Bringing Magic to the Stage: Tampa's Theatrical Singing Performances

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Magical Singing Tampa Tampa, Florida is a city known for its vibrant music scene and rich musical history. Within this dynamic city, there is a magical singing tradition that has captivated both locals and visitors alike. The magic lies in the way that singing in Tampa brings people together and creates a sense of unity and joy. The magical singing experience in Tampa is not limited to any particular genre or style. From gospel choirs to vibrant mariachi bands, there is something for everyone. The city is home to a diverse array of singers and musicians who perform in various venues, from intimate coffee shops to large concert halls.


I want wondering if there is a setting to allow for sets to be set by the slot they are listen in only and not in this order.

Continuum Empty Thrash Delta Thrust Heavy Strike Sudden Lunge Barbed Crescent Blazing Bound Fantod Animating Wail Auroral Drape Cocoon Filamented Hold Magic Fruit Actinic Burst Winds of Promy. But beware, I m sure this is a safety measure to prevent the addon trying to equip not allowed spells on BLU sending wrong packets to the server can make you get banned.

FFXI Azure Spells

The city is home to a diverse array of singers and musicians who perform in various venues, from intimate coffee shops to large concert halls. The magic of singing in Tampa lies in the fact that it can be enjoyed by people of all ages and backgrounds. One of the most enchanting aspects of the magical singing tradition in Tampa is the power it holds to uplift and inspire.

FFXI Azure Spells

I know I started lvling BLU and was having fun, but then started feeling how underwhelming the dmg was on a lot of the spells so I stopped.

Its still usable but just not enough to justify doing so much effort for the spells, especailly with aht uhthran being in the state it is. no AF, and almost impossible to get the higher lvl spells.

Post subject: Re: Blue Mage needs some fixing Post Posted: Wed Jul 13, 2016 1:49 am

Watching you play blue regardless of the gimps Aselius is the whole reason I want go unlock and play it. Even with the crap you play it well! I just keep putting off finishing the quest for whatever reason.


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Post subject: Re: Blue Mage needs some fixing Post Posted: Mon Aug 15, 2016 8:07 pm Aselius wrote:

Just some screen shots of solo action in sky level 67/68 vs very tough magic pots. While blu certainly isn't what it should/could be, can still do some pretty amazing things.

Although Blue Mage, where killing trash enemies and such is concerned, is weaker than it was on retail, amusingly when it comes to Endgame the broken state of BLU makes it more useful than it ever was in era retail. BLU for the most part, was garbage against high level enemies, with the exception of BLU/THF cannonball. Although, that only made BLU able to actually contribute, it didn't make it good, as a RNG would fill the same role and do a better job of it.

Here on Nasomi though, you have op feather tickle, giving BLU a unique role which is rather considerable. I'd argue it being too overpowered, but I struggle to care at this point with everything else wrong with the server as it stands.

So, while it is a mess, there is a bright side. Though, that is, only if you're looking to get into endgame.

Post subject: Re: Blue Mage needs some fixing Post Posted: Mon Aug 15, 2016 8:21 pm

Myupih has been considering taking a hard look at this job as he knows it decently well from retail. I've offered to help in any way I can (that isn't too time consuming) and then together bring the results to Nasomi for evaluation when they form a cohesive whole. Don't know if this will get off the ground but at least it's something.

I think a spell tweak here and there won't be enough, someone who knows blu really needs to pop the hood and get it all done right in one fell swoop. I'm not crazy about how feather tickle currently functions, but I wouldn't want to see that nerfed unless things like SATA cannonball get functioning at the same time to give the job fresh relevance.

Post subject: Re: Blue Mage needs some fixing Post Posted: Mon Aug 15, 2016 9:45 pm

I was considering playing Blue Mage, specifically BLU/BST, because it just seems like a strictly better version of Beastmaster, a job that I like quite a bit. Just having Cocoon, Pollen and Sprout Smack are reason enough to want to play it as /BST. Can you guys maybe elaborate a little bit on the things that don't work? I know that people said the Magic Accuracy was pretty bad compared to retail, but what else is actually broken beyond what you listed? Generally speaking as /BST I don't care about dealing damage with my spells, I'm way more interested in utility, but knowing for 75 would be nice.

Edit: PS Deadwing since we're making demands fix Tame thanks.

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Gweivyth - Skyward.
Gilgamesh 2002-2008.

New to Nasomi and have a question? PM me, I'd be glad to help!

Post subject: Re: Blue Mage needs some fixing Post Posted: Tue Aug 16, 2016 3:34 am

Well, since everyone is name dropping me, I guess I'm sort of obligated to reply to Gwei's request (Inc wall of text!) XP

From what I've seen there are a large variety of problems with BLU here, both with how damage is actually calculated and with how specific spells function.

Some spells have just been coded incorrectly. Dimensional Death has a higher multiplier at 0% TP than at 150% or 300%, you will deal almost half damage if use you chain affinity and cast it with TP Mysterious Light and Eyes on Me have lower stat mods than they should, someone apparently pulled stat mods out of their hind end and assigned them to 1000 Needles (It doesn't just deal 1000 damage), etc. It's too long to list

The way blue magic works and the way damage is calculated it also wrong in ways I'm poking around. All spells can be casted at 21', even physical spells, certain spells should center on the caster or fire an AoE originating from the caster to the target, but just center on the target here.

Last edited by Myupih on Tue Feb 04, 2020 3:15 am, edited 1 time in total.

Post subject: Re: Blue Mage needs some fixing Post Posted: Tue Aug 16, 2016 9:41 pm

Feather Tickle lowers enemy TP, right? What's so busted about it on Nasomi? Does it have the same potency as the actual Colibri Feather Tickle? (Which if I remember from retail was like 80~120 TP drop?)

If so that seems incredibly valuable for lowering monster damage output.

_________________
Gweivyth - Skyward.
Gilgamesh 2002-2008.

New to Nasomi and have a question? PM me, I'd be glad to help!

Post subject: Re: Blue Mage needs some fixing Post Posted: Wed Aug 17, 2016 7:35 pm Gweivyth wrote:

Feather Tickle lowers enemy TP, right? What's so busted about it on Nasomi? Does it have the same potency as the actual Colibri Feather Tickle? (Which if I remember from retail was like 80~120 TP drop?)

If so that seems incredibly valuable for lowering monster damage output.

I don't know how much TP it wipes on Nasomi, but the redeeming note here is it always lands, always. It cannot be resisted, even if you were Lv.60 or whatever level is necessary to learn it, and cast it on a level 99 enemy naked with 0 gear and 0 Blue Magic Skill, it would still land with 100% accuracy.

On retail, against enemies IT it'd have poor accuracy pending gear/skill, but vs. HNM? The land rate was literally so bad it was a wasted spell slot.

So, as you can imagine, the ability to wipe enemies TP, particularly bosses, with 100% land rate is absurdly over powered, especially if a strategy is used to keep TP gain under fair control (such as using BLMs). I'm not certain on the recast, but given the fact it never misses you can cast it full-on haste gear/fast cast, and lock an enemy down unless it has noticeable amounts of Regain.

Frankly, I'd say it's something that warrants an immediate fix, regardless of the current state Blue Mage is in. I've stopped caring about it though at this point, as there is simply a myriad of over powered things on this server that this simply becomes a rock among many other rocks.

Post subject: Re: Blue Mage needs some fixing Post Posted: Wed Aug 17, 2016 8:29 pm Insight wrote: Gweivyth wrote:

Feather Tickle lowers enemy TP, right? What's so busted about it on Nasomi? Does it have the same potency as the actual Colibri Feather Tickle? (Which if I remember from retail was like 80~120 TP drop?)

If so that seems incredibly valuable for lowering monster damage output.

I don't know how much TP it wipes on Nasomi, but the redeeming note here is it always lands, always. It cannot be resisted, even if you were Lv.60 or whatever level is necessary to learn it, and cast it on a level 99 enemy naked with 0 gear and 0 Blue Magic Skill, it would still land with 100% accuracy.


Yeah that sounds an awful lot like how it is for monsters, too. Colibri Feather Tickle always landed on player characters and it was obnoxious in melee burn parties because you would essentially get punished for doing the most damage.

_________________
Gweivyth - Skyward.
Gilgamesh 2002-2008.

New to Nasomi and have a question? PM me, I'd be glad to help!

Post subject: Re: Blue Mage needs some fixing Post Posted: Thu Aug 18, 2016 3:03 pm You heard it here, we need to build a wall to keep Blue Mages in Aht Urghan.

_________________
Gweivyth - Skyward.
Gilgamesh 2002-2008.

New to Nasomi and have a question? PM me, I'd be glad to help!

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Myupih has been considering taking a hard look at this job as he knows it decently well from retail. I've offered to help in any way I can (that isn't too time consuming) and then together bring the results to Nasomi for evaluation when they form a cohesive whole. Don't know if this will get off the ground but at least it's something.
Magical sining tampa

Whether you are a performer or a member of the audience, the energy and passion that emanate from the singers can transport you to a different world. The music has the ability to touch your soul and evoke emotions that you might not have known were there. It can provide solace during difficult times and create a sense of celebration during moments of joy. In Tampa, singing is not just an individual pursuit, but a communal one. There are various community choirs and singing groups that bring individuals together, fostering a sense of belonging and camaraderie. These groups perform at local events and hold regular rehearsals, allowing people to share their love for singing and be a part of something greater than themselves. This communal aspect of singing in Tampa further enhances the magical experience. The magic of singing in Tampa can also be felt through the city's various music festivals and events. From the Gasparilla Music Festival to the Tampa Bay Blues Festival, these gatherings showcase the incredible talent that resides within the city. They provide an opportunity for both local and international singers to share their music with an enthusiastic audience. Attending these festivals is truly a magical experience, as you witness the power of singing to bring people together and create unforgettable moments. In conclusion, the magical singing tradition in Tampa is a testament to the city's vibrant music scene and rich cultural heritage. Whether you are a performer or an audience member, the power of singing in Tampa is undeniable. It has the ability to transport you to a different world, uplift your spirits, and create a sense of unity and joy. So, if you ever find yourself in Tampa, be sure to immerse yourself in the magical experience of singing and witness firsthand the enchantment that it brings..

Reviews for "Unlocking the Magic: Tampa's Professional Singing Training Programs"

1. John - 2 stars - I was really disappointed with Magical Singing Tampa. The performances were lackluster and the singers seemed unenthusiastic. The production itself was poorly organized and there were several technical issues throughout the show. Overall, it felt like a waste of time and money. I would not recommend this event to anyone looking for a magical singing experience.
2. Sarah - 1 star - Magical Singing Tampa was a complete disaster. The singers were off-key and struggled to hit the high notes. The choreography was clunky and it felt like amateur hour up on stage. The costumes were tacky and cheap-looking. I left the show feeling extremely disappointed and would never consider attending another event by this production company.
3. David - 2 stars - I had high expectations for Magical Singing Tampa, but unfortunately, they were not met. The show lacked originality and the song choices were cliché. The singers seemed to lack passion and the overall performance felt stale. I was hoping for a magical and entertaining experience, but instead, I left feeling underwhelmed and unimpressed. I would advise others to skip this show and look for better entertainment options.

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