Dive Into the Adventure: Skylanders Trap Team Magic Trim Storyline Revealed

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Skylanders Trap Team Magic Trap is a toy accessory used in the popular video game Skylanders Trap Team. The game was developed by Toys for Bob and published by Activision. It was released in October 2014 and is available on various gaming platforms such as Nintendo Wii, Xbox, PlayStation, and more. The Magic Trap serves as a portal to capture and store villains within the game. In Skylanders Trap Team, players can switch between characters known as Skylanders, who each have unique abilities. One of the main features of the game is the ability to trap villains and then play as them.


For this version the roster becomes:

Another major turn off, for me, was that a lot of the trap masters were near the same size or bigger than the Giants, with Krypt King and Kaboom being the biggest offenders. The veteran Portal Master then reveals that long ago, Skylands was ruled under the vicious grip of the most powerful villains called the Doom Raiders who caused havoc all over Skylands from their hideout in the Savage Badlands.

Skylanders trap team magic trim

One of the main features of the game is the ability to trap villains and then play as them. The Magic Trap is affiliated with the Magic element, and when used with a compatible portal, players can trap Magic villains and unleash their powers. This adds an additional layer of gameplay strategy as players can choose to play as the villains they've trapped, each with their own set of abilities and attacks.

darkSpyro

If you ask me, Masker Mind fits more in with the Undead element because, when encountered, he brings dead enemies back to life. But about the Magic element having only 3 villains, I don't know… Maybe it's the lack of a Doom Raider?

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"sTORM, my parents just told me something that RUINED MY LIFE. DID YOU KNOW that Smarties have different flavors?!" ~ShadowMewX

#3 Posted: 20:39:29 19/03/2015

Magic elemental villains except for Rage Mage make a lot less sense. Walking pinata and greek fire bomb turtle, not much Magic in those. But Maskermind reanimates enemy bodies so he was never Magic for sure.

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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
Edited 1 time - Last edited at 20:54:09 19/03/2015 by Bifrost #4 Posted: 21:55:21 19/03/2015

I think Magic has only 3 villains because the Magic Skylanders this year are just amazing. But I still think they should've brought back more of the old villains (Mesmeralda)

Edited 2 times - Last edited at 21:56:46 19/03/2015 by Deja Vu #5 Posted: 22:53:02 19/03/2015

I feel like they just ran out of time with the Magic Villains~

Masker Mind feels more Undead imo~

#6 Posted: 23:19:24 19/03/2015 Quote: Badwolfmichael

I feel like they just ran out of time with the Magic Villains~

Masker Mind feels more Undead imo~

Well, they could've even run out with Magic SKYLANDERS! Imagine Trap Team without Déjà Vu, Nonsense!

#7 Posted: 23:35:23 19/03/2015 Quote: Deja Vu Quote: Badwolfmichael

I feel like they just ran out of time with the Magic Villains~

Masker Mind feels more Undead imo~

Well, they could've even run out with Magic SKYLANDERS! Imagine Trap Team without Déjà Vu, Nonsense!

Or without Enigma!

I think it was a choice.
Maybe bad, but a conscious choice.

Maybe there will be more to trap, in Skylanders 5.

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”Gulp, lunch time!”
Current Number of Champions of the Skylands: 154 #8 Posted: 20:37:58 20/03/2015

I think they are going for a little un predictability now , like the lack of a repose for earth, undead and tech this time.

I would've liked those extra reposes, but I think making exactly 5 villains for each element or something would've been a bit boring maybe. It's something that would've been too perfect. And skylanders always seem to do things a little left of perfect which keeps it fresh.

maskermind I think is pretty close to the undead spell punk so I think it makes sense. Just like how rage Mage and broccoli guy are pretty similar to their old spell punks.

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Anyone else think Short Cut should be making jokes about running with scissors? #9 Posted: 21:08:40 20/03/2015

There's a theory the fourth Magic Villain was Kaos, but they decided to give him the Kaos "Element" instead. See this topic: //forum.darkspyro.net/spyro/viewposts.php?topic=114220

#10 Posted: 21:32:52 20/03/2015 Quote: wild_defender

Rage Mage and Broccoli Guy are based on Trogmander models, which are the Undead Spell Punk replacement in Giants but not much else.

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SO I'LL GIVE YOU WHAT YOU WANT
(What I need is never what I want)
#11 Posted: 21:47:42 20/03/2015 The only villain that feels like magic is Rage Mage. ---
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With both worlds hanging in the balance, the Skylanders make their way through The Ultimate Weapon and battle Kaos, who transforms into an enhanced Traptanium version of himself. In this final battle Kaos uses the power of Traptanium to its fullest, but is finally defeated and put in a trap of his own. The Ultimate Weapon overloads as a result of the battle and explodes, freeing the trapped cities. The game ends with the residents of the Skylanders Academy celebrating its official opening.
Skylanders trap team magic trim

The Magic Trap compatibility also extends to other Skylanders games, allowing players to use their trapped villains in future game releases. To use the Magic Trap, players first need to obtain a compatible portal, which is usually provided with the Skylanders Trap Team Starter Pack or sold separately. Once the portal is connected to the gaming platform, players can place the Magic Trap on the portal and follow the in-game instructions to trap and store Magic villains. The design of the Magic Trap resembles a crystal ball, with a clear plastic exterior and an interior that lights up with a magical glow when activated. This adds to the immersive gameplay experience and gives a visual representation of the trapped villains within the game. Overall, the Skylanders Trap Team Magic Trap is a unique and fun accessory that adds an extra dimension to the gameplay. It allows players to interact with the game in a new way by trapping and playing as villains, creating endless possibilities for exploration and adventure within the Skylands..

Reviews for "The Magicians of Skylands: Unveiling the Skylanders Trap Team Magic Trim Villains"

- John - 2/5 - I was really disappointed with the Skylanders trap team magic trim. The trim was advertised as being able to perform magic tricks and illusions, but it didn't live up to its claims. The quality of the tricks was poor and the execution was messy. The trim also had a hard time handling basic magic tricks, often getting things wrong or failing to perform them properly. Overall, I found the Skylanders trap team magic trim to be a letdown and not worth the money.
- Sarah - 1/5 - I regret purchasing the Skylanders trap team magic trim. It promised to provide hours of entertainment and bring a touch of magic to my home, but it failed on both counts. The tricks were basic and unimpressive, and the trim frequently malfunctioned, ruining the illusion. The trim also lacked a user-friendly interface and was difficult to navigate. I would not recommend the Skylanders trap team magic trim to anyone seeking a magical entertainment experience.
- Mike - 2/5 - The Skylanders trap team magic trim was a huge disappointment for me. The tricks it performed were elementary and easily figured out, and the trim itself felt cheaply made. It didn't have enough variation in tricks or the ability to learn new ones, which made it quickly boring and repetitive. The trim also had a tendency to break down and needed frequent maintenance. Overall, it was not worth the money and I expected a lot more from a product in the Skylanders series.

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