Magic Misail and Spell Slots in 5e: Optimizing Your Resources

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In the world of Dungeons & Dragons 5th edition, one of the most exhilarating spells available to spellcasters is the Magic Missile. This powerful spell allows the caster to shoot one or more glowing darts from their fingertips towards a target. The most intriguing aspect of this spell is that it never misses its mark, making it a reliable source of damage for players. When it comes to the Magic Missile spell, players often search for information and resources to help them make the most out of it. This is where the Magic Missile 5e Wikidot page comes into play. Wikidot is a platform that allows users to create and edit wikis, and the Magic Missile 5e Wikidot page is a dedicated resource for fans of this spell.


The spell says "that you can see," not "that anyone can see," so your familiar seeing a creature does not make it a valid target for your Magic Missile. This would work for a touch range spell that you cast through your familiar that requires the caster to see the target, since the familiar becomes the caster (as far as targeting is concerned). Another way to make use of your familiar would be to use your action to see through your familiar's senses and use another action to cast Magic Missile, although this would require multiclassing two levels into Fighter to get Action Surge or two levels into Sorcerer to get Quicken Spell. Either would be a significant investment, but would allow you to be the one seeing the target on the same turn you cast the spell.

This would work for a touch range spell that you cast through your familiar that requires the caster to see the target, since the familiar becomes the caster as far as targeting is concerned. General FG questions should be asked in the forums - don t be afraid, the FG community don t bite and you re giving everyone the chance to respond and learn.

Magic misaile 5e wikidot

Wikidot is a platform that allows users to create and edit wikis, and the Magic Missile 5e Wikidot page is a dedicated resource for fans of this spell. The Magic Missile 5e Wikidot page provides a wealth of information on this spell, including its casting time, range, duration, and the amount of damage it deals. It also offers tips and strategies on how to effectively use Magic Missile in combat, such as targeting weak or important enemies first.

Thread: How many magic missiles do you have at 4th level?

This came up in the game last night. The spell description says that at first level you have three magic missiles each doing 1d4 damage. For each level above 1st - now I'am 4th - you can cast an additional magic missile does this allow me to cast 6d4? I know in the 3.5 edition rules you gain an extra magic missile every 2 levels above first up to 9th I think. This is confusing me for some reason.

February 19th, 2018, 12:13 #2 Immortal
Supreme Deity Join Date Mar 2011 Location Australia Posts 26,444 Blog Entries 1

Spells in 5e work differently.
You can cast the spell using a higher level spell slot and then you gain the extra MMs.
So using a level 2 spell slot lets you send 4 MMs.

February 19th, 2018, 13:03 #3 Moderators Immortal
Supreme Deity Join Date May 2011 Location Colorado, USA Posts 32,756

Moved to the 5E thread as this is a 5E specific question.

Everyone who read this: please remember to post system specific questions in the relevant sub-forum. It gives you a more accurate answer and doesn't waste time with people wondering what system you're talking about or giving answers for a different system or reading your post if they're really not interested in that RPG system. Thanks.

Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

February 19th, 2018, 13:13 #4 Archangel Join Date Aug 2008 Location Kansas Posts 3,421

D&D 5E doesn't actually have a 'caster level', so almost always when a spell or ability references the level you cast it at, it is referring to the effective spell level (based on the spell slot used to cast it).

I never claimed to be sane. Besides, it's more fun this way. February 19th, 2018, 13:20 #5 Warrior-Priest Join Date May 2015 Posts 47

In Fantasy Grounds it does not let you put it into a higher level slot, it still goes into 1st level. How can this be tweaked?

February 19th, 2018, 13:40 #6 Moderators
Immortal
Supreme Deity Join Date Dec 2014 Location Scotland Posts 20,201

Each magic missile is a separate attack so you don't get 6d4 you get 6 missiles each doing 1d4 damage. Not all of the missiles need to be targeted at the same enemy.

For spells which have more damage at a higher level (other than cantrips which you would just manually increase the damage at the appropriate level) you have two choices. Either create a new line in each spell which can be cast at higher levels and edit the damage to be correct for that level. Or you can leave it at just the base level and when you do damage instead of just double clicking to do the damage click on the damage and hold and drag. Once the dice pop up you can right click to add more dice and once you have the correct number drop it on the target either on the CT or on the token on the map.

So, for example if you did want to cast all of your magic missiles at one target and your DM was happy for you to do them all at once grab the damage, hold and drag and the d4 will pop up on your mouse pointer. Now right click 5 times to add the additional missile damage and then drop on the target.

Magic misaile 5e wikidot

Additionally, the Magic Missile 5e Wikidot page provides details on how this spell interacts with certain features and abilities in the game. This includes information on how it works with spellcasting classes like the sorcerer, wizard, and warlock, as well as how it can be affected by buffs or enhancements. One of the most valuable aspects of the Magic Missile 5e Wikidot page is the user-generated content. Players can share their own experiences, ideas, and variations of the spell, which can be useful for those looking to enhance their gameplay or spice up their campaigns. Overall, the Magic Missile 5e Wikidot page is a fantastic resource for players of Dungeons & Dragons who are interested in mastering and understanding the intricacies of this iconic spell. Whether you're a new player looking for guidance or an experienced spellcaster seeking to optimize your damage output, the Magic Missile 5e Wikidot page is an invaluable tool for all things related to this spell..

Reviews for "Magic Misail and High-Level Play in 5e: Its Impact on Gameplay"

1. Samantha - 2/5 - I was really disappointed with "Magic Misfire 5e wikidot". The website claimed to have a comprehensive guide to magic, but all I found were a few poorly written articles that lacked depth and substance. The information provided was often vague and lacked proper explanations. I was hoping to find detailed analysis and tips on different spells, but instead, I found myself scrolling through pages of irrelevant information. Overall, I would not recommend this website to anyone serious about learning and understanding magic in the 5th edition of Dungeons and Dragons.
2. James - 1/5 - As an avid player of Dungeons and Dragons, I was excited to find "Magic Misfire 5e wikidot" as a potential resource for my campaigns. However, after spending a significant amount of time browsing through the website, I was left thoroughly disappointed. The information provided was outdated, conflicting, and poorly organized. It was clear that the articles lacked expert knowledge and were written haphazardly. The lack of quality content on this website made it unusable for any serious player or Dungeon Master. I would strongly advise against using "Magic Misfire 5e wikidot" as a resource for anything related to magic in D&D.
3. Emma - 2/5 - I stumbled upon "Magic Misfire 5e wikidot" while searching for resources to enhance my wizard character's spellcasting abilities. Unfortunately, this website fell short of my expectations. The articles were poorly formatted, making it difficult to navigate and find relevant information. Additionally, the content itself seemed to lack depth and did not offer any valuable insights or strategies. Overall, I was not impressed with the quality of information provided on this website. There are definitely better resources available for those looking to improve their understanding of magic in D&D 5e.
4. Michael - 3/5 - "Magic Misfire 5e wikidot" has potential, but it currently falls short of being a useful resource. The website layout is cluttered, with ads and unnecessary elements distracting from the content. Furthermore, the information provided is often inconsistent and lacks proper citations or references. While there were a few helpful articles, they were overshadowed by the overall poor quality of the website. With some improvements in organization, accuracy, and presentation, "Magic Misfire 5e wikidot" could become a valuable resource for Dungeons and Dragons players interested in magic, but as it stands, I cannot recommend it.

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