Uncover Mysteries with a Random Magical Item Generator

By admin

A random magical item generator is an online tool or table used by players of tabletop role-playing games, such as Dungeons & Dragons, to create unique and unpredictable magical items for their characters. These generators can be found on various websites or in rulebooks and offer a fun and imaginative way to add excitement and variety to the game. **The main idea behind a random magical item generator is to provide players with an endless supply of unique and unexpected magical items.** These items can range from powerful and rare artifacts to quirky and whimsical trinkets. The generator often utilizes a combination of predetermined lists and random dice rolls to determine the properties, abilities, and effects of the created items. Using a random magical item generator can add an element of surprise and discovery to the game, as players never know what kind of item they will receive.


Why use this application over the other options out there? Well, obviously you don’t have to, and it doesn’t run on mobile devices, so that’s a definite mark against it. However, it’s the only random magic item generator for D&D that I’ve seen that does all of this at the same time:

Alternatively, you could follow the contradictory rule that there s a 75 chance that any item is available as long as it costs less than the town s Base Value. This was a minor thorn in my side in the Kingmaker campaign because the players would travel to Restov from time to time, and the wizard always wanted to know what scrolls and magic items were available.

Random magical item generator

Using a random magical item generator can add an element of surprise and discovery to the game, as players never know what kind of item they will receive. This can lead to interesting and unexpected character development, as players must adapt to and utilize the properties of their new magical items. **The generator may also provide inspiration for storytelling and world-building**, as the created items can have their own unique histories, powers, and origins.

Pathfinder: Magic Item Generator

Have you ever looked at the random tables for magic items in a D&D settlement? They aren’t the sort of thing you can use at the table when the PCs unexpectedly visit a town. You’re supposed to roll for the number of minor, medium, and major items based on town size, usually with multiple d4s. Then you have to roll for each of those items – what kind of item is it? Which specific item is it? Are there any other details that need to be rolled? And if you get a potion, wand, or scroll result, you’ll have to pick the spells yourself (although thankfully Paizo provided random spell tables for just that purpose in Ultimate Equipment).

Alternatively, you could follow the contradictory rule that there’s a 75% chance that any item is available as long as it costs less than the town’s Base Value. But that, to me, make magic too easy to acquire and too commonplace. I prefer the random tables, for all of their lack of utility during play.

This was a minor thorn in my side in the Kingmaker campaign because the players would travel to Restov from time to time, and the wizard always wanted to know what scrolls and magic items were available. There are some random item generator webapps out there, but none met my specific needs of generating items for a town. They also often did not provide all of the details – what spells are on the scroll? What kind of energy does the ring protect against? Is there anything for a martial halfling to buy? And so on. I actually rolled up slates of available magic items for towns beforehand and printed them out so that I would have the data when needed at the table.

But that was rather time consuming and tedious. So I made my own random generator! Now when the players head to the big city, I can start up the application, pick the proper town size, click the button, and poof, done! I can also generate X number of items of any quality level (minor, medium, major) or item type (armor, weapons, etc.) if I need something more specific. The underlying engine is actually being used by the Kingdom Manager application to generate random items for settlement buildings, as well. I had crafted a primitive interface for the stand-alone generator, as it was only ever used by me. But I was recently thinking that others might find it useful, so I cleaned it up and am now releasing the program into the wild.

Why use this application over the other options out there? Well, obviously you don’t have to, and it doesn’t run on mobile devices, so that’s a definite mark against it. However, it’s the only random magic item generator for D&D that I’ve seen that does all of this at the same time:

  • Easily generates all the items for a settlement of a particular size!
  • Can generate an arbitrary number of items with user-selected filters (e.g. only weapons)
  • Armor and weapons can be different sizes
  • Specific spells are generated for scrolls, potions, and wands
  • Additional details are generated for those spells and item properties that need them (e.g. energy resistance)
  • Charges are generated for wands and staves
  • Prices are provided taking all of the above into account
  • The results can be sorted by different criteria

If you want to try it out, the program can be downloaded here.

Update: Please let me know if you’re seeing strange gold piece values for items! I think I fixed that issue but it’s difficult for me to test it out.

Update #2: Apparently I uploaded the wrong file when I thought I fixed the issue. Please download & install the latest from the link above if you’re having issues, and please let me know if the new version fixed them!

Update #3: Fixed an issue where weapons & armor smaller than Small or larger than Medium were not having their price adjusted for size.

But that was rather time consuming and tedious. So I made my own random generator! Now when the players head to the big city, I can start up the application, pick the proper town size, click the button, and poof, done! I can also generate X number of items of any quality level (minor, medium, major) or item type (armor, weapons, etc.) if I need something more specific. The underlying engine is actually being used by the Kingdom Manager application to generate random items for settlement buildings, as well. I had crafted a primitive interface for the stand-alone generator, as it was only ever used by me. But I was recently thinking that others might find it useful, so I cleaned it up and am now releasing the program into the wild.
Random magical item generator

Players and game masters can use these items to shape the narrative and add depth and intrigue to the game world. While a random magical item generator is a great tool for generating unique and creative items, it is important to remember that **these items should fit within the overall balance and rules of the game system being played**. Game masters and players should exercise discretion and modify any generated items that may be overpowered or disrupt the game's mechanics. In conclusion, a random magical item generator is a valuable resource for players of tabletop role-playing games looking to add variety, excitement, and creativity to their gameplay. These generators offer a fun and unpredictable way to create unique and memorable magical items that can enhance gameplay and storytelling..

Reviews for "Unleash the Power of Chance with a Random Magical Item Generator"

1. Jessica - 2 stars
The Random Magical Item Generator was a huge disappointment for me. I was hoping for a tool that would provide unique and exciting magical items, but all I got were generic and unimaginative suggestions. It felt like the same ideas were being recycled over and over again, and none of them left a lasting impression. I also found the interface to be clunky and difficult to navigate. Overall, I wouldn't recommend this generator to anyone looking for truly creative and inspiring magical items.
2. Brian - 1 star
I regret purchasing the Random Magical Item Generator. The generated items were of very poor quality, lacking any originality or imagination. It seemed as though the creator put no effort into coming up with unique and interesting items. Furthermore, the interface was frustrating to use, with glitches and frequent crashes. This generator simply failed to deliver on its promises and I would caution others against wasting their money on it.
3. Emily - 2 stars
I couldn't get any use out of the Random Magical Item Generator. The suggestions were either too underpowered or too overpowered for my tastes. There was no middle ground or balance in the items it generated. Additionally, the lack of organization made it hard to find specific types of magical items, forcing me to sift through irrelevant suggestions. Overall, I found this generator to be lacking in both content and usability.

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