Tasha's Strategy: Harnessing the Powers of the Witch Queen as a Commander

By admin

Witch queen Tasha has been gaining popularity as a commander in deck building. As a legendary creature card, Tasha possesses unique abilities that make her a formidable leader in various formats such as Commander and Oathbreaker. The main idea is that Tasha is a powerful and versatile commander, and many players are finding success with her as their leader. One of the reasons why Tasha is an attractive choice as a commander is her ability to mill opponents' libraries. Her "tapping" ability allows her controller to target any player and mill the top four cards of their library. This can quickly disrupt opponents' strategies by removing key cards from their decks.


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This can quickly disrupt opponents' strategies by removing key cards from their decks. It also opens up opportunities for card advantage, as cards that are milled often have additional effects or can be used from the graveyard. The ability to mill opponents' libraries also synergizes well with other deck strategies, such as self-mill and graveyard recursion.

FAQ - Ticket Information

Guests with pre-purchased tickets can upgrade their tickets at any time prior to their visit or arrival at the Polynesian Cultural Center. Please note that ticket upgrades are based on space availability.

Guests can cancel their reservations any time prior to 5:00 pm Hawaiian Standard Time (HST) the day before your activity date without penalty. Cancellations or No-Shows without appropriate notice will be ineligible for a refund. Guests who have purchased their tickets or ground transportation through a travel agency or tour operator must request cancellation through those sources, which invariably have their own cancellation and refund policies.

  • If you purchased the Super Ambassador package, you may arrive at any time during operation hours and should go to the Welcome Center where you will be assigned a tour guide. To fully enjoy all that the Center has to offer we recommend arriving in time for the Islands opening at 12:30 pm. Seating for the lūʻaus closes at 5:30 pm.
  • If you purchased the Aliʻi Lūʻau package, please go to the Welcome Center. There you will be assigned to groups of approximately 13. To fully enjoy all that the Center has to offer we recommend arriving in time for the Islands opening at 12:30 pm. If you arrive after 2:00 pm you will not be able to participate in the guided Islands of Polynesia tour. Seating for the lūau’s closes at 5:30 pm.
  • If you are an ʻOhana Club Member, Annual Pass holder, Lifetime Pass holder, or have a voucher please report directly to the Ticketing Office to obtain your tickets.
  • If you are attending the HĀ: Breath of Life show only be sure to obtain your “show only” tickets at the Ticketing Office by 6:45 pm. Seating for the Hā: Breath of Life show opens at 7:00 pm while the show starts promptly at 7:30 pm.
  • If your ticket includes round-trip motorcoach transportation, your driver will provide directions to the Ticketing Office. If you have an email confirmation you may utilize our paper-free ticketing system and continue straight to the Islands entrance.

You can reach our Reservations Office at 1-800-367-7060 and we will be happy to confirm your order details and answer any questions you may have. Please have your order number ready.

The FREE 3-Day Pass enables you to enjoy re-admission to further explore our Islands of Polynesia villages for up to three consecutive business days after your initial visit. Meals, bus transportation, and our “Hā: Breath of Life” evening show are not included and must be purchased separately. Please present your ticket stubs, electronic mobile tickets, or proof of ticket purchase along with a photo ID to the Box Office to receive your Free 3-Day Re-Admission Pass. The FREE 3-Day Re-Admission Pass is not transferable.

The Polynesian Cultural Center (PCC) offers round-trip transportation in an air-conditioned coach from Waikīkī. Enjoy a spectacularly scenic ride on the most beautiful beach-side highway on Oʻahu while learning about Hawaiian history and culture from our friendly local guide. Guests will be returned to Waikīkī at approximately 10:45 pm. Transportation is sold separately. We offer 2 transportation options: Motorcoach transportation picks up guests from designated locations near your Waikīkī hotel. See the motorcoach pickup schedule below for more details.

Our Circle Island tour option is a narrated tour that will travel past historic, scenic, and cultural highlights of Oʻahu. Join us on this journey to discover Hawaiʻi, and then arrive at the Center to learn about the rest of Polynesia.

Ala Moana Hotel
Pickup at Mahukona street at 10:00 AM. ABC Store #83 – (next to Grand Waikikian)
Pickup at flag post on Ala Moana Blvd at 10:05 AM. Hotel LaCroix Waikiki (formerly Waikiki Gateway)
Pickup at Olohana Street at 10:10 AM. Ross Dress for Less Waikiki
Pickup at Seaside Avenue at 10:20 AM. Hyatt Regency Hotel
Pickup at Koa Avenue at 10:25 AM. Waikiki Beach Marriott Hotel
Pickup at Paoakalani Street at 10:30 AM.

Our Keiki Passport coloring book and stamp page (https://www.polynesia.com/educational-resources/children-activities ) in pdf form on our website, allowing your child to learn interesting cultural details and fun Polynesian activities in the comfort of your home.

  • Children under the age of 4 are not charged for entrance to any of the ticketed activities including entry to the Polynesian Cultural Center Villages, attendance at “HĀ: Breath of Life” evening show, and dining at our Gateway Buffet or any of the ala carte or snack items throughout the park, including meals at our Snack Shacks and various island food kiosks are sold separately.
  • Motor Coach and Circle Island transportation to and from the Polynesian Cultural Center requires children under 4 who do not have a paid ticket to sit in an adult’s lap.
  • Because many of our dining facilities can be sold out, we cannot guarantee extra seating for children under 4 who do not have a paid ticket. Please plan on holding your child on your lap or utilizing one of our highchairs (limited availability).
  • Children under 4 who do not have a paid ticket will need to sit on an adult’s lap while attending our Hā: Breath of Life evening show.

Redeem Your Free Photo! Get one FREE Polynesian Cultural Center themed digital photo included with your ticket! Follow the steps below to redeem this FREE benefit. Steps to Redeem Your FREE Photo:
1. Get a photo photographed with our Magic Memories photographer as you enter the Islands of Polynesia or Aliʻi Lūʻau
2. The photographer will give you a card with a QR code
3. Scan the QR code with your phone or follow the instructions on the card
4. Select the cart that says “Free Photo!” and enter your email
5. One photo will be pre-selected to be redeemed for free

Witch queen tasha leading the deck as commander

Cards that benefit from having a large graveyard, such as "Glimpse the Unthinkable" or "Mesmeric Orb," can be highly effective when combined with Tasha's milling ability. Another reason why Tasha is a popular commander is her card draw ability. By paying a certain amount of mana, Tasha's controller can draw a card for each opponent with more cards in hand than their starting hand size. This ability not only provides card advantage but also incentivizes opponents to keep their hands small, which can disrupt their own strategies. Furthermore, Tasha's card draw ability works well with decks that focus on filling their opponents' hands, such as group hug decks. By giving opponents extra cards, Tasha's controller can ensure a steady stream of card draw for themselves. Finally, Tasha's unique combination of abilities makes her a versatile and adaptable commander. She can disrupt opponents' strategies, generate card advantage, and adapt to different playstyles and deck archetypes. Whether players choose to focus on mill, card draw, or other strategies, Tasha provides a solid foundation for building a strong and competitive deck. Overall, Witch queen Tasha is a powerful and versatile commander who has been gaining popularity among players. Her ability to mill opponents' libraries, generate card draw, and adapt to different playstyles makes her a formidable leader in the world of deck building..

Reviews for "Harnessing Darkness: Tasha's Commander Deck for Success"

1. John - 2/5: Witch Queen Tasha was a disappointing commander option for me. While her abilities seemed interesting on paper, in practice they often fell flat. Her +1/+1 counters ability requires too much setup and doesn't provide enough value for the effort. Additionally, her -3 ability felt situational and rarely useful. Overall, I found Tasha to be underwhelming and would not recommend her as a commander choice.
2. Sarah - 3/5: Witch Queen Tasha was an average commander option in my opinion. While her abilities had potential, they lacked the impact and synergy I was looking for. Her +1/+1 counter ability felt slow and required too much setup to be effective. On the other hand, her -3 ability could be situationally powerful, but it didn't outweigh the weaknesses of the rest of her kit. Overall, Tasha was neither great nor terrible, just somewhat lackluster.
3. Mike - 2/5: Witch Queen Tasha was a letdown as a commander for me. Her abilities seemed interesting, but in practice they didn't perform as well as I hoped. Her +1/+1 counters ability required a lot of build-around and setup, and even then, it didn't provide enough payoff. Her -3 ability had potential, but it was limited in its application and didn't make up for the shortcomings of the rest of her kit. I was left unimpressed by Tasha and would not use her as a commander again.
4. Emma - 1/5: Witch Queen Tasha was a complete disappointment as a commander option. Her +1/+1 counters ability felt clunky and ineffective, requiring too much setup to make it worthwhile. Her -3 ability didn't provide enough value to make up for her other shortcomings. Additionally, Tasha lacked the synergy and impact I was expecting from a commander. Overall, I would not recommend Tasha to anyone looking for a powerful and enjoyable commander experience.
5. James - 2/5: Witch Queen Tasha was a lackluster commander choice for me. Her abilities had potential, but they failed to deliver in practice. Her +1/+1 counters ability required too much setup and investment to be effective, and the payoffs weren't significant enough. Similarly, her -3 ability felt situational and rarely provided the impact I was looking for. Overall, Tasha fell short of my expectations and I wouldn't recommend her as a commander option.

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