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Tap Magic Xtra Thick is a cutting fluid that is designed to be used for heavy-duty tapping and drilling operations. It is a high-performance formula that is specifically developed to lubricate and protect metal surfaces during these types of operations. The Xtra Thick formula of Tap Magic provides a higher viscosity than the standard Tap Magic formula. This increased thickness allows for improved cling and adherence to cutting surfaces, reducing the need for frequent reapplication. This cutting fluid is suitable for use on a wide range of metals, including stainless steel, aluminum, and brass. It is effective in both ferrous and non-ferrous metal applications, making it versatile for various industrial applications.


This really works because enemies can’t move during our turn and on our turn we can use movement to exit the cloud, determine which square to shoot, and then go back into the cloud to get all our benefits. And then we’re also protected on every other creatures’ turn by being Heavily Obscured.

Knowledge Domain Cleric Handbook Blessed with both magical and mundane knowledge, the Knowledge Domain grants Expertise in two knowledge skills, a number of excellent divination options, and the ability to temporarily gain proficiency in a set of tools. It can lead to some edge cases like this where you just say Well, I can t do any worse , but the designers opted for simplicity in the vast majority of cases over protection from very occasional edge cases.

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It is effective in both ferrous and non-ferrous metal applications, making it versatile for various industrial applications. Tap Magic Xtra Thick is formulated with a blend of high-quality ingredients that provide superior lubrication and cooling properties. This helps to prevent tool wear, extend tool life, and improve overall cutting performance.

DnD 5e Oversized Weapons Handbook – RPGBOT

Oversized weapons are an interesting and hotly debated topic in 5e Dungeons and Dragons. The basic concept is that as a weapon increases in size, the weapon dice are added again for every step above Medium, as per the rules on page 278 of the DMG. As an example, a large flail would do 2d8 bludgeoning damage, while a large maul would do 4d6 bludgeoning damage. The only thing keeping most PCs from using these weapons is that a creature has Disadvantage with any weapon sized too large for them. This penalty is enough to make the weapons a poor choice in most situations.

The way the math works, if we can get the Advantage required to defeat the Disadvantage, your DPR is usually better just having Advantage with a medium-sized weapon than having a straight roll with the large weapon. There are, of course, exceptions where the math swings so far in the other direction that even swinging the bigger weapon with Disadvantage beats the smaller weapon with Advantage. It’s even possible to get that much of a swing with as little as the Archery fighting style and an oversized ranged weapon, or using the Bless spell.

If we could be Large somehow, this would also work, but instead of canceling out the Disadvantage it wouldn’t occur to begin with. This would in turn allow the Large weapon user to gain Advantage if it were available. There are two reasonable ways to become Large. The spell Enlarge/Reduce can do the trick, but the wording of the spell can become problematic. Since all of the target’s equipment also enlarges, a Large weapon is suddenly Huge and thus remains too large for the user without doing a dumb manuver of dropping it and picking it up to get the effect off.

The other method is to use the Rune Knight’s Giant’s Might feature. The advantage to this is that the Rune Knight doesn’t increase in size relative to their previous size, instead becoming Large. Thus an already Large weapon does not grow to Huge. But there’s another way to negate the Disadvantage that would not also give you Advantage.

If you can’t see the target, and the target can’t see you, then both Advantage and Disadvantage have been applied and negated, preventing any further modifications to the roll. The 1st-level spell Fog Cloud is the most accessible method of doing this. So we need a good large weapon and a reliable way to cast Fog Cloud or reliable access to Large size. In this build guide, we will put both of these methods onto a single character, but the most efficient way to do this is to split these requirements across multiple PCs, having a caster and a martial working in tandem.

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The fluid also helps to reduce friction and heat buildup, which can lead to premature tool failure. In addition to its excellent lubricating properties, Tap Magic Xtra Thick also provides rust and corrosion protection. This is especially important when working with metal materials, as exposure to moisture and air can cause rusting and degrade the performance of cutting tools. One of the key advantages of Tap Magic Xtra Thick is its user-friendly nature. It is a non-toxic fluid that is safe to use and has a low odor, making it suitable for use in various industrial environments. The fluid is also easy to apply, as it can be used directly or diluted with water depending on the specific application requirements. In conclusion, Tap Magic Xtra Thick is a high-performance cutting fluid that offers superior lubrication, cooling, and rust protection during heavy-duty tapping and drilling operations. Its thick formula clings to metal surfaces, reducing the need for frequent reapplication, and its user-friendly nature makes it a reliable choice for professionals in various industries..

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medical doctoe

medical doctoe