The Evolution of Gameplay in "AC Origins Curse of the Pharaohs

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The Curse of the Pharaohs is an expansion pack for the popular action-adventure game Assassin's Creed Origins. It takes players on an exciting journey through ancient Egypt, where they will uncover the mysteries surrounding the pharaohs and their tombs. This expansion provides a brand new storyline and introduces new gameplay elements, making it a must-play for fans of the game. In the Curse of the Pharaohs, players take on the role of Bayek, the protagonist of Assassin's Creed Origins. This time, he is tasked with investigating a strange phenomenon that is plaguing the land of the pharaohs. The dead are coming back to life, and ancient Egyptian deities are wreaking havoc among the living.

Ac origins curse of the pharaoha

The dead are coming back to life, and ancient Egyptian deities are wreaking havoc among the living. It is up to Bayek to unravel the mystery behind this curse and put an end to the chaos before it consumes Egypt. One of the notable features of this expansion is the introduction of the afterlife.

DLC Review: Assassin’s Creed Origins Curse of the Pharaohs

DLC time again, and we’re once again delving back into Assassin’s Creed Origins. Following on from the decent but underwhelming “Hidden Ones”, we have “Curse of the Pharaohs”; a huge, sprawling DLC in which Bayek trawls several different versions of the afterlife in order to put the kabosh on a curse involving revived Pharaohs. The trailer promised a supernatural bent involving giant scorpions and zombie/monster type enemies, but the final product is slightly different. While they do appear, the region the DLC takes place in is just a normal area really, apart from the odd monster attack. The real meat of the content lies in the aforementioned afterlife: several small pocket dimensions accessed through portals with their own visual style, design and enemies. One is a land of permanent sunshine, white structures dotted around in a large body of water and Anubis-headed guards everywhere. One is the field of reeds, bathed in dusk, with huge ships passing through them and vast stretches of open ground. One is a barren wasteland littered with corpses from a Pharaoh’s victory and the last a land of permanent twilight and huge, luminescent flowers. Visually the afterlives are lovely, and as the crux of the DLC they work well. Bayek’s mission to end the curse takes him on a rather lengthy journey in and out of all four, with each one’s corresponding Pharaoh as a boss, and a new mission structure, in which overarching missions are often put on hold until several smaller ones are completed. It doesn’t make much difference in the long run though, and it’s that same AC Origins gameplay I love so well. The only real issue is that of the bosses, particularly the final one: (SPOILERS) Tutankhamun (END SPOILERS). As you’re probably aware the game has a level system, in which enemies more than two levels higher than you do increased damage and take far less. The bosses, particularly the final boss completely ignore this; he was level 52, I was level 55, but suddenly he was a Dark Souls boss- dodgy hitboxes, insta-kill hits and cutting my health to ribbons despite me being several levels higher than him. It drove me up the bloody wall, made worse by the game unfortunately becoming really glitchy. I don’t know whether it’s my copy or Xbone, it did crash back to dashboard several times, but in-game the sound kept cutting out and characters would get stuck in mini-animation loops that would completely through off the cutscenes. At one point I spawned in an infinite void and fell for several seconds until I died. Regardless it did spoil several cutscenes and meant I had to have the sound turned off for quite a bit of it, which combined with the bosses left something of a bad taste in my mouth.

Despite that, there is a lot to commend about Curse of the Pharaohs. It’s more Assassin’s Creed Origins, the new locations are all great, there are loads of new weapons unique to the expansion, and for your money you get a whole lot of DLC, particularly compared to the rather short Hidden Ones. It also has a lot more plot relevance than I expected: it’s generally a bit of fun and throwing cool stuff in, but a lot of sidequests are tied into Bayek’s story and how he’s feeling now his life’s gone through such massive changes. For the most part I enjoyed the DLC, most of it was good fun and if you’re a fan of the game it’s definitely worth getting, it’s just also really frustrating at times.

By James Lambert
@jameslambert18

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Ac origins curse of the pharaoha

Players will get to explore the otherworldly realms of the deceased pharaohs, filled with breathtaking landscapes and magnificent structures. These afterlife areas are accessible through portals located in the real world, providing a unique and immersive experience for players. In addition to the new setting, the Curse of the Pharaohs expansion also introduces new quests, enemies, and gear. Players will encounter powerful pharaohs and mythical beasts as they progress through the story, and they must use their skills and cunning to defeat these formidable adversaries. New weapons and armor are also available, allowing players to customize their playstyle and enhance their combat abilities. The Curse of the Pharaohs expansion adds hours of gameplay to an already extensive game, providing players with a rich and immersive experience. The attention to detail in recreating ancient Egypt is evident, and the storyline is engaging and filled with intriguing twists and turns. Whether you are a fan of the Assassin's Creed series or simply enjoy exploring historical settings, the Curse of the Pharaohs is a worthy addition to the Assassin's Creed Origins experience..

Reviews for "The Impact of the Curse on the Characters in "AC Origins Curse of the Pharaohs"

1. Sarah - 2/5 - I found "AC Origins Curse of the Pharaohs" to be extremely disappointing. The expansion promised new and exciting gameplay elements, but they fell flat for me. The storyline felt forced and didn't mesh well with the main game. The glitches and bugs were rampant, making the overall experience frustrating. I was hoping for more depth and innovation, but instead, it felt repetitive and uninspired. Overall, I couldn't wait for it to be over.
2. Mark - 2/5 - As a fan of the Assassin's Creed franchise, I was excited to play "AC Origins Curse of the Pharaohs." However, I was left feeling underwhelmed and let down. The story was convoluted and lacked the intrigue of the main game. The gameplay itself felt sluggish and unpolished. The graphics were nothing exceptional, and I encountered several game-breaking bugs. I expected more from this expansion, but unfortunately, it failed to deliver on its promises. I wouldn't recommend it to die-hard fans or newcomers to the franchise.
3. Melissa - 1/5 - "AC Origins Curse of the Pharaohs" was a complete letdown for me. The expansion felt like a cash grab rather than a valuable addition to the game. The new area, Thebes, felt repetitive and lacked the uniqueness I was expecting. The missions were dull and lacked any significant challenges. The fantasy elements introduced with the curse of the pharaohs felt out of place and disconnected from the rest of the game. The overall experience left me feeling like I wasted my time and money. I would advise others to skip this expansion and focus on the main game instead.
4. Alex - 3/5 - While "AC Origins Curse of the Pharaohs" had its moments, overall, it fell short of my expectations. The storyline had potential, but it felt rushed and poorly executed. The gameplay mechanics were clunky and unrefined. The new enemies introduced were challenging, but it became repetitive and monotonous after a while. The expansion did have some visually stunning moments and added a decent amount of content, but it didn't live up to the standards set by the main game. If you're a completionist, it might be worth playing, but otherwise, consider passing on this expansion.

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