Amplifying Your Gameplay: Understanding the Amulet of Vigor Combo

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Amulet of Vigor combo is a popular synergy in the Magic: The Gathering card game. The combo revolves around the card Amulet of Vigor, which grants all permanents you control the ability to untap when they enter the battlefield tapped. The combo becomes powerful when combined with lands that enter the battlefield tapped, such as the Ravnica shocklands. When a shockland enters the battlefield tapped, it triggers the Amulet of Vigor's ability, allowing you to immediately untap it. This can lead to explosive turns where you can play multiple lands and generate a lot of mana. The Amulet of Vigor combo is often played in the format Modern, where there are several powerful lands that enter the battlefield tapped.


Kabira Crossroads? You're joking. I'm really not. Every card in the 60 is there for a reason. Kabira Crossroads, is very good vs pretty much everything. Especially when you play it more than once ;)

With Hive Mind on the board, If there s a spell on the stack during your opponent s turn and you want to pact of negation it, but can t pay, cast it anyway. This means that when you re playing the two extra Azusa land drops, you want the first extra land to be a land that doesn t have a trigger no bounce lands, no Glimmerpost so that your opponent doesn t have a chance to kill her.

Amule of vigor combo

The Amulet of Vigor combo is often played in the format Modern, where there are several powerful lands that enter the battlefield tapped. One popular version of the combo deck is called Amulet Titan, which aims to ramp up its mana quickly by utilizing the Amulet of Vigor combo. The deck plays a mix of lands that enter the battlefield tapped, such as Ravnica shocklands and bounce lands like Simic Growth Chamber.

Amulet Combo Primer

Matthias Hunt provides a primer on the Amulet Combo deck that he played at Pro Tour Born of the Gods and thinks is a great choice for Grand Prix Richmond.

March 6, 2014 Link copied!

Amulet Combo is one of the decks that isn’t supposed to exist in Modern. It’s a high risk, high reward combo deck that when played well has the potential to produce turn 2 and turn 3 kills while at the same time being able to win through multiple counterspells. When the deck is firing on all cylinders, it’s almost impossible to interact with due to the amount of mana it’s capable of producing and the sheer volume of spells it can cast in a turn.

This is the list that I played at Pro Tour Born of the Gods:

Amulet Combo Matthias Hunt 61st Place at Pro Tour on 02-23-2014 Modern

Creatures (11)

  • 4 Azusa, Lost but Seeking
  • 3 Simian Spirit Guide
  • 4 Primeval Titan

Lands (28)

  • 1 Tendo Ice Bridge
  • 1 Forest
  • 3 City of Brass
  • 4 Gemstone Mine
  • 1 Boros Garrison
  • 1 Golgari Rot Farm
  • 1 Selesnya Sanctuary
  • 1 Sunhome, Fortress of the Legion
  • 3 Gruul Turf
  • 4 Simic Growth Chamber
  • 1 Vesuva
  • 3 Tolaria West
  • 2 Glimmerpost
  • 1 Slayers' Stronghold
  • 1 Cavern of Souls

Spells (21)

  • 4 Summer Bloom
  • 4 Serum Visions
  • 2 Pact of Negation
  • 1 Slaughter Pact
  • 4 Summoner's Pact
  • 2 Hive Mind
  • 4 Amulet of Vigor

Sideboard

  • 1 Chalice of the Void
  • 1 Ghost Quarter
  • 4 Seal of Primordium
  • 1 Slaughter Pact
  • 3 Firespout
  • 1 Bojuka Bog
  • 3 Leyline of Sanctity
  • 1 Thragtusk
Amule of vigor combo

It also includes cards like Summer Bloom, which allows you to play additional lands in a turn, and Primeval Titan, which can fetch more lands from your deck. By combining these cards and the Amulet of Vigor, the deck can generate a significant amount of mana early in the game, allowing for explosive plays and potentially quick victories. The deck can also utilize the extra land drops to generate multiple colors of mana, enabling it to cast a wide range of spells. While Amulet of Vigor combo can be extremely powerful and explosive, it is also a complex deck to pilot. It requires careful mana management and planning to optimize the sequence of land drops and spell casts. It is also vulnerable to disruption, as opponents can utilize cards that destroy or disable the Amulet of Vigor or counter key spells. Overall, the Amulet of Vigor combo is an intriguing and powerful synergy in Magic: The Gathering. It offers a unique playstyle and requires advanced strategic thinking to maximize its potential. Whether you're playing it or facing it, the Amulet of Vigor combo is sure to make the game exciting and challenging..

Reviews for "Mastering the Amulet of Vigor Combo: Tips and Tricks"

1. Samantha - 2 stars - I was really disappointed with the Amulet of Vigor combo. It sounded so promising, but in reality, it just didn't deliver. The effect of untapping your permanents seemed great at first, but it was incredibly unreliable and inconsistent. It often led to situations where I had all these untapped lands, but nothing to do with them. It just felt like a wasted opportunity and it made the whole combo feel clunky and awkward to play with.
2. Michael - 1 star - I have to say, I absolutely hated the Amulet of Vigor combo. It felt incredibly overpowered and unbalanced. Once my opponent got the combo set up, it was nearly impossible to stop them. Their lands were constantly untapping and they had access to so much mana that they could play anything and everything in their deck. It made the game completely one-sided and took away any skill or strategy in playing. I hope this combo gets banned or nerfed because it's just no fun to play against.
3. Sarah - 3 stars - While I can see the potential of the Amulet of Vigor combo, I personally didn't enjoy playing with it. It just didn't feel satisfying to win with such an automated, repetitive strategy. It took away the excitement and unpredictability that makes Magic: The Gathering so enjoyable. Sure, it might be effective in winning games, but it didn't feel like a true test of skill or strategy. I prefer more interactive and dynamic gameplay, which this combo lacked.
4. John - 2 stars - The Amulet of Vigor combo was a huge letdown for me. I had high expectations after hearing about its power, but in reality, it fell flat. The combo relied too heavily on having specific cards in hand and on the board, making it inconsistent and hard to set up. Additionally, once my opponents knew what I was trying to do, they easily disrupted the combo and left me at a major disadvantage. It just wasn't as strong or reliable as I had hoped.

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