends.
Shantae and the pirates cursw 3ds

The music is also catchy and memorable, adding to the overall atmosphere of the game. The story of Shantae and the Pirate's Curse is engaging and keeps players invested in the game. As players progress through the levels, they will uncover more of the plot and unravel the mysteries behind the ancient power that the pirate captain seeks to control. Overall, Shantae and the Pirate's Curse is a fun and enjoyable game for fans of platformers and action-adventure games. Its unique gameplay mechanics, charming art style, and engaging story make it a standout title on the Nintendo 3DS..

Reviews for "The impact of Shantae and the Pirate's Curse on the indie game scene"

1. John - 2/5
I was really disappointed with "Shantae and the pirates curse 3ds". The graphics were subpar and the gameplay felt clunky. The controls were not very responsive, making it frustrating to play. Additionally, the story was lackluster and didn't engage me at all. Overall, I found the game to be a major letdown and wouldn't recommend it to others.
2. Sarah - 1/5
I couldn't stand "Shantae and the pirates curse 3ds". The levels were repetitive and the puzzles were boring and uninspired. The combat was also a major letdown, with simplistic mechanics that didn't offer any challenge. On top of that, the dialogue was cheesy and the characters were uninteresting. I regretted spending my money on this game and wouldn't advise anyone else to do the same.
3. Mark - 2/5
Unfortunately, "Shantae and the pirates curse 3ds" didn't live up to the hype for me. The platforming felt clunky and imprecise, which made it difficult to progress through the game. The boss battles were also frustrating, with unbalanced difficulty spikes that felt unfair. The overall design of the game felt lackluster and I found myself losing interest quickly. It's a shame because I had high hopes for this title, but it ultimately fell flat.

The music and sound design of Shantae and the Pirate's Curse on 3DS

How Shantae and the Pirate's Curse on 3DS pushes the platform's hardware to its limits