Unleashing Smokey: How Tennessee Volunteers' Mascot Inspires the Team

By admin

Tennessee Volunteers mascot dog Smokey is a beloved symbol of the University of Tennessee's athletic program. This bluetick coonhound has been a staple at football games since 1953, embodying the spirit of the Volunteers. Named after the famous Smoky Mountains of Tennessee, Smokey has become a cherished mascot among fans and players alike. Smokey IX, the current mascot, is the ninth in a long line of hounds that have represented the university. Each Smokey has been a purebred bluetick coonhound, selected for their striking appearance and hunting abilities. The role of Smokey is not only to entertain the crowd, but also to act as a symbol of loyalty, determination, and strength.


A card from my early days of playing. I always thought it was bad. But it is great in this deck, where you need to discard things!

I ordered it for its beauty and for what it stands for, and for a way to help me do more things with the graveyard, and this deck has delivered this. Maybe you re looking to spritz up some garden furniture before the summer barbeque season hits but are not sure how to tackle those dirty, weather-stained chairs or car parts.

Black magic plastic reanimator

The role of Smokey is not only to entertain the crowd, but also to act as a symbol of loyalty, determination, and strength. Smokey IX makes appearances at both home and away football games, as well as various other university events. With his distinctive blue and white checkerboard coat, Smokey instantly stands out in a crowd.

SpartanNerd Unboxing and Review…Magic the Gathering Premium Deck Series “Graveborn”

Because it is pretty hard for non Magic players to know what to get Magic players, I was told I could just order what I wanted. So I ordered “Graveborn,” a Legacy MTG deck from 2010 or 2011. It looked pretty sweet on the internet, and the allure of all foil swamps hypnotized me into making the purchase. Have I found it to be worth the $83.00 paid through TCGplayer? Keep reading to find out more!

The “Graveborn” deck is from what was called (is called?) the “Premium Deck Series.” There are two other decks out there, one a red burn deck and the other a Slivers deck. But the Zombies and the color black are my thing. So I’m just offering that as background information. The Premium Deck Series gives you a deck in all foil, with some alternate art. The foil is special, though. I would call it “Super Foil.”

The package looked like this.

A transluscent tube of plastic that let you see the of the most important cards in the deck. Featured as spokeswoman is Avatar or Woe…a card that could be Legendary, but isn’t.

On the back, you can see the deck box, which is also notably foil, with the Reanimate art prominently featured on the packaging. You also get some inspiring messages and a contents list. The deck was wisely cellophane…This tube of a package would be no trouble for a dishonest person to hack.

But I’m just throwing away the packaging, right!

Opening the box, you see this. The spin down life counter is visible.

Removing the product from package lets you see all of this. Have a look at the foil detail!

The box has nice foil…as mentioned.

This card really shows off the foil. This foil is a little better than what we usually see. It might be equivalent to what they put on Planeswalkers in the Dual Decks.

I wanted to mention that the spin down counter feels a little chalky. It is also a little bit lighter than the kind we had before Dragons of Tarkir. But it doesn’t feel like the dice that came in those pre-release boxes. It doesn’t feel like the dice that came in the Dual Deck Anthology either.

I am going to go over each card featured in the packaging.

This is a handy card. This deck needs ways to discard things from your hand. In this case you are rewarded with 2/2 Zombie Tokens. You will probably just use them to block on the ground or as things to sac.

The Avatar of Woe is good as a beater…but better as reliable removal.

Animate Dead is an odd card with a contentious history. Evidently an aura can’t attach to things in the graveyard…

Cabal Therapy. I had this card before, but not with this art. I have only played it in Commander…it is a fun card with a lot of utility. You can use it as a Thoughtsieze effect, or you can target yourself and get one of the bombs out of your hand into the graveyard. It’s just fun! Someone recently asked if the wizards would be reprinting this for Standard. I wonder why they wouldn’t?

Of all the cards in this deck, this is the most “money card” of them all. Priced at $30 or roundabout. You can get whatever creature you NEED and put in your graveyard for re-animation. And at instant speed too…so you wait until they are tapped out, then drop this bomb.

Reanimate is banned in Modern for a reason…One mana to get back whatever bomb you have. OK…Turn one, Entomb. Turn Two Reanimate. GG.

At sorcery speed, and for three mana, you get entomb times three. SICK!

A card from my early days of playing. I always thought it was bad. But it is great in this deck, where you need to discard things!

As mentioned, this deck is a MONO BLACK deck. So you can’t cast this card from your hand…Crosis will have to be reanimated. But he is great! He is also the only legendary in this deck, surprisingly.

I had this card from Commander. I always thought it good in esper colors. Pro Red and Green makes it great to entomb out at instant speed when needed.

Onto what is in the deck box.

The cards in cellophane and inserts in cellophane.

I just threw away the insert which is a general guide to playing Magic. I am keeping this insert. The historical information here is pretty nice to know…I wasn’t aware of who was successful with reanimator decks before.

The decklist is on the other side. Good for future reference when I piece out the deck for different purposes.

I am going to go over the cards a little at a time.

Starting with the bombs.

These four cards are just sick. Think how absurd it is to have any one of them out on turn two…

Blazing Archon is probably the most annoying!

Casting Terastadon late enough in the game means you probably have Terastadon plus three elephant friends!

Inkwell Leviathon. Great against blue players.

Verdant Force is here not only as a bomb, but also for historical significance, if you pay attention to what they told you in the insert.

There are also black creatures you CAN hard cast.

I don’t care much for Putrid Imp. I would rather Stinkweed Imp be here…

Faceless Butcher is a black Banisher Priest.

And Twisted Abomination rides the line between bomb and chump for this deck. He is better for swampcycling. You might find him to be the only “bomb” you can reanimate on a bad occasion.

The other spells…

All spells are singularly focused on discarding or getting bombs out of the library and into the graveyard. There is no cancel or burn. No ramp. No pump. Just all re-animator business. I am highly impressed with the foil on Duress. I mentioned before that Duress is one of my favorite spells! It is funny when you play Exhume on turn two against someone who hasn’t played any creatures. Diabolic Servitude and Animate Dead are about the same thing.

Then there are the lands…

21 foil swamps. Just about enough said! The other three lands are utility lands that let you do colorless mana or sac for ramp. There is also a cycling land. Dakmor Salvage would be good here.

Playing the deck…

This deck works as advertised. I heard someone say “It is from the Golden Age of pre-constructed decks.” Very true. There is no comparison to some of the tripe I have reviewed that they have put out…(Virtually all of the event decks I have reviewed lack important consistency. Those intro decks are lackluster. And recent dual decks, like Elspeth Vs. Kiora, feel really weak by comparison.)

Get your bomb in the graveyard early…and bring them back to life. Swing in for damage. Rinse and repeat.

Deck Matchups.

I played this against the SpartanKid, piloting various decks from the Dual Deck Anthology.

The first deck I wanted to try it against was Divine, from the Dual Decks Anthology. Because that deck is generally a winner. A good matchup. But almost without fail, GG for Graveborn by turn 5.

Chandra’s deck From the DDA was an interesting matchup. Burn is meaningless against Sphinx of the Steel Wind on Turn three. All of the progress Chandra could bring was just displaced by the giant, lifelink, vigilance, first striker.

But Jace from the DDA was a different story. If the reanimator spells get canceled, this deck does nothing. And worse, if the bombs get bounced back to your hand, you have to work to get them back to the graveyard to reanimate. Graveborn lost two matches to Jace Beleren’s deck. And it was mostly because trick creatures with morph redirected spells, or bounced things.

I am going to continue testing, and will update this post to reflect the results. (hopefully!)

Changing the Deck

Because this deck is Legacy, I will have to modify it for play. I am thinking about how to use it in Standard. But that is really probably out of the question. The Whip of Erebos is good, except the cards brought back from the graveyard to swing are exiled after they leave the battlefield. Rescue from the Underworld is a mana-intensive spell. I am going to experiment some before the Standard tournament at the Tangled Web on Friday night this week. But I suspect I will just sleeve up my foil Duress cards and foil lands and continue to play Liliana/Waste Not.

Modern has some possibilities though. I have already ordered “Gifts Ungiven,” which means introducing blue to this deck. However, I think it will improve the deck where it is weak. Adding blue means I get to use my own cancel spells. Unburial rights is also a possibility. In fact, someone recently flashed back Unburied rights and got Emrakul out on me when I was playing my Amulet/Bloom deck. This would mean introducing white. So now we are talking esper…

The other way this deck can be modified is by changing the bombs. Since 2010/2011 a lot more cards have been released. You can re-animate Iona, Shield of Emeria, and break your opponents colors. You can re-animate Emrakul, the Aeons Torn or other Eldrazi. Avacyn Angel of Hope and Akroma Angel of Wrath are good choices. Re-animate Aurelia and take extra combat steps. Reanimate Ashen Rider and remove a threat…Reanimate Medomai the Ageless and take an extra turn. Reanimate Griselbrand…Reanimate …….. any Titan…. So many broken things to do!

SpartanNerd’s Rating of Magic the Gathering Premium Deck Series Graveborn is 4/5. Here’s why.

The foil cards look incredible. The deck is fun and consistent. The Spindown Counter is unique and cool, if a little different. The special insert with historical information was cool. There is a lot of monetary value here as well, especially with “entomb”.

The deck box cannot hold the deck when sleeved with Dragon Shields. And these premium foils demand to be sleeved. I felt really paranoid I was going to scratch them by their rubbing together in the most natural way that cards do. This is a Legacy deck, and in my area, I have never seen a Legacy tournament. I have encountered players who brought decks to practice with. But I can’t just take this item to a local tournament and playtest it against a metagame. And then, the single-mindedness of this deck is also its downfall. If someone can prevent you from…Discarding cards, tutoring cards to the graveyard, or reanimating cards, all three of which are required to make this deck work like the organic machine it is, then that person will win. There is no sideboard included.

But saying all of that negative stuff doesn’t detract from the sheer coolness of the deck. It is something most people won’t see coming. I ordered it for its beauty and for what it stands for, and for a way to help me do more things with the graveyard, and this deck has delivered this.

SPARTANNERD’S RATING OF “GRAVEBORN” IS 4/5. DO YOU AGREE OR DISAGREE. LEAVE NOTES IN THE COMMENTS, OH HUB CITY GEEKS!

Tennessee volunteers mascot dog smokey

He can often be seen patrolling the sidelines, barking at opposing teams and leading cheers from the Tennessee faithful. Beyond his game day duties, Smokey also serves as a goodwill ambassador for the university. He visits hospitals and schools, bringing smiles to the faces of fans young and old. Smokey's presence is a source of inspiration and pride for the Tennessee community, representing the values and traditions of the Volunteers. In conclusion, Tennessee Volunteers mascot dog Smokey is an iconic symbol of the university's athletic program. With his striking appearance and enthusiastic demeanor, Smokey embodies the spirit of the Volunteers. Through his interactions with fans and his role as a goodwill ambassador, Smokey has become a beloved figure both on and off the field..

Reviews for "How Smokey Became the Beloved Mascot of Tennessee Volunteers"

1. Jane - 2 stars - As a dog lover, it pains me to say that I did not enjoy the Tennessee Volunteers mascot dog, Smokey. While I understand that he is a beloved symbol for the team, I found his presence during the games to be excessive. The constant barking and jumping around made it difficult for me to focus and enjoy the game. Additionally, I felt that his constant presence on the field took away attention from the actual players. Overall, I think Smokey detracts from the game experience rather than adding to it.
2. Mark - 1 star - I have to say that I found the Tennessee Volunteers mascot dog, Smokey, to be highly irritating. The constant barking during the games was not only distracting but also unnecessary. I understand the idea behind having a live mascot, but Smokey seemed more like a nuisance than a symbol of team spirit. I would much rather watch a game without the added distraction of a barking dog running around the field.
3. Sarah - 2 stars - While I appreciate the tradition and significance of having a mascot like Smokey, I personally found his presence at Tennessee Volunteers games to be underwhelming. The dog seemed disinterested and often distracted, making his appearances more of a chore than something enjoyable to watch. I understand that having a live mascot can be unpredictable at times, but I expected a more energetic and engaged performance from Smokey. Overall, I was disappointed with the mascot and believe that there are better ways to enhance the game experience.

Smokey's Journey: From Pup to Tennessee Volunteers Mascot

The Spirit of Smokey: Tennessee Volunteers' Mascot Dog's Impact on Fans