Understanding the Basics of Divination in D&D 3.5

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Divination is a practice that has been around for centuries and has been used by cultures all over the world. Divination refers to the process of seeking knowledge or insight into the future or the unknown through supernatural means. One popular form of divination is through the use of tarot cards. Tarot cards are a deck of specially designed cards that are used to gain insight into a person's past, present, and future. Each card in the deck represents a different aspect of life and can provide guidance and advice on various topics. Another form of divination is through the use of astrology.

Divination 3 5

Another form of divination is through the use of astrology. Astrology is the belief that the positions of the stars and planets at the time of a person's birth can influence their personality traits and future events in their life. Astrologers use a person's birth chart, which maps out the positions of the stars and planets at the time of their birth, to provide insights and predictions about their life.

Divination 3 5

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Collection: 52_crawl this data is currently not publicly accessible. TIMESTAMPS

The Wayback Machine - http://web.archive.org/web/20080213084910/http://forums.gleemax.com:80/showthread.php?t=969772

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Tsuyoshi's Guide to Divination Spells: G-d's Eyes
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12-24-07, 02:48 AM Member Join Date: Jul 2004 Location: In dire need of help. Tsuyoshi's Guide to Divination Spells: G-d's Eyes

TSUYOSHI'S GUIDE TO DIVINATION SPELLS: G-D'S EYES

So I'm about to start playing a Diviner, and I was looking for help with divination spells. You know how many guides there are strictly about divination spells?

You're reading it right now.

Sure, there are mentions here and there, but considering how many people take Diviner for the bonus spell you'd think it'd warrant more of a mention than a few spells listed here and there in more general threads. And after Treantmonk20 (who is a fabulous guide-writer) mentioned that his next three spell guides weren't going to be Divination, I said, "TK, if you don't do it, no one will. Well, not in a decent amount of time, anyway."

Hence, this guide. It was made very quickly by going through the Mango index and reading the interesting-looking spells. (I read the short descriptions and took a peek at the better-looking ones.) If there's anything you don't see here, especially from newer books, let me know. I think the newest book this rehost had was Complete Scoundrel, so I might be missing some good ones.

As mentioned, this guide is based primarily on the MangoDex. I'm going to work on getting all the sources up, but that may take a while and it honestly isn't my first priority.

Sources Used

PHB = Players' Handbook
PHBII = Players' Handbook II
SpC = Spell Compendium
CAr = Complete Arcane
CM = Complete Mage
CS = Complete Scoundrel
RoD = Races of Destiny
RoS = Races of Stone
DrM = Dragon Magic
SW = Stormwrack
RoF = Races of Faerun
MoF = Magic of Faerun
RoE = Races of Eberron
MoE = Magic of Eberron

More coming soon.

A Note On Spontaneous Divination

About half of the spells on this list are Sor/Wiz spells. That's because this is, like TM's guide, a guide targeted at specialist wizards. However, there are a lot of other good divination spells out there, and a good number which appear at a lower level than the Sor/Wiz version on someone else's list. Various abilities, most notably Spontaneous Divination, give you access to these; therefore, I'm listing them here as well. They'll be in separate parts of each post.

A Note On Divination Spells in General

The spells I've left off this list have one thing in common -- they're incredibly situational. This means that, while they're not candidates for spellbook inclusion or Expanded Knowledge like the rest of these are, they make great targets to fetch with Spontaneous Divination or even spells to put in magic items. If you're playing a Wizard that has access to that kind of tech -- and anyone that has access to Spontaneous Divination should be using it -- I'd recommend just browsing through Mango's complete list. You'll see some neat stuff on there that I'm sure will get used at some random point in time.

The Rating System

Unabashedly stolen from Treantmonk, the rating system follows.

: This spell's a turkey; not worth having in your spellbook at all.

: Not bad, but not good enough for me to recommend. Can also be too specialized to see general use; most divinations fall into this category.

* : Run of the mill. It's OK, but nothing special.

: The spell is solid. I recommend it.

: This spell is highly recommended.

: If you don't use this spell, I'm going to come to your house and shoot your dog.

Also, a (-) next to the source indicates that a lower-level version of the spell is available on someone else's list.

__________________
Anyway, this cake is great! It's so delicious and moist.

Just HOW Awesome I Am Quote: Originally Posted by progresslevel9 An extra 605 damage on a full attack is nothing to sneer at, unless you're Tsuyoshikentsu. Quote: Originally Posted by Wobberjacky Things like this is why tsuyoshi shouldn't get to read Dragon and Dungeon magazines. Quote: Originally Posted by RadicalTaoist Tsuyoshi, you're a radical. Quote: Originally Posted by Geddysciple Leave it to tsuyoshikentsu to find a way to annihilate anything in existence with a 2nd level spell. Quote: Originally Posted by Bozwevial

tsuyoshikentsu, scientific research has shown that your optimizations and ideas are siphoning the inherent creativity and awesomeness out of the universe. As such, I must ask you to cease and desist posting said optimizations and ideas lest you hasten the creativity death of the universe.

Quote: Originally Posted by archerpwr Note to self: Don't screw with tsuyoshikentsu. Quote: Originally Posted by darksamuari

Tsuyoshikentsu dabbles in that whole Abrabian Nights thing with his ladies.

Shallowing swords, breathing fire, playing a flute to a snake; it's all his game.

Quote: Originally Posted by brislove Tk you are my hero. Quote: Originally Posted by Tleilaxu_Ghola err. I don't know, tsuyoshikentsu. (Heh, I can now actually spell your name without looking!) Quote: Originally Posted by Tweedledope Quoted for great justice! PS, I'm proud that I can spell tsuyoshikentsu without looking now! Quote: Originally Posted by zarzak

OMG Tsuyoshikentsu, you just made me laugh out loud. VERY loudly. In my office. >( Darn you and your amazing spoofing abilities.

Quote: Originally Posted by nihility

[Tsuyoshikentsu's] joke remains the only thing I have ever read on these boards that actually caused me to fall out of my chair laughing.

Quote: Originally Posted by Animefunkmaster

tsuyoshikentsu has such a way with titles that it just sort of draws me in. Although I wasn't looking for this thread I am deciding to set up camp for the night and hopefully make a small hut here, where I can live my life in peace.

Quote: Originally Posted by archerpwr Please tsuyoshikentsu. Leave some internet for the rest of us to win. Quote: Originally Posted by Caedrus Finally, big thanks to tsuyoshikentsu for his assistance. Quote: Originally Posted by Tempest Stormwind We now return to your regularly scheduled Tsuyo-fest. Last edited by tsuyoshikentsu : 12-24-07 at 06:55 AM .
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12-24-07, 02:53 AM Member Join Date: Jul 2004 Location: In dire need of help. 0th Level Spells Sor/Wiz Spells

Detect Magic PHB : ( ) The applications are limitless. There's not much better to do with your 0th-level slots, anyway.
Read Magic PHB : (*) Not horrible. A great thing to be able to spontaneously cast.

Other Classes

Bard -- Know Direction PHB : ( ) Really situational, but one of two other 0th-level divinations in the game. Again, worth being able to do spontaneously.

Last edited by tsuyoshikentsu : 01-18-08 at 05:06 PM .
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12-24-07, 02:59 AM Member Join Date: Jul 2004 Location: In dire need of help. 1st Level Spells Sor/Wiz Spells

Arrow Mind SpC : ( ) This is a great spell to use after you've run out of everything in every other level and you're pulling out the crossbow. You're squishy, so why not make sure that things don't go horribly wrong when you're out of spells?

Combat Readiness DotU : ( ) +1/3 CL (min +1, max +6) insight to init and no flank bonus for enemies at 1 min/level is more than decent.

Comprehend Languages PHB : ( ) Situational, but it's a situation that comes up a lot.

Find Temple: ( ) Generally speaking, this spell is awful. There have been a few times, though, that I've really wished I'd had it.

Guided Shot SpC : ( ) Let me get this straight. No cover or concealment on your next ranged attack roll -- spell or not --as a swift action 1st-level spell?

Identify PHB : ( ) You're a diviner. Your party's going to kill you if you don't use this spell.

Instant Locksmith SpC : ( ) Rogue? We don't got to show you no Rogue! We don't need no stinking Rogue! This and a few other spells can combine to make Rogues essentially useless, and are even better on an Arcane Trickster. (Divine Oracle or Unseen Seer are also good things to add for a Rogue replacement.)

Instant Search SpC : ( ) See above.

Locate City SpC : (*) Strictly inferior to Lay of the Land, but if you can't get access to that it'll work. Also very situational, but a lot more useful than Find Temple in unexplored territory.

Scholar's Touch RoD : ( ) Multiple applications of this mean you can read entire libraries. Chain Spell for even more fun. You now have an excuse for metagaming the heck outta everything.

Sniper's Shot SpC : ( / ) If you are an Arcane Trickster or Unseen Seer, this is unbelievably useful. If you're not, it's not.

Targeting Ray SpC : ( ) I'm personally not a fan, but a lot of people are. +CL/3 insight to hit on all ranged attacks is nice, though.

True Casting CM : ( ) Sure it costs a standard action, but +10 to CL to overcome SR is nothing to sneeze at, and it stacks with Assay Spell Resistance.

True Strike PHB : ( ) The ol' standby. For when you really need something to hit.

Other Classes

Truth Domain 1 -- Detect Thoughts PHB : ( )This is a great spell at level 2, and even better at level 1.

Ranger 1 -- Lay of the Land SpC : ( ) You are never lost. Ever. Also tells you where all the evil towns are, plus any interesting dungeons.

Cleric 1 -- Wieldskill PGtF : ( ) +5 comp to a skill and a free half-rank in that skill if it's untrained, or any one proficiency. Not as good as +10, but I'll take it.

Last edited by tsuyoshikentsu : 01-18-08 at 05:07 PM .
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When the end comes i shall remember you.
Divination 3 5

Palmistry is yet another form of divination. Palmistry is the practice of reading the lines and shapes of a person's hands to gain insight into their future and personality traits. Each line and shape on a person's hand represents a different aspect of their life, such as love, career, and health. By studying these lines and shapes, a palmist can provide predictions and insights into a person's future. These are just a few examples of the many different forms of divination that exist. While some people may dismiss divination as mere superstition or entertainment, others find comfort and guidance through these practices. Whether or not one believes in divination, it remains an intriguing and fascinating aspect of human culture and history..

Reviews for "A Beginner's Guide to Divination in D&D 3.5"

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The Role of Divination in a D&D 3.5 Campaign

The History and Evolution of Divination in D&D 3.5