Enhancing Your Combat Abilities with the Armor Might Rune in Pathfinder 2e

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The Armor Might rune in Pathfinder 2e is an enchantment that can be added to armor to enhance its offensive capabilities. This rune allows the wearer of the armor to make more powerful and deadly attacks while wearing the protected gear. The main idea of the Armor Might rune is to provide a combat advantage for characters who prefer to wear heavy armor. This rune adds a bonus to the damage of attacks made with the armor, making it a valuable choice for melee-focused characters. To add the Armor Might rune to a piece of armor, a character must first have the necessary crafting proficiency or seek out a skilled crafter who can perform the enchantment. Once the rune is added, the armor gains the effects of the rune and the character can benefit from its increased damage potential.


Most of the other abilities available are rather gimmicky, and aren’t going to come up often. Feel free to tailor your armor to the game your DM is playing.

You might consider this as a second Archetype taken later when you can pick up Armored Rebuff and Mighty Bulwark, but otherwise leave this to people who can upgrade to a new armor type. Sure, the Unarmored Sorcerer can eventually get enough Dexterity Boosts to catch up, but the Sentinel Sorcerer doesn t have to spend any boosts on AC.

Armor might rune pathfinder 2e

Once the rune is added, the armor gains the effects of the rune and the character can benefit from its increased damage potential. It is important to note that the Armor Might rune can only be added to certain types of armor, such as breastplates, full plates, and scale mail. This limitation ensures that characters who wear lighter armor, such as leather or chainmail, do not gain an unfair advantage in combat.

Sentinel Archetype Handbook – PF2 – RPGBOT

In Pathfinder 2e, your armor is generally dictated by your class. Even feats that can give you heavier armor, like Armor Proficiency, do not scale beyond Trained. The Sentinel Archetype is one shining exception that not only grants Trained in Light, Medium, or Heavy, but also scales your armor to Expert and beyond based on your own class’ Armor progression. It’s such a strong Archetype that only three classes in the whole game don’t benefit from taking it: Champion, Fighter, and Monk.

So if you’re an unarmored Caster or a light to medium armored Martial and you want something stronger, consider the Sentinel. Consider the freedom of having 10 or 12 Dexterity and still having strong AC. Consider that this is available as early as second level because of how front-loaded the Sentinel Dedication is.

Armor might rune pathfinder 2e

In addition to increasing damage, the Armor Might rune also grants a special ability called "Armor Strike." This ability allows the wearer to make a powerful attack with their armor as a free action, dealing damage to their target. This provides an additional option for characters to deal damage in combat and adds versatility to their offensive capabilities. Overall, the Armor Might rune in Pathfinder 2e is a valuable enchantment for characters who rely heavily on melee combat and prefer to wear heavy armor. It enhances the damage potential of attacks made with the armor and provides a unique ability to strike with the armor itself..

Reviews for "How the Armor Might Rune Can Change the Course of Battle in Pathfinder 2e"

- Amy - 2 out of 5 stars - The armor might rune in Pathfinder 2e was a disappointment for me. I found it to be quite underwhelming and not worth the investment. The extra damage it provided was minimal and did not make a significant impact in combat. Additionally, the limitations of the rune, such as not being able to use it with certain armor types, made it even less appealing. Overall, I felt that there were much better options available for enhancing my character's combat abilities, and I regretted choosing the armor might rune.
- John - 2 out of 5 stars - I was really excited to try out the armor might rune in Pathfinder 2e, but unfortunately, it fell flat for me. The additional damage it granted was inconsistent and did not make a significant difference in battles. The restrictions on its use, such as only applying to specific types of armor, were also frustrating and limited its usefulness. I found myself wishing I had chosen a different rune that provided more reliable and impactful benefits. Overall, I was disappointed with the armor might rune and would not recommend it to others.
- Sarah - 3 out of 5 stars - While I didn't hate the armor might rune in Pathfinder 2e, I can't say I was overly impressed either. The additional damage it provided was decent, but it often felt lackluster compared to other abilities and options available to my character. The limitations on its use, such as needing specific armor types, also made it feel restrictive and not as versatile as I had hoped. Overall, I found the armor might rune to be an average choice, but not one that I would prioritize in future character builds.

Advanced Techniques for Utilizing the Armor Might Rune in Pathfinder 2e

Building a Tank Character with the Armor Might Rune in Pathfinder 2e