Embracing Magick: Understanding the Tenets of Witchcraft

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Witchcraft is a term used to describe a variety of different practices, beliefs, and rituals. Throughout history, witchcraft has been associated with both positive and negative connotations, often being seen as a means of tapping into supernatural powers. The tenets of witches can vary depending on cultural beliefs and individual practices, but there are some general ideas that tend to unify different witchcraft traditions. **1. Connection to nature:** Witches often hold a deep reverence and respect for nature. They believe in the interconnectedness of all living things and seek to live in harmony with the natural world.


Most stories with a denounced “villainess” treat the event in one of two ways: it’s a future event that the main character is striving to avoid at all costs (like in My Next Life as a Villainess: All Routes Lead to Doom! or Cross-Dressing Villainess Cecilia Sylvie) or it’s an event at the very start of the story that the main character has to get through before things can really begin (as in I’m the Villainess, So I’m Taming the Final Boss and Since I Was Abandoned After Reincarnating, I Will Cook With My Fluffy Friends: The Figurehead Queen Is Strongest At Her Own Pace). The Magical Revolution of the Reincarnated Princess and the Genius Young Lady takes a slightly different tack by yes, having Euphie “fall from grace” right at the start of the story but the story also indirectly asks why, why would an event that sounds so fantastical that you’d expect to only see it in a game actually happen?

Princess Anisphia may be the oldest child of the royal family but she has no interest in ruling a country, especially since that would involve marrying a man and she likes girls, not guys. The Magical Revolution of the Reincarnated Princess and the Genius Young Lady takes a slightly different tack by yes, having Euphie fall from grace right at the start of the story but the story also indirectly asks why, why would an event that sounds so fantastical that you d expect to only see it in a game actually happen.

Magical revolution light novel

They believe in the interconnectedness of all living things and seek to live in harmony with the natural world. **2. Power within:** Witches believe in harnessing and using their own personal power.

The Magical Revolution of the Reincarnated Princess and the Genius Young Lady Volumes 1 and 2 Review

Princess Anisphia may be the oldest child of the royal family but she has no interest in ruling a country, especially since that would involve marrying a man and she likes girls, not guys! But after stumbling in upon her brother publicly breaking off his engagement (seriously, who does that outside of an otome game?!) she snatches up his now ex-fiancée Euphyllia to become her assistant in magicology research; both in order to give Euphie a private place to sort out her feelings on the dissolution and a chance to recover her personal image by introducing Anis’ magical inventions to the world. And Anis certainly wouldn’t mind if Euphie fell for her instead — after all she is a beautiful, now-eligible, young noble woman, but that wasn’t actually her main reason for all of this, it’s true!

Most stories with a denounced “villainess” treat the event in one of two ways: it’s a future event that the main character is striving to avoid at all costs (like in My Next Life as a Villainess: All Routes Lead to Doom! or Cross-Dressing Villainess Cecilia Sylvie) or it’s an event at the very start of the story that the main character has to get through before things can really begin (as in I’m the Villainess, So I’m Taming the Final Boss and Since I Was Abandoned After Reincarnating, I Will Cook With My Fluffy Friends: The Figurehead Queen Is Strongest At Her Own Pace). The Magical Revolution of the Reincarnated Princess and the Genius Young Lady takes a slightly different tack by yes, having Euphie “fall from grace” right at the start of the story but the story also indirectly asks why, why would an event that sounds so fantastical that you’d expect to only see it in a game actually happen?

Neither Anis nor Euphie can think of why Anis’ brother Prince Algard would make such a dumb political move, his friends/supporters don’t normally seem like the kind of wooly-headed sycophants to go along with such a crazy idea, and Euphie’s supposed victim, Lainie the commoner, doesn’t appear to have spread lies slandering Euphie either. Combined with the fact that the king and queen seem more interested about having Euphie as a daughter-in-law who was raised to be a capable queen and less concerned about which of their children she marries (which brings to mind Prison Life is Easy for a Villainess, although everything there was played for laughs) and you have a story where the “denounced” character actually ends up closer to the other characters than before and not the other way around.

While Euphie isn’t a boring main character in the slightest, she’s reserved but finding the strength to follow her convictions and beliefs, Anis is a VERY fun main character and the fact that she lived her past life on Earth doesn’t actually play much into the story. Much like Dahlia, Anis uses her memories of Earth to inspire new objects she invents (like a witch’s broomstick or the magical equivalent of an electric kettle) but she’s not trying to say, introduce mayonnaise to the kingdom or commit other acts of isekai colonialism. Since Anis remembered her past life so early in this life, those memories are a part of who she is but only a part. She is a bit of an overpowered protagonist however, so it’s a good thing she isn’t the sole main character otherwise the internet would be filled with people calling her too OP (what with all of her inventions, up to and including magical doping so that she doesn’t just go toe to toe with the best mages and fighters in the kingdom, she can do what they can’t). But between having Euphie as a dual lead and the light hearted tone of the story everything manages to not feel like a power fantasy, yuri-themed.

My biggest issue with the series so far is that sometimes it can be hard to tell what character is speaking in a conversation if the character tags aren’t present. I don’t know if this was equally difficult to differentiate in the original Japanese or if it’s something brought about by the localization, but I shouldn’t have as much trouble as I did following Anis (a young lady with eccentric memories of another world) and her father (a seasoned king who approaches problems with pragmatism) having a conversation together. The story does switch points of view between Anis and Euphie as well which is usually easier to follow but that’s strictly through context clues, again the actual “voices” feel very similar.

As I finished the second volume I thought that this arc was neatly wrapped up and that it’d even be a good place to finish the whole story, only to be told by other reviewers that volume 3 actually closes the arc and doesn’t feel tacked on at all! So I am looking forward to finishing this arc of MagiRevo, either in light novel form or in the anime adaptation; the series is ongoing so I am curious to see what Piero Karasu writes once the initial conflict is defeated but with main characters like these I’m sure it’ll be a fun time.

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REVIEW OVERVIEW
The Magical Revolution of the Reincarnated Princess and the Genius Young Lady Volumes 1 & 2
SUMMARY

Title: The Magical Revolution of the Reincarnated Princess and the Genius Young Lady (Tensei Ojo to Tensai Reijo no Maho Kakumei)
Genre: Fantasy, Yuri
Publisher: Kadokawa (JP), Yen Press (US)
Creators: Piero Karasu (Author), Yuri Kisaragi (Illustrator)
Localization Staff: Haydn Trowell (Translator)
Original Release Date: April 12, 2022, August 16, 2022
Review copies were provided by Yen Press.

OVERALL SCORE
  • TAGS
  • fantasy
  • isekai
  • Piero Karasu
  • The Magical Revolution of the Reincarnated Princess and the Genius Young Lady
  • Yen On
  • Yuri
  • Yuri Kisaragi
What are the tenets of witches

This power is often seen as coming from within, rather than being bestowed upon them by external forces. **3. Magickal practices:** Witches incorporate magickal practices into their daily lives. This can include spellwork, divination, herbalism, and energy manipulation. **4. Worship of deities or spirits:** Some witches believe in and worship specific deities or spirits. These can be from various mythologies or may be personal entities that hold personal significance to the witch. **5. Spirituality:** Witches often have a strong sense of spirituality, but this can vary greatly. Some may have religious beliefs, while others may have more eclectic or personal spiritual practices. **6. Honoring ancestors:** The importance of ancestors and ancestral traditions is often emphasized in witchcraft. Witches may seek guidance or assistance from their ancestors and may engage in rituals to honor and connect with them. **7. Ethics and responsibility:** Many witches adhere to a code of ethics that emphasizes personal responsibility, harm none, and respect for others and the natural world. This can vary depending on individual beliefs and ethical systems. **8. Moon and seasonal cycles:** Witches often work with the cycles of the moon and the seasons. These natural rhythms are believed to have their own energies and can be utilized in spellwork and other magickal practices. **9. Ritual and symbolism:** Ritual and symbolism play an important role in witchcraft. Witches often utilize specific tools, gestures, and symbols to enhance their magickal workings and connect with the spiritual realms. **10. Individuality and personal choice:** The tenets of witchcraft allow for individuality and personal choice. Each witch has the freedom to practice their craft in their own unique way, incorporating the elements and practices that resonate most with them. Overall, the tenets of witches encompass a deep connection to nature, personal empowerment, magickal practices, spirituality, and a sense of responsibility and ethical conduct. While there are many different variations and interpretations of witchcraft, these common themes help to define the foundational beliefs and practices of witches..

Reviews for "The Role of Moon Phases: Key Tenets of Lunar Magick in Witchcraft"

1. Sarah - 2 stars - I was really disappointed with "What are the tenets of witches". The book promised to provide a deep dive into the beliefs and principles of witches, but it fell short on that aspect. The information provided was very basic and didn't offer any real insight into the subject. I was hoping to gain a better understanding of witchcraft and its tenets, but this book didn't deliver on that front. Overall, it was a letdown and I wouldn't recommend it to those seeking an in-depth exploration of witchcraft.
2. John - 1 star - This book was a waste of time and money. The title and description seemed intriguing, but the content was severely lacking. It felt like a hastily put together compilation of surface-level information about witches without any real substance. The author failed to delve into the tenets of witchcraft and instead provided vague and generalized information that left me more confused than informed. I expected a comprehensive exploration and analysis of witchcraft beliefs, but "What are the tenets of witches" failed to meet those expectations.
3. Emma - 2 stars - I found "What are the tenets of witches" to be superficial and lacking depth. The author touched on various aspects of witchcraft but failed to provide a thorough understanding of the tenets that guide witches' practices. The book relied too much on generalizations and stereotypes, and I was left wanting more substantial information. If you're looking for a detailed exploration of witchcraft and its core principles, this book is not the one to turn to. I was left unsatisfied with the level of depth and knowledge presented in this book.

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