Unlocking the Mysteries of the School of Light Magic in Wizard101

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Wizard101 is a popular online game that allows players to become wizards and embark on magical adventures. Within the game, there are seven different schools of magic, each with its unique set of spells and abilities. One of these schools is the School of Light Magic. The School of Light Magic focuses on the power of illumination and healing. It is represented by the Yellow color and the symbol of the sun. Players who choose to specialize in Light Magic gain access to spells that can heal themselves and their allies, as well as spells that can boost the power of their teammates.


Nightshade (DC Comics) makes use of her dark magic from the Land of the Nightshades to act as a super heroine.

If there is an even number of players with this active on opposite sides, the player with the highest evasion rating will start, if it is a tie then it will be random. Heavenly Angel 1 GP attacks all enemies for 450 light damage absorbs 5 Glorious Paladin 1 GP attacks single target for 880 light damage absorbs 10 Light Sentinel 1 GP attacks single target for 650 light damage stun; absorbs 15.

Wizard101 schools of light magic

Players who choose to specialize in Light Magic gain access to spells that can heal themselves and their allies, as well as spells that can boost the power of their teammates. The main idea of the School of Light Magic is **healing and support**. These wizards can restore health to themselves and others, making them valuable assets in group battles.

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Wizard101 schools of light magic

Additionally, they can enhance the abilities of their allies, making the entire team stronger. The spells of the School of Light Magic include various healing spells, such as "Rebirth" and "Cleansing Light," which can restore health and remove negative effects from the wizard and their teammates. It also includes spells like "Luminous Weaver," which deals damage to enemies while simultaneously healing the wizard. In terms of support, Light Magic wizards have access to spells like "Sharpened Blade," which increases the damage output of an ally, and "Healing Current," which allows the wizard to heal multiple teammates at once. These capabilities make Light Magic wizards invaluable in battles, ensuring the survival and success of their team. Overall, the School of Light Magic in Wizard101 revolves around **healing and support**. It is a crucial school for those who enjoy playing a supportive role in battles, ensuring the well-being and success of their teammates. By harnessing the power of illumination and healing, Light Magic wizards can truly shine in the world of Wizard101..

Reviews for "Light Magic for Support and Healing: A Guide for Wizard101 Players"

1. Sarah - 2 stars - I was really excited to explore the schools of light magic in Wizard101, but I was ultimately disappointed. The spells felt underwhelming and didn't have much impact in battle. Additionally, the quests related to light magic were repetitive and lacked depth. Overall, I felt like the schools of light magic were a missed opportunity in terms of gameplay and story development.
2. James - 1 star - I found the schools of light magic in Wizard101 to be extremely unbalanced. The spells were either too weak or too powerful, making it difficult to find a good strategy in battles. Additionally, the gameplay mechanics related to light magic were confusing and not well explained. I was left feeling frustrated and unsatisfied with this aspect of the game.
3. Emily - 2 stars - The schools of light magic in Wizard101 did not live up to my expectations. The spells were lackluster, and I didn't find them to be particularly useful in battles. Furthermore, the quests related to light magic were repetitive and offered little variety. I would have liked to see more creativity and innovation in this aspect of the game.
4. David - 1 star - I was highly disappointed with the schools of light magic in Wizard101. The spells lacked impact and seemed ineffective compared to other schools of magic. Additionally, the storyline related to light magic was weak and didn't hold my interest. Overall, I feel like the schools of light magic were a wasted opportunity in the game, and I would not recommend focusing on them.

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