The Extinction Curse Adventure Path: Triumphing Over Adversity

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The Extinction Curse Adventure Path is a fantasy role-playing game created by Paizo Publishing for the Pathfinder Second Edition ruleset. It is set in the world of Golarion, a diverse and vibrant world filled with magic, monsters, and mystery. In this adventure path, players take on the role of circus performers who find themselves caught up in a grand and dangerous quest. The main idea behind the Extinction Curse Adventure Path is the concept of extinction and the threat it poses to the world of Golarion. The adventure begins with the circus performers finding a strange and ancient artifact that sets them on a path to uncovering a dark and ancient secret. As they travel and perform in various cities and towns, the players will encounter numerous challenges and obstacles that test their skills and abilities.


I call it a dungeon if it has lots of things on the big tactical map and players can go everywhere. It might me a camp or a building or whatever. Tell me better term if you know it.

When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer all at the same time. When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer all at the same time.

Extinction curse adventure path

As they travel and perform in various cities and towns, the players will encounter numerous challenges and obstacles that test their skills and abilities. The core theme of the Extinction Curse Adventure Path is the balance between entertainment and survival. The players must not only entertain the crowds with their circus acts, but they must also navigate treacherous environments and defeat powerful foes in order to uncover the truth behind the extinction threat.

Extinction Curse

"Come one, come all! Humble performers become leaders of the Royari San Sarnax, Volio Via and Eriato Bati as they travel with the Circus of Wayward Wonders around The Isle of Kortos, putting on circus performances and solving an ancient conspiracy and fighting off deadly foes as they follow in the footsteps of a grand hero from antiquity.

Book 1: The Show Must Go On [ ]

The Circus of Wayward Wonders has just arrived in the remote town of Abberton , and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in an ancient plot orchestrated by dangerous foes!

  • Extinction Curse Episode 01: Carnivals & Clowns
  • Extinction Curse Episode 02: Mice & Music
  • Extinction Curse Episode 03: Bargains & Boars
  • Extinction Curse Episode 04: Vandals & Vermleks
  • Extinction Curse Episode 05: Taverns & Troupes
  • Extinction Curse Episode 06: Rivals & Runes
  • Extinction Curse Episode 07: Sanctums & Slurks
  • Extinction Curse Episode 08: Demons & Druids
  • Extinction Curse Episode 09: Half-Fiends & Hellraisers
  • Extinction Curse Episode 10: Fossils & Fields
  • Extinction Curse Episode 11: Troglodytes & Time Warps
  • Extinction Curse Episode 12: Scales & Succubi
  • Extinction Curse Episode 13: Godlings & Glory

Book 2: Legacy Of The Lost God [ ]

The Circus of Wayward Wonders arrives in bustling Escadar, eager for fortune and fame. The heroes must confront foul forces in a buried temple to learn more about the looming threat facing the Starstone Isles. Their investigations put the heroes on a collision course with their circus's greatest rival: the cruel catfolk Mistress Dusklight, ringmaster of the Celestial Menagerie!

  • Extinction Curse Episode 14: Ports & Pickpockets
  • Extinction Curse Episode 15: Warts & Wolves
  • Extinction Curse Episode 16: Shimmers & Showstoppers
  • Extinction Curse Episode 17: Paladins & Prophecies
  • Extinction Curse Episode 18: Temples & Twirls
  • Extinction Curse Episode 19: Priests & Poltergeists
The Circus of Wayward Wonders has just arrived in the remote town of Abberton , and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in an ancient plot orchestrated by dangerous foes!
Extinction curse adventure path

The adventure path is divided into six distinct chapters, each one presenting a unique challenge and storyline for the players to tackle. From investigating disappearances in a small mining town, to infiltrating a grand circus competition, to battling powerful undead creatures in a haunted forest, the players will face a variety of exciting and dangerous encounters. Throughout the adventure path, there are opportunities for the players to make choices that will have lasting consequences. These choices can affect the outcome of the story and the lives of the NPCs they encounter. The Extinction Curse Adventure Path encourages player agency and allows for a customized and personalized gaming experience. Overall, the Extinction Curse Adventure Path is a thrilling and immersive narrative that combines elements of mystery, danger, and spectacle. It offers players a chance to explore the world of Golarion while confronting the very real threat of extinction. With its engaging storyline and dynamic gameplay, this adventure path is sure to captivate players and provide countless hours of excitement and adventure..

Reviews for "The Extinction Curse Adventure Path: Uniting the Troupe Against a Common Foe"

1. Rebecca - 2/5
I was really excited to delve into the "Extinction Curse Adventure Path", but unfortunately, it didn't live up to my expectations. The story felt disjointed and lacked depth, and the characters were one-dimensional and unengaging. Additionally, I found the pacing to be off, with too much focus on irrelevant side quests and not enough on the main plot. Overall, I was disappointed with this adventure path and wouldn't recommend it to others.
2. Thomas - 1/5
As an experienced gamer, I found the "Extinction Curse Adventure Path" to be underwhelming and unoriginal. The plot was predictable and lacked any real surprises or twists. The encounters were also repetitive and failed to provide any real challenge or excitement. I was hoping for a thrilling and immersive experience, but instead, I felt bored and uninterested throughout the entire adventure. I would not recommend this adventure path to anyone looking for an engaging and dynamic gaming experience.
3. Sarah - 2/5
I had high hopes for the "Extinction Curse Adventure Path" based on the initial premise, but unfortunately, it fell short in many ways. The world-building felt shallow and lacking in detail, leaving me with more questions than answers. The NPCs were forgettable, and their motivations often felt forced and inconsistent. Additionally, I found the combat encounters to be unbalanced, with some being too easy and others feeling almost unbeatable. Overall, I was left feeling unsatisfied and disappointed with this adventure path.

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