The Witch's Hut: Building and Upgrading your Witch's Homebase in Pathfinder Kingmaker

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Witch Investigation in Pathfinder Kingmaker Witch investigation is a key aspect of the popular video game Pathfinder Kingmaker. As players venture through the game's rich and detailed world, they may encounter witches who hold important information or possess valuable items. However, these witches can be elusive and difficult to find, requiring the player to engage in a thorough investigation. The main objective of a witch investigation is to locate and interact with the witch in question. This often involves embarking on quests or completing specific tasks that lead the player closer to their target. Along the way, players may encounter various challenges and obstacles that test their problem-solving skills and strategic thinking.


At 1st level, a witch must select a patron. This patron is a vague and mysterious force, granting the witch power for reasons that she might not entirely understand. While these forces need not be named, they typically hold influence over one of the following forces.

Choose one the creature gains one bite attack that deals 1d8 points of damage and one secondary attack of the witch s choice that deals 1d6 points of damage, or the creature gains two claw attacks that deal 1d4 points of damage each. Any creature that is within 30 feet that is under the effects of an evil eye hex, fortune hex, protective luck, or misfortune hex caused by the witch has the duration of that hex extended by 1 round.

Witch investigation in Pathfinder Kingmaker

Along the way, players may encounter various challenges and obstacles that test their problem-solving skills and strategic thinking. **The main idea of witch investigation in Pathfinder Kingmaker is the need for the player to employ investigative skills and tactics to locate and interact with witches.** During the investigation, players must pay attention to various clues and hints scattered throughout the game world.

Hunting a Witch

Hunting a Witch is the first quest for the second main storyline in Velen to see about Ciri’s whereabouts.

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Geralt is out to check about Ciri’s encounter with a witch. Word has it that a witch has taken residence in Midcopse. Look for the marker on the minimap and head there.

In town, the residence appears a bit skittish around you. Close by is a local, sweeping her house, muttering about a witch. Chat with her and she’ll point you to her husband, who is a big fan of the witch’s work. Go and talk to him. He is wary to tell you anything about his beloved witch. If you have the Axii sign upgraded to level 2, you can convince him to tell you. If not, the information will cost you 50 crowns.

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Other options: There are two other locals that will tell you about the witch and her location. You may eavesdrop on two women by a village exit or talk to an old man sitting on a tree on the west side of town. Both of these options are free, which is much better if you don’t have Axii at level two.

With the witch’s location in hand, make your way out of the village and to her hut. Upon arriving, some of the town’s folk are begging her to save a cow. She doesn’t seem in the best mood and sends them away. Head inside her house when the people are gone. Inside, you’ll notice that she is nowhere to be found. Take a look around using your Witcher Senses. Near the chalk pentagram is a skull. Investigate that to open a secret portal. Head inside to find the witch.

In this hidden grotto, the witch is waiting for you. Head up the stairs and meet Keira Metz. She isn’t shy one bit. Talk to her to see what she knows about Ciri. It turns out that an elf has been asking her about Ciri too. Agree to go to the ruins, where the elf is to start the next quest, “Wandering in the Dark.”

Romantic Encounter: Keira Metz is the first character you are able to romance if you so choose. After these main quests, which she can be flirtatious during, she has side quests for you. For more information on how to romance Keira Metz, go to the Sex and Romance page.

Bloodline familiars are restricted to those spellcasters having an inherent magical capability such as sorcerers, but also bloodragers, whose magic is associated with the same bloodline as the familiar. These familiars tend to manifest abilities that resonate with the particular bloodline they share with their master or mistress. 10
Witch investigation in pathfinder kingmaker

These can range from rumors heard in taverns to hidden documents found in abandoned buildings. By piecing together these clues, players can narrow down the possible location of the witch and move closer to completing their investigation. **A key aspect of witch investigation is the collection and analysis of clues to locate the witch.** Once the witch is located, players will often engage in dialogue or combat encounters with the character. These interactions can reveal vital information, such as the location of rare items or insight into overarching storylines. It is important for players to approach these interactions strategically and make choices that align with their desired outcome. **Interacting with witches during the investigation can yield valuable information or items.** In addition to the main objective of locating the witch, investigating witches in Pathfinder Kingmaker can also provide the player with unique opportunities for character development and progression. The challenges faced during the investigation can test the player's skills and abilities, rewarding them with experience points or unlocking new abilities. **Witch investigation can offer opportunities for character development and progression.** Overall, witch investigation in Pathfinder Kingmaker is a captivating and engaging gameplay element. It requires players to employ investigative skills, collect and analyze clues, and engage in strategic encounters. By successfully completing witch investigations, players can uncover valuable information, obtain rare items, and develop their characters in exciting and meaningful ways..

Reviews for "Witch Patrons and their Influence: How to Choose the Right Patron for your Witch in Pathfinder Kingmaker"

1. John - 2/5 - I was really excited to play "Witch Investigation" in Pathfinder Kingmaker, but I was ultimately disappointed. The gameplay was repetitive and lackluster, with no real challenge or strategic elements. The story was also poorly developed, leaving me uninterested in the characters or their motivations. Overall, I found the game to be dull and a missed opportunity for an intriguing witch-themed investigation game.
2. Sarah - 1/5 - "Witch Investigation" in Pathfinder Kingmaker was a complete letdown. The graphics were outdated and the controls were clunky, making gameplay frustrating from the start. The puzzles were overly simplistic and didn't require any real thinking or problem-solving skills. Additionally, the dialogue and voice acting felt forced and wooden, further detracting from the overall experience. I would not recommend this game to anyone looking for an immersive and engaging witch investigation game.
3. Robert - 2/5 - I found "Witch Investigation" in Pathfinder Kingmaker to be incredibly repetitive. The tasks and objectives were too similar, making the game feel monotonous after a short while. The lack of variety in gameplay mechanics and environments made it difficult to stay engaged or interested. The story also lacked depth and failed to capture my attention. Overall, I was disappointed with this game and wouldn't recommend it to those looking for an exciting witch investigation experience.
4. Emily - 3/5 - "Witch Investigation" in Pathfinder Kingmaker had its moments, but overall, I found it underwhelming. The graphics and sound design were decent, creating a somewhat immersive atmosphere. However, the gameplay was repetitive, offering little variety in tasks or challenges. The story had potential but fell flat in execution. It lacked depth and failed to keep me invested in the outcome. While I didn't hate the game, I certainly didn't find it particularly enjoyable or memorable.

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