The Controversy of White Magic: Is It Really Bad?

By admin

White magic is a term used to describe the practice of using supernatural or metaphysical powers for good or positive purposes. It often involves healing, protection, or bringing good fortune to oneself or others. Some people believe that white magic is inherently good and should only be used for benevolent purposes, while others argue that any manipulation of supernatural forces is dangerous and potentially harmful. Those who view white magic as negative often have religious or cultural beliefs that associate any form of magic with evil or dark forces. They believe that attempting to control these forces, even for good intentions, can have unintended consequences or open the door to negative energies. These individuals may also argue that relying on magic or external forces to bring about positive outcomes detracts from personal responsibility and the power of self-determination.


Abilities can be thrown in the mix that also add to a certain magic type. Some abilities can also manipulate magic at a cost. For example, change a portion of the highest mana type to the other but you have to channel (sit still and not attack/dodge)

Scripture doesn t distinguish whether the magic is supposed to be used for good or for bad; it s all forbidden because it appeals to a source of power other than God. Galatians 5 19-21 says, The acts of the sinful nature are obvious sexual immorality, impurity and debauchery; idolatry and witchcraft; hatred, discord, jealousy, fits of rage, selfish ambition, dissensions, factions and envy; drunkenness, orgies, and the like.

Is white magic bad

These individuals may also argue that relying on magic or external forces to bring about positive outcomes detracts from personal responsibility and the power of self-determination. On the other hand, proponents of white magic argue that its intentions are pure and seek to bring about positive change. They believe in an interconnected universe where these supernatural forces can be harnessed to create harmony and balance.

Consequences for overusing white magic and black magic?

I'm working on a hack-n-slash game in which the player has to juggle their inner white magic and black magic (think original shadow priest from world of warcraft or red mage from final fantasy 14). The goal is to keep the player on edge as they try to manage their levels of sanity.

What are some good consequences the player can receive if they over-cap on white magic as well as black magic.

I don't want it to just be a -10% damage debuff or something. I want it to feel risky without flat out killing the player.

Any ideas are appreciated

EDIT:

Thank everyone for all your responses. I didn't think I'd get so much helpful ideas. My current plan is as follows (subject to change)

The player has 2 swords left hand is Black magic and right hand is white magic (naming might change) each being able to both heal and deal damage but in different ways. Some spells rely on the other magic type. For example, black magic puts a debuff on an enemies and white magic consumes the debuff dealing +X damage. Every basic attack will grant the player X magic corresponding to the hand used (alternating).

Each magic will have passive effects. Some examples include. Heals X every second, your attacks burn the enemies, etc. These passives can be toggled on/off with a short cooldown. When toggled on you passively gain the corresponding magic type every second. This gameplay greatly resembles Revenant Herald spec from guild wars 2 with a bunch of passives that you toggle on/off depending on your current resources.

Abilities can be thrown in the mix that also add to a certain magic type. Some abilities can also manipulate magic at a cost. For example, change a portion of the highest mana type to the other but you have to channel (sit still and not attack/dodge)

Once both magic types reach a certain threshold you can activate "balance mode" (name pending lol). Your 2 swords get combined into a glaive of sorts (musa awakening from bdo) which slowly drains each of your magic types and granting a huge damage/aoe bonus and an additional bonus depending on which one of the magics is higher. Once one of the magics is depleted the form ends regardless of the other amount.

If a magic type gets overused (either reaches +x over the other or reaches a threshold) the player explodes releasing a positive and negative effect depending on the type of magic.

White magic: Explodes healing yourself and all nearby enemies

Black magic: Explodes dealing damage to yourself and all nearby enemies

This explosion will consume all of that magic type and will greatly increase/decrease the difficulty depending on the situation.

This idea is still being brainstormed and I need to figure out some specifics like how many abilities the player has access too at once, whether all abilities are on the same bar or split between the 2 magics types, how to gain/upgrade abilities, etc.

Another idea is to reverse it. Aka, your passives/abilities drain that magic type instead of add to it. when a magic type reaches 0 rather then 100 it explodes. This decision will come from testing both and seeing which is more fun.

Thanks again for all the helpful tips and ideas.

I'm working on a hack-n-slash game in which the player has to juggle their inner white magic and black magic (think original shadow priest from world of warcraft or red mage from final fantasy 14). The goal is to keep the player on edge as they try to manage their levels of sanity.
Is white magic bad

They see white magic as a tool for personal growth, healing, and helping others. These individuals may use rituals, spells, or other magical practices to channel their intentions and energies towards manifesting their desired outcomes. Ultimately, the debate surrounding white magic is subjective and influenced by personal beliefs, cultural backgrounds, and religious perspectives. It is important to approach this topic with an open mind and respect for different viewpoints. Whether white magic is considered bad or not is a matter of individual interpretation and faith..

Reviews for "Examining the Results: Shedding Light on the Impact of White Magic"

1. Sarah - ★☆☆☆☆
I found "Is white magic bad" to be a complete waste of time. The author's arguments were weak and lacked substance. It seemed like they were just trying to justify their own beliefs rather than providing any real evidence. The book also felt very biased and one-sided, which made it difficult for me to engage with the content. Overall, I was extremely disappointed with this book and would not recommend it to anyone.
2. Michael - ★★☆☆☆
While "Is white magic bad" attempted to explore the topic, I felt that it fell short in its execution. The author failed to address the potential negative consequences of practicing white magic, focusing only on the positive aspects. I was also hoping for a more comprehensive analysis of the ethical implications, but it was glossed over in favor of promoting the idea that white magic is purely benign. The lack of depth in the arguments left me unsatisfied and looking for more substantial content.
3. Emily - ★★☆☆☆
"Is white magic bad" left me feeling underwhelmed. The book failed to provide any compelling evidence or solid reasoning to support its claims. The author often resorted to personal anecdotes and subjective experiences as proof, which did not convince me. I was hoping for a more objective and well-researched exploration of the topic, but this book did not deliver. It felt more like a persuasive essay than a well-grounded examination, which was disappointing.

A Rich History: Tracing the Origins of White Magic and Its Perception through Time

Good vs. Evil: Examining the Dual Nature of White Magic