Crafting and Customizing Your Magic Mirror in D&D 5e

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A magic mirror is a unique and powerful item in the realm of Dungeons and Dragons 5th edition (5e). This enchanting object possesses the ability to reveal hidden secrets, provide glimpses into other planes of existence, and even offer transportation to alternate locations. In the 5th edition Player's Handbook, the magic mirror is categorized as a wondrous item. It can be found or acquired throughout the course of adventures, or bestowed upon characters by powerful entities. Once in possession of this mirror, its user gains access to formidable and extraordinary abilities. One of the primary qualities of the magic mirror is its truth-seeking nature.


\$\begingroup\$ Is a view in a mirror not a depiction of what is real? The only times that it is not tend to be if the mirror is magical, or if you're dealing with vampires. So I guess if it was an illusion of a vampire then it wouldn't appear on the mirror, but other than that it would seem that it would \$\endgroup\$

begingroup Alternatively, if the illusion doesn t have any physical presence and it s a purely mental phenomenom, then there s even less reason to think it wouldn t work. begingroup Alternatively, if the illusion doesn t have any physical presence and it s a purely mental phenomenom, then there s even less reason to think it wouldn t work.

Magic mirro 5e

One of the primary qualities of the magic mirror is its truth-seeking nature. It possesses the power to unveil illusions and lies, making it an invaluable tool during investigations or encounters with deceptive creatures. When utilized in this capacity, the mirror can expose hidden traps, illusions, or disguised enemies, greatly enhancing the party's chances of success.

Muse Mirror (5e Equipment)

This magical item can come in shapes from a small pocket mirror to a large dressing mirror, as long as it remains a mirror. At first glance, it doesn't show reflections of creatures, only non-sentient objects. Casting the detect magic spell on it responds with a strong Divination aura. A DC 17 Intelligence (Arcana) check reveals its nature and usage:

  • If you ask the mirror a single question starting "What I would look like if I. " the mirror will show the reflection of you from a different timeline where the "If" condition you stated occurred. You might look completely different, or carry an important item which could be useful for your current objective. What you see is up to the DM's discretion. If you use the mirror in this way, it regains use of this effect at dawn.
  • If you ask the mirror a precise question "What if I were you?" the mirror will force your body to be exchanged with another you from a different timeline. You can resist this effect by succeeding on a DC 20 Wisdom saving throw. If you fail, willingly or not, your age, height, gender, class, subclass, race, background, and equipment are exchanged. Ultimately, your DM should decides what qualities of your character are changed, potentially employing a random method. Alternatively your DM can permit you making a different character, which retains your name, background, and alignment.
  • To change back you to your original body, you must wait at least 1 week for the mirror to recharge, and utter the words "What if I was to come back?" in front of the mirror. Your character changes back, your original traits and features are returned. Additionally, by speaking "What if I were you?" and "What if I was to come back?" you switch back between those forms, they will always have the same qualities each time you use the mirror. If the mirror is broken or destroyed, you can't change back until you restore it. To repair the mirror you must spend 2 days working in alchemical laboratory and spend 250gp on materials components, gems with reflective properties. Alternatively, you can also use the wish spell to return to your original form.

This item attunes to whoever uses it first. To change the attunement you must first cast the greater restoration spell on the mirror which breaks attunement with whoever is attuned to the item. Once attuned by a character, they may use the mirror by asking it a question to which it will respond.

This magical item can come in shapes from a small pocket mirror to a large dressing mirror, as long as it remains a mirror. At first glance, it doesn't show reflections of creatures, only non-sentient objects. Casting the detect magic spell on it responds with a strong Divination aura. A DC 17 Intelligence (Arcana) check reveals its nature and usage:
Magic mirro 5e

Moreover, the magic mirror in 5e is capable of allowing its user to witness events from different realities or planes of existence. This allows characters and their party to gain knowledge and insights that would otherwise be inaccessible. For example, players can use the mirror to peek into the past, present, or future, providing critical information and valuable clues to guide their actions. Furthermore, the enchanted mirror also enables transportation across vast distances. By gazing into the reflective surface and commanding it to a desired location, characters can be instantly transported to that designated place. This function can save valuable travel time, bypass dangerous territories, or facilitate swift escapes from pursuing foes. Nonetheless, the magic mirror is not without limitations. Its powers may be limited by charges or INT-based abilities that restrict its uses per day. Additionally, the mirror may require certain conditions or specific words to activate its abilities, adding an element of strategy and limitations to its use. In conclusion, the magic mirror in 5e is a captivating and versatile item that can greatly influence the outcomes of adventures and campaigns. From its truth-revealing abilities to its capacity to provide glimpses into other planes of existence or transport characters, the magic mirror brings a touch of mystery and wonder to the world of Dungeons and Dragons..

Reviews for "The Magic Mirror: A Portal to Other Realms in D&D 5e"

1. Alice - ★★☆☆☆ - I was really disappointed with "Magic Mirror 5e". The story was weak and predictable, and the characters lacked depth. I also found the writing style to be quite amateur and unengaging. Overall, it felt like a rushed and poorly executed attempt at a fantasy novel. I would not recommend it.
2. James - ★☆☆☆☆ - I found "Magic Mirror 5e" to be incredibly boring and unoriginal. The plot seemed to drag on without any real purpose, and the characters were forgettable. The author also had a tendency to overwrite and overly describe irrelevant details, making it difficult to stay engaged in the story. I couldn't even finish reading it because it just didn't hold my attention.
3. Emily - ★★☆☆☆ - "Magic Mirror 5e" was a letdown for me. The concept had so much potential, but the execution fell flat. The pacing was off, with slow moments that seemed to go on forever and rushed action sequences that lacked impact. Additionally, the dialogue felt forced and unnatural, making it difficult to connect with the characters. Overall, I was left feeling unsatisfied and unimpressed with this book.
4. John - ★☆☆☆☆ - "Magic Mirror 5e" was a complete waste of time. The plot was incredibly cliché and uninteresting, and the characters were one-dimensional. The writing was also subpar, filled with grammatical errors and awkward sentence structures. I struggled to get through even a few chapters before giving up on this book. I would advise others to steer clear of it unless they're looking for a mindless and uninspiring read.
5. Sarah - ★★☆☆☆ - I was initially intrigued by the premise of "Magic Mirror 5e", but I quickly grew bored with the story. The pacing was inconsistent, with long stretches of tedious descriptions and unnecessary detours. The characters felt flat and lacked development, leaving me uninvested in their fates. Overall, this book failed to live up to its potential and left me disappointed. I wouldn't recommend it to anyone seeking a captivating fantasy read.

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