moderb house

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Magic LCD drawing tablets are electronic devices that allow users to draw, write, and take notes using a stylus or their fingers on a liquid crystal display (LCD) screen. These tablets are popular among artists, designers, students, and professionals who need a digital medium to express their creativity or jot down ideas quickly. One of the main advantages of a magic LCD drawing tablet is its portability. These tablets are typically lightweight and thin, making them easy to carry around in a bag or backpack. This portability allows users to sketch or write on the go without the need for bulky sketchbooks or notepads. The LCD screen of a magic drawing tablet typically resembles a traditional paper or notebook page, providing a familiar and comfortable drawing surface for users.


The intrinsic determines whether u.ublessed affects your armor class [2] . It is set by every type of action that can gain you protection, and can only be unset by a gremlin's special attack. On the other hand, u.ublessed is modified only by sacrifice, prayer, removing or attempting to wear a helm of opposite alignment, or by eating the ring.

Added new enchantment tiers Blast Protection VI-VII , Fire Protection VI-VII , Looting V , Luck VII , Cubism VI , Cleave VI , Life Steal V , Snipe IV , Critical VII , First Strike V , Ender Slayer VII , Execute VI , Venomous VI. There is a 2-week grace period where players can use any enchantments regardless of their enchanting skill requirement in order to give players time to level up their enchanting skill.

Enchanted insignia offering divine protection

The LCD screen of a magic drawing tablet typically resembles a traditional paper or notebook page, providing a familiar and comfortable drawing surface for users. These tablets often come with pressure sensitivity, allowing for various line thicknesses and shading effects depending on the pressure applied with the stylus. This feature adds a level of precision and control to the digital drawing experience.

Enchanted insignia offering divine protection

Don't follow it blindly. Trinkets vary per fight. There's also the "alternatively" mentioned RS ring that I feel people would pass over because of that distinction.

Edited: May 14, 2016
Member Joined 2011 -->

Ha-ha. Actually I thought to write a guide about Holy Paladin but after reading this, I realized that just does not make a sense. This guide is really good and maybe one of the best, what i have ever seen. Yes may be some of the things are not correct due the changes on Warmane, but at least the conception of Holy Paladin is correct. Actually the writer has stressed that this is a guide based on retail. Anyway, really good job and good guide.

Edited: November 25, 2016
Member Joined 2016 -->

So can anyone be bothered to explain to me why use a haste spec? I get some haste gems, but not full haste, trading int (implied crit, sp) just doesnt seem worth it for a tiny cast time reduction.


And another: just rethinking about taking divinity glyph vs hl glyph, our hc healers usually got **** under controll and I'd preffer being more mana independant. Oppinions on this?

Member Joined 2012 -->

So can anyone be bothered to explain to me why use a haste spec? I get some haste gems, but not full haste, trading int (implied crit, sp) just doesnt seem worth it for a tiny cast time reduction.


And another: just rethinking about taking divinity glyph vs hl glyph, our hc healers usually got **** under controll and I'd preffer being more mana independant. Oppinions on this?

HL glyph is mandatory. We've almost no AoE healing and that provides our strongest heal with some extra healing. It's invaluable in a raid environment. Relying on GoDivinity is most certainly a bad idea as LoH, while an awesome cd that can save 2 lives, has a long cooldown which just won't cut it.

As for the haste thing, in end-game gear it provides extra throughput, but I really dislike the limitations it brings along with it. For example not being able to use GoSoL as your mana simply won't be able to sustain yourself or you'll be forced to seal dance thus defeating the purpose of glyphin an extra 5% healing increase. Also I've never appreciated the constant proximity to melee group as it's rather risky on the actually important fights (LK/Halion). Everyone has a preference though, there's nothing wrong in going either way.

Banned Joined 2013 -->

HL glyph is mandatory. We've almost no AoE healing and that provides our strongest heal with some extra healing. It's invaluable in a raid environment. Relying on GoDivinity is most certainly a bad idea as LoH, while an awesome cd that can save 2 lives, has a long cooldown which just won't cut it.

As for the haste thing, in end-game gear it provides extra throughput, but I really dislike the limitations it brings along with it. For example not being able to use GoSoL as your mana simply won't be able to sustain yourself or you'll be forced to seal dance thus defeating the purpose of glyphin an extra 5% healing increase. Also I've never appreciated the constant proximity to melee group as it's rather risky on the actually important fights (LK/Halion). Everyone has a preference though, there's nothing wrong in going either way.

This is not exactly true. If we speak for skilled guild and mostly good team by healers which is farming high-end content you don't need HL glyph for DB, or Festergut, or GBA or for Halion if you are announced to be outside even for 2nd phase. In that case you will want to replace HL with SoL in case you wont to swap between both seals in case of high single target damage or why not to use even FoL glyph in phase of low damage over the tank or raid for saving more mana. All is depends on situation and your current job. Also don't forget that not every Holy Light will gain you max effectiveness of glyph of Holy Ligh. At some point you will heal only 1 or 2 or 3 or even 0 raid members via the glyph depended on which target you are casting Holy Light. Glyph of Holy Light has always mostly effectiveness if you are healing melee target. About haste paladin you are right but i want just to add that on massive AOE damage like BQL encounter, intellect paladin will be even more throughput than haste paladin simple because of JoL hots - it scales with SP which you gain by intellect. I have to look again on my WoLs base data but if i remember well there was like 1/3 difference in average tick by JoL for haste and intel paladin in that case you will benefit even more by intellect if you have equipped Val'anyr. Some people say that faster Holy Light cast is equal to faster applying of Holy Light glyph on the targets which is true but at some point this faster casting time will being in hard overhealing. Sometimes bigger hits of your spells is better than faster hits of your spells even mostly when we speak about reducing of less than 0.2s casting time of Holy Light (comparing BiS haste and intel paladin) which requires huge amount of haste raiting cause haste raiting is multiplication stats which means how faster you are casting some spell you will need even more haste rating to reduce for same amount than for some slower casting spell.
For example if you need to reduce some spell with 0.2s from 1.7 to 1.5s casting time you will need like 500 haste raiting to do it but if you want to reduce some spell with 0.2s from 1.2 to 1.0s casting time you will need like 700+ haste raiting and there is no worth to waste so much important stats for reducing in either case fast spell. If you have permanent lag or low fps even haste paladin way of playing will smash down your throughput instead of increasing your performance. I had to think a lot about some really really important benefit by haste paladin but I still can't find out even 1 and instead of this i can give you at least 6 reasons why intel paladin is better than haste and at least 3 reasons why haste paladin is worst than intellect.

Moderb house

Furthermore, magic LCD drawing tablets usually have an eraser function, enabling users to easily correct mistakes or make changes to their drawings without the need for additional tools. Some tablets also have additional features such as customizable shortcut buttons, palm rejection technology, and the ability to save or export drawings in various file formats. Unlike traditional paper, magic LCD drawing tablets offer the convenience of digital storage. Users can save their drawings directly on the tablet or transfer them to a computer or cloud storage for further editing or sharing. This feature is particularly beneficial for professional artists or designers who need to collaborate with others or present their work digitally. In summary, magic LCD drawing tablets offer a portable, digital alternative to traditional paper and sketchbooks. They provide a familiar drawing surface, pressure sensitivity, eraser function, and digital storage capabilities. These tablets are suitable for artists, designers, students, and professionals who appreciate the convenience and versatility of a digital drawing medium..

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