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ATTACKS (AIR)
WILL-O-WISP (NEUTRAL)
– Same as ground.
TAKE OFF (SIDE) – Wicked Witch hops on her broom and dashes a short distance, hitting enemies front and behind her.
SHOVE IT! (DOWN) – Wicked Witch stabs upward with her broom thrice.
DANSE MACABRE (UP) – Wicked Witch taps under her a few times before pressing down with her heels.

SPECIALS (GROUND)
MONKEY BUSINESS (NORMAL)
– Wicked Witch summons a Flying Monkey which stays in place and hits at any opponent who comes close by. 3 Flying Monkeys can be present at any given time from any given team. If a PROJECTILE belonging to the Witch’s team passes by Flying Monkeys, they will kick the projectiles, increasing their speed and giving them CURSING properties.
Wicked Witch can hit monkeys with her broom to position them but hitting them thrice will cause them to run away. AMMO and COOLDOWN apply.
I’LL GET YOU! (SIDE) – Wicked Witch throws out a smoky PROJECTILE with a slightly changeable trajectory. After a set period of time, it turns into a burning orb that stays in place and turns back to her. If any opponent is caught within, they will be trapped for a while before getting knocked into the Witch and getting CURSED. COOLDOWN applies.
WICKED FLIGHT (UP) – Wicked Witch hops on her broom and flies for a set period of time, which she can use any of her air options if available.
CAULDR-OH, NO (DOWN) – Wicked Witch places a cauldron down, which creates a field around it to slow down enemy PROJECTILES and allow them to be hit back with all attacks. Hitting the cauldron will leave a puddle on the ground that SLOWS enemies but HASTENS allies. COOLDOWN applies.

CAULDR-OH, NO DOWN Wicked Witch places a cauldron down, which creates a field around it to slow down enemy PROJECTILES and allow them to be hit back with all attacks. If a PROJECTILE belonging to the Witch s team passes by Flying Monkeys, they will kick the projectiles, increasing their speed and giving them CURSING properties.

Wicked witch if the

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"I'll get you, my pretty!" - The Wicked Witch of the West (The Wizard of Oz) for Multiversus

WHO?
The Wicked Witch of The West is the main antagonist of the 1939 classic, the Wizard of Oz, played by Margaret Hamilton. After her sister, The Wicked Witch of the East is accidentally killed by Dorothy and has her elusive Ruby slippers taken in the process, she vows revenge and to the take the slippers for her own personal gain.

"I'll get you, my pretty, and your little dog too!"


WHY SHOULD SHE BE IN MULTIVERSES?
The Wizard of Oz has become a staple film in pop culture. Some could argue it's one of, if not the most iconic American films period, to the point it's was one of the first 25 films inducted into the National Film Registry by the Library of Congress back in 1989. Being the owners of the the pre May 1986 MGM films thanks to their ownership of the Turner Library, Wizard of Oz is in Warner Bro's hands. As such, I think it's a perfect fit for Multiverses. Out of all the possible characters from the film to use, I'd argue The Wicked Witch is the best option. Not only is she extremely iconic, I think she's got a lot to work with. Speaking of.

WHAT COULD SHE BRING TO THE TABLE?
The Wicked Witch of the West has a lot of notable powers and abilities at hand. She could use her magic to teleport, throw fireballs, and glide around the stage on her broomstick. She also has an entire army of flying monkeys at her command. Having her summon them on the field to help her out, could bring a hint of strategy to her playstyle.

Image Credits, Warner Bros​

Last edited: Oct 4, 2022 Reactions: osby , Opossum , OrpheusTelos and 4 others

SneakyLink

Moderator
Moderator Joined Jul 14, 2014 Messages 10,262 Location Land of Oz NNID bne9635 Switch FC SW-6259-3694-6593 Oz is one of my all time favorite franchises so I support anyone from any of the media getting in. Reactions: Greenhorne Ethan , KirbyWorshipper2465 , Ramen Tengoku and 1 other person

Wademan94

Smash Obsessed

Joined Jul 30, 2015 Messages 25,403 Location Where the weather changes as much as my avatar NNID Wade94 3DS FC 4897-6423-0493

Count me in too.

I really think she’d be a fun addition

Reactions: Ramen Tengoku

Flyboy

Smash Hero
Joined Aug 26, 2010 Messages 5,270 Location Dayton, OH This is the kind of addition I would love to see. Count me in. Reactions: Ramen Tengoku

evanwoo10

Smash Lord
Joined Oct 3, 2020 Messages 1,034

If anyone from the Wizard of Oz gets into Multiversus, my choice would definitely be the Wicked Witch of the West! I support!

Reactions: Flyboy and Ramen Tengoku

OrpheusTelos

Smash Lord
Joined Dec 9, 2018 Messages 1,090 Location Portland, OR Count me in, she would be great! Reactions: Flyboy and Ramen Tengoku

Opossum

Thread Title Changer
BRoomer

Joined Aug 10, 2011 Messages 33,232 Location This Thread NNID OpossumGuy 3DS FC 4742-4911-3431 Switch FC SW 2859 6322 5208

The Wicked Witch of the West is one of the single most iconic villains in all of cinema, up there with Darth Vader in the highest echelon. I'd love to see her in the game.

Reactions: Swamp Sensei , Flyboy and Ramen Tengoku

AlteredBeast

Smash Lord
Joined Oct 2, 2019 Messages 1,638 Location New Jersey

Count me in. MultiVersus needs more villains and the Wicked Witch is one of the most iconic villains ever. The Wizard of Oz is a classic as well.

Reactions: KirbyWorshipper2465 and Ramen Tengoku

PK-remling Fire

Smash Ace
Joined Sep 22, 2018 Messages 714 Location The Warp

Count me in as a supporter. I know it isn't WB, but I just saw Wicked a few days ago and really liked it. And since the Wizard of Oz is one of the most iconic movies ever, it definitely deserves some form of representation.

Plus it would be interesting to see how magic users could differ between franchises, like how different the Wicked Witch would be from another spell caster like Gandalf.

Reactions: Wademan94 and Ramen Tengoku

Michael the Spikester

Smash Obsessed
Joined Aug 31, 2018 Messages 28,739 Location Canada Switch FC SW-0818-8347-0203

Not exactly supporting her but coming here to note she does have datamining in the game, so this pretty much confirms her.

Ramen Tengoku

Meiniac
Joined Sep 7, 2018 Messages 15,719 Location Somewhere Switch FC SW-6056-3633-7710 Spoiler: datamines and such

Witch got her own voice clips this patch, on top of some more blatant references to her in other character's quotes

Reactions: KirbyWorshipper2465 and AlteredBeast

KirbyWorshipper2465

Smash Legend
Joined Oct 29, 2007 Messages 19,378 Location The Western side of Pop Star. If it gets Dorothy in here, I'm pitching in my support for WWW. Reactions: Ramen Tengoku

Swamp Sensei

Today is always the most enjoyable day!
BRoomer

Joined Jan 4, 2013 Messages 37,351 Location Um. Lost? NNID Swampasaur 3DS FC 4141-2776-0914 Switch FC SW-6476-1588-8392

I'd love to be added. The WWotW is an absolute madlad. Reactions: Ramen Tengoku

osby

Smash Obsessed
Joined Apr 25, 2018 Messages 23,194

I tried my hand at making a moveset for the Wicked Witch of the West so I thought I'd share it:

Residence: Winkie Country
Universe: The Wizard of Oz
First Appearance: "The Wizard of Oz" (August 1939)
Voice Actor: Laraine Newman
Archetype: Mage
Size & Weight: Average, lightweight

“I’ll get you my pretty!”
A witch who fully deserves her title… Wicked Witch of the West is a malevolent sorceress who terrorized her part of the Land of Oz for years before being melted by an ordinary farm girl she took prisoner with a bucket of water. However, right before she could expire completely, the Witch found herself transported into a mysterious place where many heroes gather against a common cause. The Wicked Witch may just be a big threat as she was before… as long as she doesn’t get wet.


ATTACKS (GROUND)
WILL-O-WISP (NEUTRAL)
– Wicked Witch CHARGES and sends a fireball PROJECTILE that BURNS opponents and becomes stronger the longer it's charged but also gets slower. AMMO applies. When out of AMMO, she will throw a weak smoke PROJECTILE instead.
SMOKE AND MIRRORS (SIDE) – Wicked Witch delivers a COMBO by swinging her broom twice, striking upward with it, then creating a smoky explosion ahead that CURSES opponents.
FLOOR SWEEPER (DOWN) – Wicked Witch levitates her broom which spins in front of herself as if cleaning the floor.
EYE-SEE-YOU (UP) – Wicked Witch throws a fireball PROJECTILE upward that explodes after a set distance. However, if there is a CURSED opponent nearby, the fireball tracks them.

ATTACKS (AIR)
WILL-O-WISP (NEUTRAL)
– Same as ground.
TAKE OFF (SIDE) – Wicked Witch hops on her broom and dashes a short distance, hitting enemies front and behind her.
SHOVE IT! (DOWN) – Wicked Witch stabs upward with her broom thrice.
DANSE MACABRE (UP) – Wicked Witch taps under her a few times before pressing down with her heels.

SPECIALS (GROUND)
MONKEY BUSINESS (NORMAL)
– Wicked Witch summons a Flying Monkey which stays in place and hits at any opponent who comes close by. 3 Flying Monkeys can be present at any given time from any given team. If a PROJECTILE belonging to the Witch’s team passes by Flying Monkeys, they will kick the projectiles, increasing their speed and giving them CURSING properties.
Wicked Witch can hit monkeys with her broom to position them but hitting them thrice will cause them to run away. AMMO and COOLDOWN apply.
I’LL GET YOU! (SIDE) – Wicked Witch throws out a smoky PROJECTILE with a slightly changeable trajectory. After a set period of time, it turns into a burning orb that stays in place and turns back to her. If any opponent is caught within, they will be trapped for a while before getting knocked into the Witch and getting CURSED. COOLDOWN applies.
WICKED FLIGHT (UP) – Wicked Witch hops on her broom and flies for a set period of time, which she can use any of her air options if available.
CAULDR-OH, NO (DOWN) – Wicked Witch places a cauldron down, which creates a field around it to slow down enemy PROJECTILES and allow them to be hit back with all attacks. Hitting the cauldron will leave a puddle on the ground that SLOWS enemies but HASTENS allies. COOLDOWN applies.

SPECIALS (AIR)
FLYING MONKEY (NEUTRAL)
– Same as ground.
I’LL GET YOU! (SIDE) – Same as ground. Flies forward on COOLDOWN.
WICKED FLIGHT (UP) – Same as ground.
DREADFUL GLEAM (DOWN) – Wicked Witch sends a magical energy sphere forward that can be freely moved. After the button is released, she switches places with it before it explodes. The Witch takes continuous damage as she moves this attack. COOLDOWN applies.

PASSIVE ABILITIES
TYRANT OF THE WINKIE COUNTRY
– Certain attacks of Wicked Witch inflict CURSE on enemies, extending the duration of standard ailments they have for each stack it has. Any new ailments or cursing attacks add an additional stack. At full stacks, all curse stacks are consumed and the opponent gains full WEAKENED stacks, on top of gaining a speed debuff to their PROJECTILES.

Speaking of her, which incarnation of her do you think her design can take cues from, aside from her original portrayal by Margaret Hamilton? And which characters you think she should interact with if she ends up making it to the game?

SPECIALS (AIR)
FLYING MONKEY (NEUTRAL)
– Same as ground.
I’LL GET YOU! (SIDE) – Same as ground. Flies forward on COOLDOWN.
WICKED FLIGHT (UP) – Same as ground.
DREADFUL GLEAM (DOWN) – Wicked Witch sends a magical energy sphere forward that can be freely moved. After the button is released, she switches places with it before it explodes. The Witch takes continuous damage as she moves this attack. COOLDOWN applies.
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