Designing a Unique Campaign Centered Around Iggwipv, the Witch Queen in Dungeons and Dragons 5e

By admin

Iggwipv is a character from the game called Dungeons and Dragons 5th Edition, commonly known as D&D 5e. She is referred to as the "Witch Queen" and is a significant antagonist in the game. Iggwipv is a powerful and formidable character, known for her mastery of dark magic and her ability to manipulate and control others. She resides in a dark and sinister castle, where she plots and schemes to further her own power and extend her dominion over the land. As a witch, Iggwipv possesses a range of magical abilities that she uses to great effect. She can cast spells, create illusions, and summon creatures to do her bidding.


Iggwilv, also known as Tasha or Natasha, [1] [note 1] and the alias Zybilna, [15] [5] was an Oerthian archmage and demonologist. She famously wrote the Demonomicon of Iggwilv, a tome on demonic lore. [9]

One of Iggwilv s most wondrous and powerful items was her personal cauldron , an artifact that she crafted with the assistance of her adoptive mother. Both Iggwilv and Graz zt sought to use or betray the other, yet also supported or even rescued one another when in peril, and in their own twisted way, both genuinely shared a bond of love with the other.

Iggwipv the witch qieen 5e

She can cast spells, create illusions, and summon creatures to do her bidding. Her magic is often dark and destructive, reflecting her sinister nature. The Witch Queen is not only a formidable spellcaster but also a skilled strategist and manipulator.

Iggwilv, the Witch Queen (5e Creature)

Armor Class 25 (cloak of the witch queen)
Hit Points 405 (411 with false life) (30d8 + 210)
Speed 60 ft. (30 ft. without boots of swiftness), fly 60 ft.

STR DEX CON INT WIS CHA
10 (+0) 22 (+6) 24 (+7) 28 (+9) 16 (+3) 28 (+9)

Saving Throws Dex +16, Con +17, Wis +13
Skills Acrobatics +16, Arcana +19, Athletics +10, History +19, Insight +13, Nature +19, Perception +13, Religion +19
Proficiency Bonus +10
Damage Resistances acid, cold, fire
Damage Immunities lightning, poison
Condition Immunities charmed, frightened, poisoned
Senses darkvision 60 ft., truesight 60 ft., passive Perception 23
Languages Abyssal, Celestial, Common, Draconic, Infernal
Challenge 30 (155,000 XP)

Legendary Resistance (3/Day). If Iggwilv fails a saving throw, she can choose to succeed instead.

Permanency Spells. Iggwilv has the following spells always in effect unless she chooses them not to be: darkvision, true seeing, arcane sight, fly, and tongues.

Gift from Death. Iggwilv is able to cast spells from the cleric spell list in addition to the wizard spell list.

Greater Contingency. Iggwilv has the following spell in effect through greater contingency: resurrection.

Contingency. Iggwilv has the following spell in effect through contingency: greater restoration.

Worn Equipment. Iggwilv has the following pieces of equipment attuned to her: cloak of the witch queen, belt of battle, robe of the abyss and boots of swiftness.

Cloak of the Witch Queen. The cloak of the witch queen has the following properties:

  • Magic Item. The cloak of the witch queen is a magic item that grants a +3 bonus to AC while worn. The cloak also functions as a ring of protection, ring of spell storing, ring of djinni summoning, ring of arcanum (very rare version; 6th level), robe of the archmagi, amulet of the planes and ring of free action. When Iggwilv is attuned to this item, she is allowed to make an additional attunement to another magic item.
  • Power of Mind and Will. When Iggwilv the Witch Queen is attuned and wearing her cloak, her Intelligence and Charisma scores are each increased by 6 to a maximum of 28 and cannot be lower than 25. If Iggwilv isn't attuned to the cloak, her Intelligence and Charisma scores are both 25.
  • Vitality. While wearing this cloak, Iggwilv is immune to effects that reduce her hit point maximum. In addition, she has an additional 2 hit points per hit die (included in the hit points).
  • Random Properties.
    • 2 minor beneficial properties
    • 1 major beneficial property
    • 2 minor detrimental properties
    • 1 major detrimental property

    Belt of Battle. The belt of battle has the following properties:

    • Take the Initiative. Iggwilv has advantage on initiative rolls.
    • Exertion. The belt of battle has 3 charges and regains 1d4 - 1 expended charges daily at dawn. While wearing the belt Iggwilv can use a bonus action and expend 1 or more charges to cause any of the following effects to take place:
      • Move (1 charge): Iggwilv can move an additional 15 feet on the turn she uses this feature.
      • Reaction (2 charges): Iggwilv can take an additional reaction this round but it must be taken before the start of her next turn.
      • Action (3 charges): Iggwilv can take an additional action on the turn she uses this feature. The additional action can be any of the following: Attack (one attack only), Dash, Dodge or Hide. Alternatively, she can use the action to cast a cantrip with a casting time of 1 action.

      Boots of Swiftness. The boots of swiftness have the following properties:

      • Dexterous. While wearing these boots, Iggwilv has advantage on Dexteritysaving throws.
      • Quick Footed. While wearing these boots, your walking speed is doubled.
      • Evasive. When you are subjected to an effect that allows you to make a Dexteritysaving throw to take only half damage while wearing these boots, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
      • Peak Condition. While wearing these boots, Iggwilv has proficiency in the following skills: Acrobatics and Athletics
      • Haste. As an action, you can be under the effect of the haste spell. While under the effect of the haste spell from this item, your walking speed is not doubled again but all other speeds are as normal. You must maintain concentration for this effect to remain active and it lasts up to the duration of the spell. You can use this feature again after 8 hours.

      Robe of the Abyss. The robe of the abyss has the following properties:

      • Demon Blood Shielding. When wearing this robe, Iggwilv has immunity to lightning and poison damage as well as the poisoned condition. In addition, Iggwilv has resistance to acid, cold and fire damage.
      • Veil of Evil. While wearing this robe, Iggwilv is permanently under the effect of the protection from evil and good spell.
      • Familiar. As long as Iggwilv wears this robe, she has a quasit familiar. His name is Black Comet.

      Spellcasting. Iggwilv is a 20th level spellcaster. Her spellcasting ability is Intelligence (spell save DC 26, +18 to hit with spell attacks). Iggwilv can cast false life* and misty step at will and has the following wizard spells prepared.

      *Iggwilv casts these spells on herself before combat.

      ACTIONS

      Multiattack. Iggwilv makes two Arcane Fire attacks and casts a spell of 1st level or higher from her spellcasting feature.

      Arcane Fire. Ranged Spell Attack: +18 to hit, range 60 ft., one creature. Hit: 22 (4d6 + 8) fire damage. This attack ignores resistance and immunity to fire damage.

      LEGENDARY ACTIONS

      Iggwilv can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Iggwilv regains spent legendary actions at the start of her turn.

      Cantrip. Iggwilv casts a cantrip.
      Check (Costs 2 Actions). Iggwilv casts a spell of 5th level or lower.
      Checkmate (Costs 3 Actions). Iggwilv casts a spell of 6th level or higher.

      Beloved and hated of Graz'zt, Matriarch of Diabolists, Mother of Iuz, Daughter of Baba Yaga, Apprentice of Zagig, the Witch-Queen of Perrenland and author of the Demononmicon, Iggwilv currently dwells with her apprentices in the Grey Wastes of Hades. Iggwilv is an archmage, her apprentices, arcanaloths, and her guard dogs linnorms, so her privacy is impressive.

      One of Iggwilv's most wondrous and powerful items was her personal cauldron , an artifact that she crafted with the assistance of her adoptive mother. It held two different forms and many magical properties, including the power to permanently 'freeze time' for everyone within a 1,000‑foot (300‑meter) radius. [23]
      Iggwipv the witch qieen 5e

      She is cunning and deceitful, using her powers of manipulation to bend others to her will and turn them against each other. She often works behind the scenes, pulling the strings and orchestrating events to achieve her goals. Iggwipv is a complex and multidimensional character. While she is unquestionably a villain, she is not simply evil for the sake of being evil. She has her own motivations and desires, which drive her actions and shape her character. Some players may even find themselves sympathizing with her, despite her wickedness. Encountering Iggwipv as a player can be a challenging and thrilling experience. Players must use their wits and resources to overcome her powerful magic and defeat her. It often requires careful planning and coordination among the group to have any chance of success. In conclusion, Iggwipv, the Witch Queen in D&D 5e, is a captivating and powerful antagonist. Her mastery of dark magic, cunning manipulation, and complex character make her a challenging and memorable foe for players..

      Reviews for "Creating a Balanced Caster Inspired by Iggwipv, the Witch Queen in 5e"

      1. John - 2/5 stars - I found "Iggwipv the Witch Queen 5e" to be quite disappointing. The story lacked depth and the characters felt one-dimensional. The dialogue was often cliché and predictable, making it difficult to become fully engaged in the narrative. Additionally, I felt that the gameplay mechanics were poorly explained and difficult to grasp, which made it frustrating to navigate through the game. Overall, I was left feeling underwhelmed and would not recommend it.
      2. Emma - 1/5 stars - Unfortunately, "Iggwipv the Witch Queen 5e" did not live up to my expectations. The graphics were lackluster and the gameplay was slow and monotonous. The story failed to captivate my interest, as it felt unoriginal and uninspired. Furthermore, the controls were clunky and unresponsive, making it frustrating to play. Overall, I found the overall experience to be underwhelming, and I would not recommend it to others.
      3. Sarah - 2/5 stars - I was highly disappointed with "Iggwipv the Witch Queen 5e". The game lacked innovation, and the graphics were subpar compared to other similar games in the genre. The storyline felt rushed and poorly developed, leaving me disconnected from the characters and their motivations. Additionally, the combat system was overly simplistic, resulting in repetitive and boring gameplay. Overall, I found the game to be lacking in various aspects and would not recommend it to anyone seeking a high-quality gaming experience.

      Mapping Out Iggwipv, the Witch Queen's Domain in 5e: A DM's Guide

      The Evil Influence of Iggwipv, the Witch Queen on the World of Dungeons and Dragons 5e

We recommend

0yn3f33zw AND veoex AND ust23wton AND sznnzi AND 3ztz282 AND vqndbb AND 4k5zqs AND 77397637 AND zj72 AND rjrketcz