Connecting with the Earth's Wisdom through Witchcraft Cards

By admin

Earthly wisdom witchcraft cards are a popular divination tool that combines elements of earthly knowledge and magical practices. These cards are used to gain insights and guidance in various aspects of life, such as love, career, and health. They are believed to tap into the universal energies and provide users with intuitive messages. The concept of earthly wisdom witchcraft cards revolves around the idea that the earth holds ancient wisdom and knowledge that can be harnessed for divination purposes. These cards often feature symbols and imagery related to nature, such as animals, plants, and natural elements like water and fire. Each card has a specific meaning and interpretation, which can vary depending on the deck being used.


I have been contemplating writing this post for a while now, and I can't put it off any longer. I have been blogging for a long time, si.

is to be warmly applauded for having produced a work of such methodological scope and intellectual sophistication, a most persuasive work that ranks as a major contribution to the field. Also a lot of Friends of Dean Martinez , but Shadow of Your Smile is one of those weird albums that defies easy catagorization - sort of lounge meets surf meets Texas funk meets.

Witch nails in Roanoke

Each card has a specific meaning and interpretation, which can vary depending on the deck being used. Many people find earthly wisdom witchcraft cards to be a useful tool for self-reflection and personal growth. By consulting these cards, individuals can gain insights into their current situations and receive guidance on how to navigate challenges or make important decisions.

Roanoke: Grindhouse Edition (in octaNevisioN) (1 Viewer)

So we've been promising a Grindhouse Edition of our on-going Roanoke game (see our actual play thread). The game will take place next Monday and will be using the octaNe system from Memento Mori Theatricks, in Grindhouse mode of course.

I thought I would start posting some of our characters, because they've been pretty damn funny so far (for those who've followed the regular season, anyway.)

Dame Alice
Steely-Eyed Madame

Profile: There aren't many paths open in society to a strong-willed woman without a husband, and you fell easily enough in to the life of the Fallen Woman. But early on you figured, "Why should I be taking orders while my hard-earned money be going into someone else's pocket?" Might as well be married at that point. So you started running the show yourself. Now as the only game in the Roanoke Colony, all those lonely boys will have to come to you for the girls—opening up their wallets and their secrets.

Stamping Grounds: Streets of Southwark; Roanoke colony
Quote: "It may be the end of the world, but someone's got to keep this place civilized."
Gear: Dame Alice's Club for Gentlemen: a swanky, two-story building; little black book; pipe; large, silent bouncer Ricky; star girl Molly
Style: Charm, Ingenuity
Skills: Wrapped around her finger; Runnin' the girls; Takes no guff; Ear to the ground; Drives a hard bargain; Unflappable; Games master


Emme Merrimoth
Sexy Wild Child

Profile: Taught the old ways by Old Dame Agatha in the woods of Somerset, Emme had to flee the Merry Old England when her mentor was burned as a witch by the local populace. Emme was also wanting to escape the Good Ole boy her Uncle the preacher wanted her to marry. Like the Goddess Diana of old, Emme would rather run around in the woods gathering herbs and hunting game than sumbit to the rule of a man. But maybe the right man could tame her wild ways.

Stamping Grounds: The woods outside Roanoake colony.
Quote: "Ah Reverend, someday I'd like to invite your over for a nice cup of herbal tea."
Gear: Bag of herbs, Long bow, a slink greed dress, big silver knife.
Style: Daring, Craft
Skills: Medical Knowledge, Hunting with a bow, Making herbal remedies, Attracting the menfolk, Herbal Lore, Being Plucky


Lady Charity "Pirate Witch Queen" de Warwick, alias Capitan Caridad de Villaguerra
Swashbuckling Pirate

Stamping Ground: Spanish Main
Quote: "How nice to meet again in better circumstances. Prepare to die."
Gear: Rapier, two braces of pistols, outrageous yet stylish clothing, map of the Virginia coast, spy glass
Styles: Daring, Charm, Ingenuity
Skills: Fencing, swinging from ropes, sailing, speaking English (native = Spanish), ordering people around, lying like a rug, sharp-eyed.

(To be continued.)

Last edited: Jun 28, 2007

Mechante_Anemone

9th-level Procrastinatrix
Validated User

And now for some pictures. Although he has not finished writing his character, Simon's player submitted a picture:

And here is one for Lady Charity:

Mechante_Anemone

9th-level Procrastinatrix
Validated User

And a screenshot of the octaNe-style character sheet:

Mechante_Anemone

9th-level Procrastinatrix
Validated User

Also, the GM promised to make chili and chips, as he always does for our octaNe games.

Let's re-post the official trailer for the game:

FADE IN: Medium boom shot of Roanoke colony on the shores of Roanoke island

VOICEOVER: "They were stranded on hostile shores, a thousand miles from home. Everyone expected them to die.

CUT TO: Rev. Ezekiel leading prayers in church.

REV. EZEKIEL (solemnly) : "And they shall know that I am the Lord, and I have not said in vain that I would do this evil unto them."

VOICEOVER: "But what they DIDN'T KNOW was that THESE Puritans. were PURE SAVAGE FURY!"

(As Rev. Ezekiel speaks a zombie rises up behind him).

REV. EZEKIEL: "And thus sayeth the Lord - SMITE WITH THINE HAND. "

(Ezekiel spins and delivers a punch to the zombie's face, knocking out most of its teeth)

REV. EZEKIEL: ". and STOMP WITH THY FOOT!"

(Ezekiel delivers a spinning back kick to the zombie, knocking its head flying. The zombie collapses and Rev. Exekiel straightens his vestments)

REV EZEKIEL: "And say - 'alas for evil abominations!'".

(Cue Grindhouse music)

VOICEOVER: "Deadly blades!"

CUT TO LADY CHARITY, dressed in slinky faux pirate bustier, holding a cutlass in either hand and killing Spanish pirates by the score

VOICEOVER: "Fast boats!"

CUT TO: BRAITH and PAIYN frantically poling their raft while behind them a giant fin gets closer and closer

VOICEOVER: "Powers from a realm beyond knowledge!"

CUT TO: SIMON BLACK working on a blade at his forge. He places the red hot metal on his anvil, then pours a strange liquid over the blade, which begins to glow with blue light.

VOICEOVER: "Non-stop action!"

CUT TO: THOMAS VESSEL, soaked in blood, pouncing on a CROATOAN indian and slitting his throat, laughing maniacally the whole time.

VOICEOVER: "And SEXY hoes!"

CUT TO: EMME MERRIMOTH and ALICE LANGSTON, in full Puritan garb, each hoeing a row in a field. Several CHILDREN OF JUMLIN burst out of the brush and charge towards them and they use their hoes as quarterstaves, doing acrobatic flips a la Crouching Tiger, Hidden Dragon to fight them off.

VOICEOVER: "It's a black powder EXPLOSION of terror!"

CUT TO: HAUNCE WALTERS firing his harquebus, filling the screen with powder smoke.

CUT TO: BRAITH AND PAIYN running towards the camera with hundreds of SECOTAN indians behind them

CUT TO: REV. EZEKIEL leading prayers in the main square. Everyone is ragged and covered in dirt, and several bodies can be seen scattered around. The group is lit by flames from the burning stockade.

CUT TO: LADY CHARITY, dagger between her teeth, swinging from the rigging of a ship to land on the quarterdeck and engage CAPTAIN DIEGO in a sword fight.

CUT TO: EMME MERRIMOTH in the forest at night. She is backed up against a tree, while from the darkness hundreds of yellow eyes stare at her.

CUT TO: SIMON BLACK, standing on Braith's raft,. with a blacksmith's hammer in each hand, swinging at hundreds of tentacles that are emerging from the water.

CUT TO: ALICE LANGSTON opening an old chest found buried in the forest. A golden glow emanates from inside. Behind her a shadowy figure rises, holding a sword.

CUT TO: HAUNCE WALTERS. One arm has been severed above the elbow, and SIMON BLACK has just finished mounting Haunce's harquebus in its place.

VOICEOVER: "ROANOKE! ISLAND OF BLOOD! Coming soon to a theater near you! This film is not yet rated."​

Last edited: Jun 28, 2007

Mechante_Anemone

9th-level Procrastinatrix
Validated User

Here is Grindhouse Emme:

Shosuro Kando

Rank 5 Ronin

Can I just say in passing that my guess is that this is either going to go down in gaming history as one of the coolest ideas ever - or turn into a total cheesy nightmare?

Or both? (Kind of the "Plan 9 From Outerspace" of roleplaying).

Mechante_Anemone

9th-level Procrastinatrix
Validated User

Here is Grindhouse Simon:

Simon Black
Industrial strength warlock.

Profile: Sence time immemorial there has been a link between metalworkers and scorcerers. The forge has a certain magic of its own; a fusion of the four elements and of will, but you wanted more. You used the glow of cherry hot metal to light the dark places full of forgotten names and Unspeakable words.

Stomping grounds: The Donate Street forge and foundry.
Styles: Craft, Magic, daring
Skills: Hammer and tongs, Alchemy, Smile and a Wink, Sword and fist, Demonology, Running leap, Smells what the rock is cooking
Description: Simon is an unshaven man with tightly corded mussels and burn scars up to his left elbow.
Equipment: Tools (defining piece), Leather pants and boots and apron, linen shirts, coat, tinderbox, books of dead names.

Mechante_Anemone

9th-level Procrastinatrix
Validated User

Reverend 'Zeke
Two-fisted Padre

Stamping Grounds: Anywhere
Quote: "And you shall know I am the LORD when I lay the smack down upon thee!"
Gear: White collar, steel crucifix, Bible with hollowed-out section loading a six-gun.
Styles: Daring, Charm, Magic
Skills: Kickin' ass for the Lord, quoting Scripture, public speaking, praise the Lord and pass the ammunition, Confess your sins!, Demonology, Leadin' the flock.

Greth

Level 3 Geek
I'm pretty sure this is the best idea ever. Eager to see how this turns out.

Shosuro Kando

Rank 5 Ronin

Here's the complete playlist for Roanoke Grindhouse. Its got more Nine Inch Nails than I really wanted in it, but I wanted a lot of instrumental stuff, and "Things Falling Apart" provided that. Also a lot of "Friends of Dean Martinez", but "Shadow of Your Smile" is one of those weird albums that defies easy catagorization - sort of lounge meets surf meets Texas funk meets. So I think its perfect for octaNe.

Intro music (for the pre-game chili feed)
Billygoat - "Leche"
Retarded Elf - "Thunder Pimp"
Daylights - "Spiritual"
Billygoat - "Clothes Off"
Bigboys - "Funk Off"
Bouffant Jellyfish - ""Whatever"
Sprawl - "The Government Issued a Drought"
DoDat - "Whistle (live)"
Joe Rockhead - "Red Zone"

Music for the game
Rob Zombie - "Grindhouse (a Go-Go)" [Main Title]
Tito and Tarantula - "Bulletproof"
Friends of Dean Martinez - "All the Pretty Horses"
Nine Inch Nails - "The Great Collapse"
Fear Factory - "Body Hammer" [Simon Black's Theme]
Friends of Dean Martinez - "Misty'
Barry Adamson - "Mr. Eddy's Theme 2"
Pills - "Rock Me"
Friends of Dean Martinez - "I Wish You Love"
Selma Hayek - "Rooftop Action"
Nine Inch Nails - "The Wretched"
George Thorogood - "You Talk Too Much" [Alice Langston's Theme]
The Gits - "Drunks"
Friends of Dean Martinez - "El Tiradito"
Nine Inch Nails - "The Frail"
The Ramones - "Beat on the Brat" [Paiyn's Theme]
Friends of Dean Martinz - "Chunder"
Nine Inch Nails - "Where is Everybody?"
Hollywood Star Orchestra - "Settling In"
Flogging Molly - "Swagger" [Braith Madog's Theme]
Barry Adamson - "Mr. Eddy's Theme 1"
PF Project - "Choose Life"
Friends of Dean Martinez - "Blood of the Earth'
Skinny Puppy - "Jahya"
Ministry - "Jesus Build My Hotrod"
Nine Inch Nails - "10 Miles High"
Friends of Dean Martinez - "Given the Time"
Kasabian - "Butcher's Blues" [Thomas Vessel's Theme]
Nine Inch Nails - "Starfuckers Inc."
Friends of Dean Martinez - "Ugly Beauty"
My Life With a Thrill Kill Cult - "After the Flesh"
Angelo Badalamente - "Dub Driving"
Friends of Dean Martinez - "Armory Park"
Nine Inch Nails - "Terrible Lie" [Rev. Ezekiel Parris's Theme]
Friends of Dean Martinez - "Swamp Cooler"
Siouxie and the Banshee's - "Fear (of the unknown)" [Emme Merrimoth's Theme]
Johnny Klimek - "Casino"
Friends of Dean Martinez - "House of Pies"
Nine Inch Nails - "Metal"
The Verve Pipe - "Hero" [Haunce Walter's Theme]
Friends of Dean Martinez - "Shadow of Your Smile"
Angelo Badalamente - "Red Bats With Teeth"
Nine Inch Nails - "A Warm Place"
Plugz - "Hombre Secreto" [Lady Charity's Theme]
Link Wray and his Wray Men - "Jack the Ripper"
Friends of Dean Martinez - "Per Sempre"
Trent Reznor - "Driver Down"
Alice Cooper and Rob Zombie - "Hands of Death"
The Specials - "Ghost Town" [End Credits]

Total time - 3 hours, 30 minutes

(Now lets hope the MP3 Player doesn't go bust, wasting all my work!)

Stamping Grounds: The woods outside Roanoake colony.
Quote: "Ah Reverend, someday I'd like to invite your over for a nice cup of herbal tea."
Gear: Bag of herbs, Long bow, a slink greed dress, big silver knife.
Style: Daring, Craft
Skills: Medical Knowledge, Hunting with a bow, Making herbal remedies, Attracting the menfolk, Herbal Lore, Being Plucky
Earthly wisdom witchcraft cards

The intuitive messages conveyed through these cards are believed to provide a deeper understanding of one's inner self and the external world. When using earthly wisdom witchcraft cards, it is essential to approach the practice with an open mind and a willingness to trust in the process. Users are encouraged to connect with their intuition and interpret the cards' messages based on their own experiences and feelings. The cards serve as a catalyst for self-discovery and self-awareness, helping individuals tap into their own wisdom and intuition. Overall, earthly wisdom witchcraft cards offer a unique blend of divination, nature symbolism, and intuitive guidance. They provide a means for individuals to explore their inner selves and gain insights into their lives. Whether used for personal growth or seeking answers to specific questions, these cards can be a powerful tool for those seeking a deeper connection with themselves and the world around them..

Reviews for "Unleashing the Power of Earthly Wisdom in Witchcraft Cards"

1. Jane - 1 star - I was highly disappointed with the "Earthly wisdom witchcraft cards". The illustrations on the cards were poorly done and lacked any meaningful symbolism or connection to the concept of witchcraft. The guidebook that came with the cards was also very basic and did not provide enough information or guidance on how to interpret the cards. Overall, this product felt like a cheap cash grab, and I would not recommend it to anyone serious about witchcraft.
2. Mark - 2 stars - This deck of witchcraft cards fell short of my expectations. The artwork was underwhelming and did not capture the essence of witchcraft or convey the spiritual messages they were intended to. Additionally, the card stock was flimsy and felt cheap. The accompanying guidebook was also lacking in depth and did not provide much insight into the meanings of the cards. I was overall unimpressed with this product and regretted my purchase.
3. Emily - 1 star - I found the "Earthly wisdom witchcraft cards" to be misleading and oversimplified. The illustrations on the cards were amateur and did not reflect the complexity and depth associated with witchcraft. The guidebook was also disappointingly brief and lacked in-depth explanations of card meanings. It felt like a rushed project that lacked the necessary research and understanding of witchcraft. I would not recommend these cards to anyone looking for a genuine and profound witchcraft experience.
4. Alex - 2 stars - I had high hopes for the "Earthly wisdom witchcraft cards", but they left me feeling unsatisfied. The illustrations were lackluster and did not inspire any connection or resonance. The guidebook was also far too basic and did not provide enough guidance for interpreting the cards in a meaningful way. While the concept of these cards is interesting, the execution fell short, and I would not recommend them to serious practitioners of witchcraft.
5. Sarah - 1.5 stars - I was excited to try the "Earthly wisdom witchcraft cards", but unfortunately, they did not live up to my expectations. The artwork lacked depth and originality, and the guidebook did not offer enough detailed explanations or interpretations. I was left feeling like I had wasted my money on this deck, as it did not provide the insightful and spiritually enriching experience I was hoping for. I would not recommend these cards to fellow witches seeking a meaningful divination tool.

Tapping into Earthly Wisdom with Witchcraft Cards

Exploring the Elements of Earthly Wisdom Witchcraft Cards