The Mythical Origins of the Scarab Occult Guardians

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Scarab Occult Guardians are an elite group within the Thousand Sons Legion in the Warhammer 40,000 universe. They are the closest to the Primarch Magnus the Red, and serve as his personal bodyguards and agents. The Scarab Occult Guardians are equipped with ancient and powerful Tartaros Terminator Armor, which provides them with enhanced protection and strength. They are armed with Inferno Combi-bolters and force weapons, making them formidable warriors on the battlefield. The Scarab Occult Guardians are also skilled psykers, able to tap into the Warp and unleash devastating psychic powers. Their connection to the Warp is strengthened by their use of the infamous Rubric of Ahriman, which grants them immortality, but at the cost of being bound to their armor.

Scarab occult guardians

Their connection to the Warp is strengthened by their use of the infamous Rubric of Ahriman, which grants them immortality, but at the cost of being bound to their armor. This ancient relic ensures their loyalty to Magnus the Red and their mission to achieve enlightenment and ascend to a higher state of being. The Scarab Occult Guardians are a symbol of the Thousand Sons' power and mastery over the arcane arts, and their presence on the battlefield is a sign of Magnus the Red's imminent arrival.

4k Ben’s Thousand Sons vs. My Eldar

As some of you may be aware, I am away from my models over the summer holidays. Fear not though, thanks to me saving a game I played a while ago, I can still bring you blistering EPIC action!

A while back Ben and I arranged a 4k game – his 1000 sons versus my eldar. Given that it was 4k, I thought I would push the boat out and take a Warlock titan. I tend to find a Warlock, while definitely a monster, a little bit too pricy for 3k. With the Warlock selected, the rest of the list pretty much took care of itself. I ended up taking:

3 x Guardian formations (2 w/ Wraithguard, 1 x Heavy Weapons)

1 x Shining Spears w/ Exarch and Autarch

2 x Void Spinners, 1 x Storm Serpent

2 x min-sized Rangers

Ben had decided to play his new Thousand Sons army, trying out the Neophyte formations and Land Raiders. He ended up taking:

1 x Scarab Occult w/ LRaiders, DPact, IBearer, Magister Templi

4 x Rubric Fellowship (3 w/ Rhinos, 4 DPacts, 3 IBearers)

2 x Neophyte formations

2 x Oracle Titans

Some Lesser Daemons

The game started with me trying to target the left hand flank – Voidspinner-ing some Neophytes, before finishing them off with a guardian assault out of the Storm Serpent. Ben responded by making the most of his Oracle titans, advancing them to start the process of killing my guardians. He moved some 1000 Sons on foot over toward the building the guardians had just occupied, eventually driving them out after a couple of engagements (Damn, I hate fearless armies!). Over on the right hand flank I was a bit unsure of my actions – Ben had advanced quite alot of formations including the Scarab Occult in Land Raiders over that way, and all I had was the Warlock and some Rangers. Still, scout screening until I got a chance, I launched the Warlock at the Occult – coming away damaged but victorious! Parts of the Occult managed to escape (Fearless!), and hid to deny me BTS and his supreme commander. The Warlock supported another engagement initiated by the Rangers in the middle of the board, destroying the second Neophyte formation, but being reduced to only 1 DC. The next turn, Ben cornered the Warlock, locking it between one of his Oracle titans and a flamer buffed Rubric formation, destroying the titan. The rest of the game was mop up really, with the big formations having been wiped out – I was desperately trying to kill his Magister Templi to get BTS – but his armour saves were impressive!

The game ended a draw (I think, correct me if I am wrong please, Ben)!

Better hope those Wraithguard make thier saves! Voidspinner lurks in the backfield 1000 Sons seize the high ground Guardians advance out of the Storm Serpent into cover on the left flank Face off! – The Warlock titan faces off against the Land Raiders and Scarab Occult 1000 Sons come knocking to evict the Guardian formation Ben’s 1000 Sons – I don’t think I would have the patience for all that gold trim! Limping Warlock get caught and dies 😦 Falcons shooting down Doomwings Hiding in 4+ cover next to my Blitz – I am not sure if these guys fired a shot all game

Better hope those Wraithguard make thier saves! Voidspinner lurks in the backfield 1000 Sons seize the high ground Guardians advance out of the Storm Serpent into cover on the left flank Face off! – The Warlock titan faces off against the Land Raiders and Scarab Occult 1000 Sons come knocking to evict the Guardian formation Ben’s 1000 Sons – I don’t think I would have the patience for all that gold trim! Limping Warlock get caught and dies 😦 Falcons shooting down Doomwings Hiding in 4+ cover next to my Blitz – I am not sure if these guys fired a shot all game
Scarab occult guardians

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Reviews for "Unraveling the Enigmatic Symbolism of the Scarab Occult Guardians"

1. John Doe - ★☆☆☆☆
I was really disappointed with Scarab Occult Guardians. The miniatures were poorly designed and had several molding issues. The details were not crisp, and the overall quality was subpar. Additionally, the rules for the game were convoluted and confusing. It took a lot of effort to understand and even then, I found them uninteresting. Overall, I would not recommend this game to anyone looking for a quality miniatures game with clear rules.
2. Jane Smith - ★★☆☆☆
I had high hopes for Scarab Occult Guardians, but it fell short of my expectations. The game felt slow-paced and repetitive, with limited strategic options. The artwork on the cards and board was underwhelming, lacking the detail and vibrancy I expected. The miniatures themselves were also not very impressive, with flimsy parts that easily broke. It's a shame because the concept seemed promising, but the execution left a lot to be desired.
3. Michael Johnson - ★★☆☆☆
As a fan of other board games in the genre, I was excited to try Scarab Occult Guardians. However, I found it to be lacking in depth and replayability. The gameplay felt repetitive, with limited choices and strategies available. The miniatures, although decently detailed, were made from cheap plastic material that bent easily and lacked durability. The game also lacked a strong narrative or immersive theme, making it difficult to stay engaged. Overall, this game left me wanting more and I wouldn't recommend it to serious board game enthusiasts.

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