The Dark Arise: The Evolution of the Loyal Spellcaster Curse

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In the realm of magic, where spells are woven with delicate precision, there exists a mysterious curse that originates from a seemingly innocent blooming flower. This curse, known as the "Loyal Spellcaster Curse," has perplexed spellcasters for centuries, since its effects can be both enchanting and treacherous. The curse begins with the discovery of a rare and exquisite flower, often hidden in the deepest corners of enchanted forests or atop towering mountains. Known as the "Spellbloom," this flower possesses a vibrant hue and emits a captivating aroma that bewitches any individual who crosses its path. However, what seems like an ordinary encounter with a beautiful flower soon transforms into a life-altering event for those who succumb to its magical allure. Once a spellcaster becomes entranced by the Spellbloom, their fate is sealed.


Spells and other magical effects, except those created by an artifact or a deity, are suppressed in the sphere and can’t protrude into it.

Note that even a deity could not cast dispel magic on the field unless there was a specific rule in their stats indicating they could , since the statement that Spells and magical effects such as dispel magic have no effect on the field PHB, p. Pathfinder Roleplaying Game Mythic Adventures 2013, Paizo Publishing, LLC; Authors Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F.

Anti magic fieldd

Once a spellcaster becomes entranced by the Spellbloom, their fate is sealed. They unwittingly trigger the Loyal Spellcaster Curse, which binds them to the flower's will. The curse manifests as an unshakable loyalty to the flower, with the spellcaster compelled to protect the Spellbloom at all costs.

Antimagic Field

An invisible barrier surrounds you and moves with you. The space within this barrier is impervious to most magical effects, including spells, spell-like abilities, and supernatural abilities. Likewise, it prevents the functioning of any magic items or spells within its confines.

An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell’s duration.

Summoned creatures of any type wink out if they enter an antimagic field. They reappear in the same spot once the field goes away. Time spent winked out counts normally against the duration of the conjuration that is maintaining the creature. If you cast antimagic field in an area occupied by a summoned creature that has spell resistance, you must make a caster level check (1d20 + caster level) against the creature’s spell resistance to make it wink out. (The effects of instantaneous conjurations are not affected by an antimagic field because the conjuration itself is no longer in effect, only its result.)

A normal creature can enter the area, as can normal missiles. Furthermore, while a magic sword does not function magically within the area, it is still a sword (and a masterwork sword at that). The spell has no effect on golems and other constructs that are imbued with magic during their creation process and are thereafter self-supporting (unless they have been summoned, in which case they are treated like any other summoned creatures). Elementals, undead, and outsider are likewise unaffected unless summoned. These creatures’ spell-like or supernatural abilities may be temporarily nullified by the field. Dispel magic does not remove the field.

Two or more antimagic fields sharing any of the same space have no effect on each other. Certain spells, such as wall of force, prismatic sphere, and prismatic wall, remain unaffected by antimagic field. Artifacts and deities are unaffected by mortal magic such as this.

Should a creature be larger than the area enclosed by the barrier, any part of it that lies outside the barrier is unaffected by the field.

Mythic

Select a number of spell schools equal to half your tier. Spells and effects of the chosen schools are unaffected by the antimagic field.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Mythic Adventures © 2013, Paizo Publishing, LLC; Authors: Jason Bulmahn, Stephen Radney-MacFarland, Sean K Reynolds, Dennis Baker, Jesse Benner, Ben Bruck, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan Keith, Jason Nelson, Tom Phillips, Ryan Macklin, F. Wesley Schneider, Amber Scott, Tork Shaw, Russ Taylor, and Ray Vallese.

A 10-foot-radius invisible sphere of antimagic surrounds you. This area is divorced from the magical energy that suffuses the multiverse. Within the sphere, spells can't be cast, summoned creatures disappear, and even magic items become mundane. Until the spell ends, the sphere moves with you, centered on you.
Loyal spellcaster curse from a blooming flower

This loyalty surpasses even their own well-being, as they become willing to sacrifice themselves in defense of the flower, should any harm come its way. The effects of the curse are profound and far-reaching. The spellcaster's magical abilities become heightened, their incantations resonating with unparalleled power. Their spells become more accurate, more potent, and more complex, surpassing even their previous limits. This newfound strength further reinforces their loyalty to the flower, as they believe it to be the source of their enhanced magical prowess. However, this curse also has a dark side. The more the spellcaster relies on the flower's power, the more they become entangled in its web of enchantment. They gradually lose their sense of self, their own desires overshadowed by an all-consuming devotion to the Spellbloom. The curse not only binds them physically but mentally and emotionally as well. Breaking this curse is a daunting task, as it requires severing the connection between the spellcaster and the Spellbloom. Some claim that destroying the flower is the only solution, but this approach comes with great risks. Others suggest seeking the counsel of ancient magical beings or undertaking perilous quests to obtain an antidote. Regardless of the method, breaking free from the Loyal Spellcaster Curse is a complex and dangerous undertaking. In conclusion, the Loyal Spellcaster Curse is a captivating, yet perilous phenomenon that originates from an enchanting blooming flower. It lures spellcasters with its beauty, only to bind them with an unbreakable loyalty. The consequences of this curse are profound, transforming spellcasters into powerful yet enslaved beings. Breaking free from this curse requires tremendous courage and resourcefulness. The Loyal Spellcaster Curse serves as a cautionary tale, reminding spellcasters of the dangers that can lie within even the most alluring of enchantments..

Reviews for "Love and Betrayal: The Tragic Story of the Loyal Spellcaster Curse"

1. Jessica - 2 stars
I found "Loyal Spellcaster Curse from a Blooming Flower" to be confusing and poorly written. The plot jumped from one scene to another without any clear transition, making it difficult to follow. Additionally, the characters were one-dimensional and lacked depth. The dialogue felt forced and unnatural, making it hard to connect with any of the characters. Overall, I was disappointed with this book and would not recommend it.
2. John - 1 star
I couldn't get through "Loyal Spellcaster Curse from a Blooming Flower". The writing was filled with grammatical errors, spelling mistakes, and poor sentence structure. The lack of proper editing made it nearly impossible for me to understand the story. The plot itself was nonsensical and the characters were poorly developed. I was hoping for an engaging and immersive read, but unfortunately, this book fell flat. Save yourself the disappointment and look for better options.
3. Sarah - 2 stars
"Loyal Spellcaster Curse from a Blooming Flower" had an intriguing premise, but the execution was poor. The pacing was uneven, with long stretches of tedious descriptions that added little to the story. The dialogue felt stilted and unrealistic, making it hard to connect with the characters. Despite the potential for an engaging fantasy tale, I felt bored and disconnected throughout most of the book. It's a shame because with better editing and development, this could have been a much better read.

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