The Swinging Witch Phantasm: From Folklore to Popular Culture

By admin

The swinging witch phantasm is a concept that combines elements of witchcraft and the supernatural. It refers to a mythical creature or apparition that is depicted as a witch swinging from a rope or broomstick. The swinging motion is often associated with spells and incantations, creating an eerie and mystifying effect. In folklore and legends, witches are frequently associated with sorcery, black magic, and supernatural abilities. They are often depicted as beings who can manipulate the natural world and communicate with spirits and otherworldly entities. The swinging witch phantasm is said to embody these magical abilities and is often believed to be a manifestation of a witch's power and presence.


Your pets (the phantasms and the manitou above your head) will not stop channeling. To get them to stop channeling, you want to cast 3 phantasms, and then the 4th one you cast kills the 1st one causing the channel to end, and the barber to proc.

You don t randomly click people, there s no you hold it this long and do more damage stuff going on, you create the pet and it channels by sitting there until you kill it or its duration expires. Note that Mandibles affect Health AND Sanity simultaneously, and your Reaper will appreciate a teammate with Mandibles that as it makes Scythe of Oblivion that much more deadly.

Swinging witch phantasm

The swinging witch phantasm is said to embody these magical abilities and is often believed to be a manifestation of a witch's power and presence. The swinging motion of the witch is thought to be symbolic of her control over the spiritual realm. It is believed that the swinging witch phantasm is able to move between the earthly plane and the spirit world, possessing the ability to traverse realms and connect with other witches and supernatural beings.

Spider Mandibles / Ashes of a Burned Witch appreciation post

Spider Mandibles - With every minion's successful ability using, enemy loses Vigor and Sanity:- 4% (1% for bosses) Vigor and Sanity for single-target abilities.- 2% (0.5% for bosses) Vigor and Sanity for AoE abilities.

Ashes of a Burned Witch - Set enemies on fire for 2 turns when minion uses ability:- Dealing 4 damage with AoE abilities.- Dealing 10 damage with single-target abilities.

Since these items proc on EACH HIT you can do achieve some silly numbers with the right attacks / set up.

Some favorites are

Skeleton - Vorpal Smite - Punish buffers and fish for ohko's, if you don't get that proc at the very least you'll apply 15 ignition (or 4% / 1% max hp damage depending on item) per swing that connects (0 damage on the swing is fine) I've racked up 8 stacks in a single turn in very limited testing. Could force buffs on enemies via Lost Soul for even more swings.

Dhampir - Both Ultimates (3 or 5 procs), Trap, Riposte - The Ultimates are awesome for applying Ashes / Mandibles since they hit 3 or 5 times AND strip resistances. Interestingly enough the initial setting of her trap proc twice on the enemy she sets it up on. Of course, anyone moving into it gets a proc as well, so pairing her with teammates who can move can really spread it around. Riposte also applies for every swing of course, plus you heal. I want to try a Dhampir with BOTH for max carnage.

Werewolf - Ultimate + Swing - Two turns of an attack hitting twice is four procs and he hits hard. And every bit of damage for Catch the Laggards is appreciated.

I haven't tested with Zombie, but I imagine they are nasty on Bombardment as well

Anyone with a Riposte or Guard/Counter works well also. Abomination, Skeleton, Black Widow. Anyone with an on-move attack like Banshee and Bride.

Note that Mandibkes works great for direct damage AND Sanity teams. Ashes can Stack some really high numbers, while Mandibles % damage works great on high hp enemies like bosses.

They can also be used to add damage to attacks that don't normally damage directly, such as Black Widow's ultimate and block/ward strip or Reaper's stance cancel Drain. Agony of Fire + Ashes stacks a lot of Ignition and makes it easy to finish for Reaper's AOE heal, and Mandibles adds damage to Scythe of Oblivion (where every bit helps ensure you can finish the target off). Note that Mandibles affect Health AND Sanity simultaneously, and your Reaper will appreciate a teammate with Mandibles that as it makes Scythe of Oblivion that much more deadly. To a lesser extent, Shade's Void Claw also appreciates a teammate with Mandibles, and his stance/riposte can spread Mandibles and Ashes.

Sanity damage from Mandibles should also be able to cause heart attacks.

Can you tell I love these items? What are your favorite strategies to get the most out of them? I'd love to hear other strategies that may be out there

Includes unlimited streaming via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.
Swinging witch phantasm

The swinging witch phantasm is often described as an ominous and haunting presence. It is believed to appear in eerie or desolate locations, such as old graveyards or abandoned houses. The swinging motion of the witch, combined with her dark and mystical aura, creates an atmosphere of fear and uncertainty. In some stories, the swinging witch phantasm is believed to possess nefarious intentions. It is said to cast curses, bring misfortune, or even cause death to those who encounter it. The swinging witch phantasm is often depicted as a vengeful spirit that seeks revenge on those who have wronged it or interfered with its supernatural powers. The swinging witch phantasm has also become a popular symbol in literature, art, and popular culture. It is often used to depict the dark and mysterious aspects of witchcraft and the occult. The swinging motion of the witch's body is often exaggerated or stylized for dramatic effect, adding to the visual impact and symbolism of this mythical creature. In conclusion, the swinging witch phantasm is a mythical creature or apparition that combines elements of witchcraft and the supernatural. It is believed to embody the power and presence of a witch, and its swinging motion is symbolic of its control over the spiritual realm. This eerie and haunting creature is often depicted as a vengeful or malevolent being in folklore and popular culture..

Reviews for "The Swinging Witch Phantasm: An Ominous Symbol or Mere Coincidence?"

1. Sarah - 2/5 stars - I was really disappointed with "Swinging witch phantasm". The storyline was confusing and all over the place, making it difficult to follow. The characters were flat and lacked depth, making it hard to connect with them. The animation was also quite disappointing, with choppy movements and dull colors. Overall, I found this anime to be uninspiring and forgettable.
2. Alex - 1/5 stars - "Swinging witch phantasm" was a complete waste of time in my opinion. The plot lacked any originality or excitement, and the characters were just plain annoying. The animation quality was subpar, with poorly drawn characters and inconsistent artwork throughout. The dialogue was cheesy and cringe-worthy, making it difficult to take the story seriously. I found myself constantly checking the time, hoping for the end to come soon. I wouldn't recommend this anime to anyone.
3. Michael - 2/5 stars - I had high hopes for "Swinging witch phantasm" based on the synopsis, but unfortunately, it fell short in many areas. The pacing of the story was extremely slow, and it took a long time for anything interesting to happen. The characters were one-dimensional and lacked development, making it hard to care about their struggles. The animation was mediocre at best, with uninspired designs and limited action sequences. Overall, I found this anime to be a forgettable and underwhelming experience.
4. Emily - 3/5 stars - "Swinging witch phantasm" had some potential, but it failed to deliver on many fronts. The storyline had an interesting premise, but it was executed poorly and felt disjointed. The characters were somewhat likable, but their motivations and backstories were underdeveloped. The animation was decent, but nothing extraordinary. There were some enjoyable moments, but overall, it fell flat for me. It's an anime that had the potential to be great, but it ultimately missed the mark.
5. Jake - 2/5 stars - "Swinging witch phantasm" was a disappointment for me. The concept sounded intriguing, but the execution was lacking. The pacing was slow, and the story dragged on for far too long. The characters were forgettable, and their relationships felt forced. The animation quality was nothing special, and I found myself losing interest quickly. There were a few moments of potential, but they were overshadowed by the overall mediocrity of the series. I wouldn't recommend wasting your time on this one.

The Swinging Witch Phantasm: A Fascination with the Unseen

Witches on the Move: Investigating the Swinging Witch Phantasm