The History and Lore of Witches in the Fire Emblem Fates Universe

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The character of the Witch in Fire Emblem Fates is a powerful and mysterious individual who possesses magical abilities. She is known for her dark and gothic appearance, often wearing a long cloak and a pointed hat. The Witch class is unique to certain characters in the game and offers a range of powerful spells and abilities. In battle, the Witch can use various magic spells to attack enemies from afar. These spells typically deal high damage and have a wide area of effect, making them useful against groups of enemies. Additionally, the Witch can also fly across the battlefield, allowing her to quickly reach strategic positions and support her allies.


Around that time, Coven Moderator Catherine Norton ’26 had a discussion with Burgess about what a Pagan organization would look like at Kenyon. Norton herself does not identify as Pagan, but she has always been interested in the relationship between spirituality and physical movement — which she plans to bring to the Coven. “Doing things with your body really heightens your experience when looking for higher power or any other sort of guiding support,” Norton said.

We thought we might involve flower crowns or crystals or maybe go down to the BFEC Brown Family Environmental Center walk around, be mindful, Norton said. With historical-events-turned-movies like the Salem Witch Trials and cult classics like The Craft shaping people s ideas of Paganism, the Coven wants to set the record straight about what their club will encompass and no, there won t be any magical floating or sacrifices.

Coven of Wiccans

Additionally, the Witch can also fly across the battlefield, allowing her to quickly reach strategic positions and support her allies. One of the standout abilities of the Witch is her ability to teleport. This ability, known as Warp, allows the Witch to instantly transport herself or an ally to any unoccupied tile on the battlefield.

Witches, Pagans, heathens, oh my! The Hill’s new coven

There is something brewing at the new Kenyon Coven club. Kenyon Coven had its first meeting last Saturday and is excited to establish a Witch, Pagan, Satanist and heathen organization in Gambier, Ohio.

The Coven is an inclusive “inter-pagan” religious group that aims to provide a home for people at Kenyon who are seeking a spiritual journey. The club intends to hold rituals as well as events that are open to the campus.

Founder Lucca Burgess ’26 derived “the Coven” from the traditional term meaning a group of people practicing witchcraft. According to Burgess, calling a group a coven was historically a tool to invoke fear in others, but over time the name was reclaimed as an inclusive term for all people practicing witchcraft, including Wiccans and Pagans. Burgess wanted to use a name that will encompass all spiritual practices as well as be something that many people can associate with and recognize.

Burgess explained that the inspiration to start the club came at the beginning of the school year due to his own religious journey. After researching various religions, he decided he identified most with a form of Paganism. However, at Kenyon, Burgess felt a lack of religious and spiritual diversity. “I was like, we need more representation. This can’t be all of the religious life here. So that’s what got me started on the club,” Burgess said.

Around that time, Coven Moderator Catherine Norton ’26 had a discussion with Burgess about what a Pagan organization would look like at Kenyon. Norton herself does not identify as Pagan, but she has always been interested in the relationship between spirituality and physical movement — which she plans to bring to the Coven. “Doing things with your body really heightens your experience when looking for higher power or any other sort of guiding support,” Norton said.

During their first meeting, the club held an opening ritual where they placed electronic candles in a circle, and attendees stood around the circle and did a rhythmic breathing exercise. After this, participants had a conversation about future plans for the club. Leaders were eager to hear feedback from members on specific events they would look forward to doing. Many people were interested in the relationship between spirituality and nature. “The celebration of spring is coming up soon. We thought we might involve flower crowns or crystals or maybe go down to the BFEC [Brown Family Environmental Center] … walk around, be mindful,” Norton said.

About 20 people altogether attended the meeting, which Norton felt very encouraged by. She said that there were also plenty of people who showed interest through emails to the Coven with questions about the club and inquiries about future meetings. Most people in attendance were first years, but there were a few upperclassmen who showed their support for the Coven as well. Both Norton and Burgess are first years and are excited to spend time working on their new spiritual outlet throughout their time at Kenyon.

The Coven will include many different realms of Paganism. Historically, Paganism and witchcraft revolve around traditional mythologies all over the world. The club wants to incorporate ritualistic traditions from many different cultures. Some members are interested in East Asian ancestor magic, and others are inspired to do Wiccan Celtic mythology. For some, spirituality is about connecting to a higher power, and in turn connecting more to themselves. Burgess wants to provide a space accepting of all cultures and open to a variety of spiritual practices. The club’s main goal is to create an atmosphere for everyone to feel included and comfortable in trying out a new belief system in their lives. “I feel like by starting this big-tent Pagan club, we can get a whole lot of ideas and a whole lot of philosophies, but also a set of shared values that we can kind of get behind,” Burgess said.

However, as the club develops its image, pop culture is a subject on many students’ minds. With historical-events-turned-movies like the “Salem Witch Trials” and cult classics like “The Craft” shaping people’s ideas of Paganism, the Coven wants to set the record straight about what their club will encompass — and no, there won’t be any magical floating or sacrifices. Rest assured, students interested in witchcraft can still be on the lookout for Coven movie nights.

The process of starting the Coven is an exciting but strenuous task for the new leaders. The club is referenced as an interfaith religious organization. It will have more meetings on the process of starting a club, including drafting a mission statement. For now, Burgess hopes to have club rituals and open events, like leading a Weaver Wednesday or being involved with a spring festival on campus, with the goal of being an official club by the fall semester of 2023.

Norton put the goal into words: “We want everybody to feel comfortable. And I think that the core important stuff that we’re talking about in spiritual practice is to find yourself and be happy. You can do that in any way you want, and we’re just happy to be along for the ride.”

During their first meeting, the club held an opening ritual where they placed electronic candles in a circle, and attendees stood around the circle and did a rhythmic breathing exercise. After this, participants had a conversation about future plans for the club. Leaders were eager to hear feedback from members on specific events they would look forward to doing. Many people were interested in the relationship between spirituality and nature. “The celebration of spring is coming up soon. We thought we might involve flower crowns or crystals or maybe go down to the BFEC [Brown Family Environmental Center] … walk around, be mindful,” Norton said.
Fe fates wicth

This can be incredibly useful for reaching objectives, rescuing units in danger, or setting up surprise attacks on enemy units. In addition to her offensive and teleportation abilities, the Witch also has access to various supportive spells. These spells can heal allies, increase their stats, or provide other helpful effects. This versatility makes the Witch a valuable asset in any battle, capable of both dealing damage and supporting her allies. It is worth noting that the Witch class is not available to all characters in the game. In fact, only a select few characters can become Witches, and they often require specific conditions or items to do so. This rarity adds to the allure and mystique of the Witch, making her an intriguing and sought-after class for players to unlock and utilize in their strategies. Overall, the Witch in Fire Emblem Fates is a formidable and fascinating character. Her unique abilities and powerful spells make her a force to be reckoned with on the battlefield. Whether players choose to use the Witch for offensive or supportive purposes, her presence is sure to have a significant impact on the outcome of any battle..

Reviews for "Exploring the Backstory of the Witches in Fire Emblem Fates"

1. John - 2 stars - I was really excited to play "Fe Fates Witch" because I had heard great things about the game. However, I was extremely disappointed with the gameplay. The controls felt clunky and unresponsive, making it difficult to fully enjoy the experience. Additionally, the storyline was lackluster and didn't captivate me like other games in the series. Overall, I felt like "Fe Fates Witch" fell short of my expectations and I wouldn't recommend it to others.
2. Sarah - 3 stars - As a fan of the "Fe" series, I had high hopes for "Fe Fates Witch". Unfortunately, the game didn't live up to its predecessors. The character development felt rushed and shallow, and the dialogue lacked depth. The graphics were also a letdown, with pixelated visuals that were far below the standards of previous games in the series. While "Fe Fates Witch" had its moments of fun, it ultimately left me feeling disappointed and longing for the quality of the earlier games.
3. Mark - 2.5 stars - I found "Fe Fates Witch" to be a step back from the previous games in terms of gameplay and overall enjoyment. The levels were poorly designed, with frustrating puzzles and tedious combat sequences. The difficulty balance was also off, with some sections being too easy and others being incredibly challenging without any explanation or guidance. The game felt rushed and lacked the polish and attention to detail that made the earlier games so great. Overall, I wouldn't recommend "Fe Fates Witch" to fans of the series or newcomers looking for a quality gaming experience.

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