Conquering the Witch Collector: How Charidsa's Weaknesses Can Turn the Tide

By admin

The book "Charida weaks the witch collector" is a captivating tale that follows the journey of a young girl named Charida as she battles against an evil witch collector. Charida is a brave and fearless girl who possesses special powers that allow her to communicate with animals. The story begins when Charida stumbles upon a mystical amulet in her backyard. Little does she know that this amulet holds the key to unlocking her hidden powers. As she puts on the amulet, she is immediately transported to a strange and magical world. In this new world, Charida discovers that an evil witch collector named Malina is capturing innocent witches and using their powers for her own evil deeds.


+1 35gp (level 2)
+1 Striking 100gp (level 4)
+2 935gp (level 10)
+2 Striking 1,000gp (level 10)
+2 Greater Striking 2,000 (level 12)
+3 8,935gp (level 16)
+3 Striking 9,000 (level 16)
+3 Greater Striking 10,000 (level 16)
+3 Major Striking 40,000 (level 19)

Dragon turtle plate TV 9 3 700 gp 1 resilient half plate You roll the hefty plates of the dragon turtle armor toward the attacker to gain a 1 circumstance bonus to AC against the triggering attack. In other words, can they just buy a 1 striking weapon or a 2 resilient armor provided they meet the level requirements of said gear , or do they have to use downtime to craft this themselves.

Resiluenr runw pathfunder 2e

In this new world, Charida discovers that an evil witch collector named Malina is capturing innocent witches and using their powers for her own evil deeds. Determined to put an end to Malina's tyranny, Charida sets out on a dangerous quest to rescue the captured witches. Throughout her journey, Charida encounters various obstacles and challenges.

Runes for armor and weapons 2E

I see that there are runes that get ecthed onto weapons and armor (potency, striking, resilient, etc) to make gear magical. On pg. 580 of the CRB, it sounds like those get etched on using the Crafting activity. My question is this: does a character have to perform this etching themselves, or can they purchase that service? In other words, can they just buy a +1 striking weapon or a +2 resilient armor (provided they meet the level requirements of said gear), or do they have to use downtime to craft this themselves?

Also, if they can purchase these straight out, is it just the cost of the formula or is there an additional cost for the "etching service"?

Page 600 has prices for things like a +1 striking weapon, so you can just buy it.

The big question is can you upgrade your +1 into a +2 without having to craft it yourself.

Looking further, I think charts 11-5 and 11-6 let you pay the upgrade cost to improve weapons/armor, with a note you can craft it and what the required/task level is.

xyxrt Venture-Captain, Arizona—Queen Creek Aug 21, 2019, 07:48 pm

Awesome, thanks. Somehow missed that.

The chart shows going from +1 weapon to +1 striking weapon to +2 striking weapon. without stopping at +2 weapon. Is the +2 weapon priced the same as the +1 striking weapon?

'cause it looks like if you have to follow the progression in the CRB, nobody in PFS will ever have the money for a +3 weapon.

You're looking at the upgrade chart, which is why there's no +2 weapoon (can't upgrade +1 striking to +2)

Looking at just the weapons:

+1 35gp (level 2)
+1 Striking 100gp (level 4)
+2 935gp (level 10)
+2 Striking 1,000gp (level 10)
+2 Greater Striking 2,000 (level 12)
+3 8,935gp (level 16)
+3 Striking 9,000 (level 16)
+3 Greater Striking 10,000 (level 16)
+3 Major Striking 40,000 (level 19)

You're unlikely to see many +2 weapons without striking due to the very small cost increase at that level.

Robert Hetherington wrote:

Looking further, I think charts 11-5 and 11-6 let you pay the upgrade cost to improve weapons/armor, with a note you can craft it and what the required/task level is.

I’m not sure that the table is saying that. The text in question is

Quote:

Tables 11–5 and 11–6 summarize the Price of each step, with a number in parentheses indicating the item’s level for the Craft activity.

It’s a thick book, but I’m not seeing any rules for “paying someone to craft for you.” Which seems to result in two unpalatable options for PFS:

1. If you can’t pay someone to craft for you every PC will have to take crafting skills and feats or

2. If you can pay someone just the cost of the upgrade, there’s no point to taking crafting feats. You will always net out at least as much money by using your Downtime to earn income as to craft (usually more) and you don’t have to pay to learn the formula.

Visit my patreon webpage and be aware of all the stuff I'm working on.
Charidsa weaks the witch collector

She must solve riddles, defeat magical creatures, and navigate treacherous terrains. However, with the help of her newfound animal friends, including a talking fox and a wise owl, Charida overcomes each obstacle and grows stronger in her powers. As Charida gets closer to the lair of the witch collector, she realizes the extent of Malina's cruelty. The captured witches are weak and drained of their powers, forced to do Malina's bidding. Charida is determined to free them and restore harmony to the magical world. In an epic final battle, Charida confronts Malina, using her powers and wits to outsmart her. With the help of the rescued witches, Charida ultimately weakens the witch collector, rendering her powerless. The captured witches regain their strength, and together they banish Malina from the magical world forever. "Charida weaks the witch collector" is a thrilling and heartwarming story that highlights the power of courage, friendship, and the importance of fighting for what is right. It is a captivating tale that will capture the hearts of readers, young and old alike..

Reviews for "Charidsa's Achilles' Heel: The Key to Dismantle the Witch Collector's Power"

1. John - 2 stars - "Charidsa weaks the witch collector" was not what I expected. The story seemed disjointed and confusing, with no clear direction or plot. The characters were also extremely underdeveloped, making it difficult to connect or empathize with them. Overall, the book lacked depth and failed to capture my attention. I was disappointed with this read and would not recommend it.
2. Emily - 1 star - I found "Charidsa weaks the witch collector" to be a complete waste of time. The writing was poor, filled with grammatical errors and awkward sentence structures. The author also relied heavily on cliches and predictable plot twists, making the story incredibly formulaic and unoriginal. Additionally, the character development was nonexistent, leaving me uninterested and detached from the narrative. I regret picking up this book and wish I had chosen something more captivating.
3. Michael - 2 stars - "Charidsa weaks the witch collector" had potential but ultimately fell flat. The pacing was incredibly slow, and I struggled to stay engaged throughout the book. The dialogue felt unnatural and forced, making it difficult to connect with the characters. The author also introduced too many subplots without resolving them satisfactorily, leaving me feeling unsatisfied and confused. Overall, I was disappointed with the lackluster execution of what could have been an interesting premise.

Charidsa's Weaknesses: The Fuel for Victory Against the Witch Collector

Demystifying Charidsa: Uncovering the Weaknesses to Outwit the Witch Collector