Remember the nostalgia with 'Sesame Street: A Magical Halloween Adventure' VHS

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Sesame Street: A Magical Halloween Adventure is a VHS tape that was released in 2004. It is a Halloween-themed special featuring the beloved characters from Sesame Street. In this special, the residents of Sesame Street are excitedly preparing for Halloween. The story follows Elmo, Zoe, and Telly as they embark on a magical adventure to find the elusive "Great Pumpkin." Along the way, they encounter various spooky creatures and learn important lessons about friendship, bravery, and the true meaning of Halloween. The VHS features a combination of live-action footage, puppetry, and animation to bring the vibrant world of Sesame Street to life.


But doing the former properly would be interesting. I ended up starting to write the reverse, a Strategic and Socio-Economic Analysis of UAW#97.

One has to pretty much ignore a lot of times when magic is either nonlethal when it shouldn t be, or characters mentioning specifically KOing via magic damage as a thing, in order to make it lethal by nature. Defensive enchantments are very effective against direct kill weapons, so modern attack modes tend to be laser-focused on disrupting psyker energy and concentration.

Media analysis of unconventional magic

The VHS features a combination of live-action footage, puppetry, and animation to bring the vibrant world of Sesame Street to life. Children will be captivated by the engaging storyline as well as the catchy songs and memorable characters. Notable segments in the special include Elmo and Zoe's encounter with the Mummy, Telly's encounter with the "plaid monster," and the search for the Great Pumpkin.

💀 Necro Magical Girl Lyrical Nanoha General Discussion Thread (1 Viewer)

A bunch of fans do seem to have gotten the idea that Midchildan magic can't kill, rather than Midchilda preferring magic because it *has* a non-lethal setting, and using it even at a handicap. Cropped up in the 2009 WIW threads, too.

I really doubt US Intelligence would have gotten a tour of Arc-en-ciel firing consoles; at that point the whole thing smacked less of "actual analysis" and more "fan ranting about what we see".

But doing the former properly would be interesting. I ended up starting to write the reverse, a Strategic and Socio-Economic Analysis of UAW#97.

Icarium

Validated User
Validated User

Can't kill is weird. I doubt it's explicitly that. On the other hand, I've seen fans who argue the opposite, even in these threads. To which I point to Nanoha-mama blowing the BEJESUS out of whassherface. It blew the hell out of a ship, ripping through steel walls, but managed to be non-lethal to her. Definitely more than just 'low power' or other excuses.

Gojira

in a rubber monster suit
RPGnet Member Validated User

And then there's writer fiat. Maybe that blast should have killed her under "normal" circumstances, but she just happened to live, cause reasons. Or Nanoha knew that her defense would be enough to withstand the blast after it had been weakened by passing through several bulkheads, cause Nanoha.(*)

It's hard to say for certain.

EDIT: (*) What I mean here is 'cause Nanoha is "just that good." Don't try shooting your blasts at people, kids, someone will get hurt. (I was going to say "you'll put your eye out" but then I realized that had actually happened.)

Last edited: Jul 3, 2016

Icarium

Validated User
Validated User

Well, also, Nanoha specifically says she'll KO with magic damage a few times, meaning magic damage is special that way. Magic having a nonlethal setting is pretty explicitly baked into the setting. One has to pretty much ignore a /lot/ of times when magic is either nonlethal when it shouldn't be, or characters mentioning specifically KOing via magic damage as a thing, in order to make it lethal by nature.

Last edited: Jul 3, 2016

Gojira

in a rubber monster suit
RPGnet Member Validated User

Well, it seems it must be lethal under some circumstances, even if it's normally safer. How else does one explain Vice Granscenic's reaction to his sister being shot?

Ikselam

exits, pursued by a bear
Validated User

I think it's clear that magic can kill or injure people (and anthropomorphized dogs), but that the main characters refrain from using it that way because nonlethal is just as effective and they're not barbarians.

Icarium

Validated User
Validated User

It hit her right in the eye. If magic were LETHAL, she'd be DEAD. A bullet - or equivalent - to the eye socket ain't pretty. Instead it just blinded her. I'm fine with even non-lethal magic being damaging in that way if it hits the wrong place.

Ikselam

exits, pursued by a bear
Validated User

Something something magic resistance. I feel like any rationalization I can come up with for why Arf can tank a point blank shot will be less absurd than positing that using magic to kill someone is more difficult than using it to disintegrate whole city blocks.

What it really comes down to is that nobody dies in Nanoha because it's a feel-good franchise, and its setting is developed haphazardly enough that it's difficult to come up with a convincing in-character explanation for that.

Last edited: Jul 3, 2016

s/LaSH

Member
RPGnet Member Validated User 20 Year Hero!

Nanoha metaphysics are not as crunchy as other settings, leaving us to conclude that magic tends to leave combatants alive at the same time it knocks buildings in, and that's just the way it is.

But I think we have some clues.

Don't forget that most combatants are packing serious defensive mojo. The Barrier Jacket arrangement is there for a reason. Those things are partially a cosmetic wrapping over some kind of more serious protective enchantment layer; Nanoha configures her personal costume herself, but the basics of the Barrier Jacket are pre-programmed. Critically, the Jacket isn't a physically-constituted protective layer, which might be why it represents as cloth. We see evidence for this when Vita hits Nanoha in the chest with a straight-up warhammer, and the outer layer of Jacket just disintegrates and knocks bodily Nanoha into a wall. Graf Eisen is a magical weapon, but I really don't think that was a magic attack - it was a hunk of steel traveling at jet velocity.

Speculation: standard defences are enough to turn an artillery strike-level attack spell into a non-lethal impact. Possibly they distribute force evenly across the body - and I don't mean like a well-fitted flight suit, I mean a volumetric force field so every part of the body is accelerated at the same time. In theory, the impact becomes unnoticeable, save for the fact that now you're flying backwards (and had better use your verniers, uh, flight spells). A particularly heavy impact will blow a fuse in the defences and cause a layer to self-destruct. There's also some unavoidable physical trauma as the forcefield warps and strains, which might show up as deep tissue bruising later on and hurts like hell; and of course some energy overflow from magic attacks might sting like the dickens. A sustained beating will put a fighter down and keep them down, but there probably won't be any broken bones or internal bleeding - just some surface lacerations.

So when a combat cyborg takes a Starlight Breaker to the face, I assume the cyborg has just enough augmented toughness to survive without disintegrating. Plus I think Starlight Breaker isn't a blast, but a stream - you keep the firehose on the subject until the subject ceases resistance or you run out of recycled mana emissions. There was enough time to tune the effect while it was cutting through divine starship bulkheads.

In my grim future of the Warhammer 40K timeline (60K for short), they run on remarkably similar rules. However, the justification for non-lethal spell damage is very different. In 60K, most members of the galactic community are psykers. Defensive enchantments are very effective against direct kill weapons, so modern attack modes tend to be laser-focused on disrupting psyker energy and concentration. This happens to have the side-effect of jangling the nervous system and dropping the target in a non-lethal, lightly stunned heap. You don't bring a bolter to a wand fight, because the bolter won't get through modern combat robes, and the wand will be able to blow holes in powered armour and disable the user by adapting with the speed of thought (because it's brain powered).

Turns out the downfall of pure humanity and the slide into mutation looks a lot like a magical girl fight.

But I think we have some clues.
Sesames trret a magical halloween adventure vhs

These segments are filled with humor and teach valuable lessons about facing fears and overcoming challenges. The VHS also includes bonus features such as behind-the-scenes footage, sing-along songs, and interactive games. These extras enhance the viewing experience and provide additional entertainment for young viewers. Overall, Sesame Street: A Magical Halloween Adventure is a heartwarming and entertaining VHS tape that is perfect for Halloween. It combines fun, educational content with a festive holiday theme, making it a must-watch for children and families alike. So, gather your little ones and celebrate Halloween with the lovable characters from Sesame Street in this enchanting and magical adventure..

Reviews for "Discover the magic and laughter of 'Sesame Street: A Magical Halloween Adventure' VHS"

1. Sarah - 1/5 - I was thoroughly disappointed with "Sesame Street: A Magical Halloween Adventure" on VHS. The storyline was confusing and lacked any coherence. The characters seemed to be all over the place, with no clear focus or direction. Additionally, the animation was lackluster and the visuals were not engaging at all. The overall Halloween theme felt forced and did not resonate with me or my children. Overall, I would not recommend this VHS for anyone looking for an enjoyable Halloween experience with their favorite Sesame Street characters.
2. Mark - 2/5 - As a long-time fan of Sesame Street, I was excited to watch "A Magical Halloween Adventure" on VHS. However, the experience fell below my expectations. The plot was weak and the storytelling felt disjointed, leaving me and my family confused at certain parts. The songs and music were lackluster, unlike the catchy tunes the show is known for. While the intentions were good, the execution felt rushed and half-hearted. I would recommend looking for other Halloween-themed episodes or movies that capture the essence of Sesame Street better.
3. Emily - 2/5 - "Sesame Street: A Magical Halloween Adventure" on VHS turned out to be a disappointment. The story was slow-paced and didn't hold my children's attention. The inclusion of the Halloween theme seemed forced, as if they were trying too hard to make it fit into the Sesame Street world. The lack of enjoyable songs and memorable moments made the viewing experience forgettable. I would suggest exploring other Halloween specials or episodes from the show that provide a more engaging and entertaining experience for young viewers.

Celebrate Halloween with your favorite Sesame Street characters on VHS

Relive the thrills and chills of 'Sesame Street: A Magical Halloween Adventure' on VHS